Player Matchup

Pele
Pele
Platinum III
 
Pele
Platinum III
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Merlin
Merlin
Diamond IV
 
Merlin
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Diamond V
Ganglamesh
Thanatos
Diamond V
Level 49
God Stats
0W - 1L
1,828 SR
Queue Stats
81W - 60L
2,147 MMR
Solo
Bacchus
Bacchus
Diamond V
TheKam3leon
Bacchus
Diamond V
Level 160
God Stats
13W - 16L
1,678 SR
Queue Stats
258W - 230L
2,004 MMR
Party 2
Rama
Rama
Diamond IV
TigertTheTony
Rama
Diamond IV
Level 120
God Stats
9W - 8L
1,660 SR
Queue Stats
80W - 64L
2,158 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 118
1,633 SR
1,862 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 155
1,558 SR
1,848 MMR
Tyr
Tyr
Platinum II
 
Tyr
Platinum II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Diamond III
 
Chiron
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Platinum I
SrKadel
Geb
Platinum I
Level 158
God Stats
12W - 4L
1,685 SR
Queue Stats
146W - 138L
2,030 MMR
Solo
Ravana
Ravana
Diamond III
TheBuffaloMike
Ravana
Diamond III
Level 157
God Stats
11W - 9L
1,591 SR
Queue Stats
425W - 408L
2,078 MMR
Solo
Vulcan
Vulcan
Masters
yosho17
Vulcan
Masters
Level 156
God Stats
6W - 4L
1,513 SR
Queue Stats
138W - 137L
2,130 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
3 / 0 / 0
7,743
553
5,708
11,416
4,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
 
Merlin
12
0 / 4 / 2
7,484
535
3,917
7,894
3,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Ganglamesh
Thanatos
11
1 / 5 / 0
6,984
499
5,824
12,056
6,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
TheKam3leon
Bacchus
10
1 / 1 / 1
6,456
461
3,526
10,006
8,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 2 / 1
7,344
525
5,479
10,382
3,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
JanusAgniChronosThor

VS

Bans
HadesDa JiNe ZhaIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
2 / 1 / 2
8,103
579
7,158
8,637
5,865
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
 
Chiron
13
2 / 2 / 0
7,702
550
7,150
9,184
3,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Geb
11
1 / 1 / 6
7,231
517
4,593
13,343
12,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 0 / 2
8,143
582
6,577
4,324
1,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Vulcan
yosho17
Vulcan
16
3 / 1 / 3
9,054
647
7,096
6,714
2,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
5
Kills
12
12
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
0
0
3
L
Merlin
 
Merlin
0
4
2
0.25
W
Tyr
 
Tyr
2
1
2
3
W
Chiron
 
Chiron
2
2
0
1
L
Thanatos
Ganglamesh
Thanatos
1
5
0
0.2
W
Geb
1
1
6
4
W
4
0
2
5
L
Bacchus
TheKam3leon
Bacchus
1
1
1
1.5
L
0
2
1
0.25
W
Vulcan
yosho17
Vulcan
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,454
Damage
32,574
51,754
Taken
42,202
26,058
Mitigated
25,704
19,604
Healing
14,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
5,708
964
0
1,002
11,416
4,390
0
2,899
8,517
0
74,437
L
Merlin
 
Merlin
3,917
584
0
2,048
7,894
3,522
0
3,794
4,100
62,983
0
W
Tyr
 
Tyr
7,158
868
0
4,751
8,637
5,865
0
65
8,116
0
54,727
W
Chiron
 
Chiron
7,150
3,763
840
2,285
9,184
3,300
130
405
8,729
0
65,757
L
Thanatos
Ganglamesh
Thanatos
5,824
1,577
0
8,161
12,056
6,230
0
1,152
10,904
0
43,274
W
Geb
4,593
882
0
1,847
13,343
12,050
0
5,123
8,033
14,830
0
W
6,577
2,519
0
1,959
4,324
1,871
0
666
3,658
0
56,405
L
Bacchus
TheKam3leon
Bacchus
3,526
636
0
2,664
10,006
8,624
0
2,984
7,022
17,012
0
L
5,479
4,050
0
5,729
10,382
3,292
925
860
9,522
0
60,258
W
Vulcan
yosho17
Vulcan
7,096
1,274
0
2,719
6,714
2,618
912
1,571
4,992
94,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,011
Gold Earned
40,233
467
Minions Killed
473
0
Camps Cleared
0
1,381,819
Distance Traveled
1,424,049
28
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,743
553
122
9
0
330,250
3
L
Merlin
7,484
535
143
10
0
242,266
9
W
Tyr
8,103
579
87
6
0
282,000
2
W
Chiron
7,702
550
106
8
0
239,301
3
L
Thanatos
6,984
499
72
5
0
268,150
4
W
Geb
7,231
517
15
1
0
292,154
7
W
Ravana
8,143
582
98
7
0
336,728
4
L
Bacchus
6,456
461
22
2
0
287,086
7
L
Rama
7,344
525
108
8
0
254,067
5
W
Vulcan
9,054
647
167
12
0
273,866
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role