Player Matchup

Fenrir
Fenrir
BoloDeBaunilha
Fenrir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,269 Elo+
Party 1
Ares
Ares
PRLG yFALCON
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,388 Elo+
Party 1
Bacchus
Bacchus
PRLG ySHADOW
Bacchus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,368 Elo+
Party 1
Neith
Neith
Pricope12
Neith
Level 14
God Stats
3W - 4L
1,380 SR
Queue Stats
4W - 5L
1,343 Elo+
Party 1
Poseidon
Poseidon
PugSayajin
Poseidon
Level 88
God Stats
2W - 2L
1,559 SR
Queue Stats
11W - 14L
1,360 Elo+
Party 1
Team Averages
Level 39
1,488 SR
1,345 Elo+

VS

Team Averages
Level 38
1,496 SR
1,132 Elo+
Danzaburou
Danzaburou
D0C Luedy
Danzaburou
Level 27
God Stats
1W - 2L
1,662 SR
Queue Stats
11W - 21L
993 Elo+
Party 3
Kali
Kali
JKal-El
Kali
Level 17
God Stats
3W - 2L
1,462 SR
Queue Stats
6W - 17L
1,188 Elo+
Party 2
Ymir
Ymir
Truplaya247
Ymir
Level 65
God Stats
4W - 2L
1,395 SR
Queue Stats
79W - 80L
1,333 Elo+
Solo
Ah Puch
Ah Puch
dreamweaver437
Ah Puch
Level 41
God Stats
2W - 3L
1,505 SR
Queue Stats
25W - 46L
886 Elo+
Party 3
Anubis
Anubis
embabyyassin52-g
Anubis
Level 39
God Stats
2W - 1L
1,454 SR
Queue Stats
15W - 31L
1,259 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
4,105
411
2,432
7,135
2,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 3 / 0
4,846
485
519
6,818
2,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bacchus
PRLG ySHADOW
Bacchus
6
0 / 1 / 0
4,597
460
3,772
8,369
5,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Neith
Pricope12
Neith
8
0 / 0 / 0
4,568
457
2,701
3,505
1,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
PugSayajin
Poseidon
9
0 / 1 / 0
5,025
503
4,454
3,426
1,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
D0C Luedy
Danzaburou
8
0 / 0 / 1
4,782
478
4,964
4,703
1,734
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kali
JKal-El
Kali
9
3 / 0 / 2
5,980
598
3,780
8,983
3,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8
0 / 0 / 1
5,168
517
1,520
6,625
3,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

10
2 / 0 / 1
6,097
610
4,785
3,273
1,053
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 0 / 0
5,869
587
1,861
6,052
2,937
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
6
6
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Danzaburou
D0C Luedy
Danzaburou
0
0
1
0.5
W
Kali
JKal-El
Kali
3
0
2
4
L
0
3
0
0
L
Bacchus
PRLG ySHADOW
Bacchus
0
1
0
0
L
Neith
Pricope12
Neith
0
0
0
0
L
Poseidon
PugSayajin
Poseidon
0
1
0
0
W
0
0
1
0.5
W
2
0
1
2.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,878
Damage
16,910
29,253
Taken
29,636
13,090
Mitigated
12,824
3,495
Healing
12,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,432
500
0
968
7,135
2,313
0
1,971
5,164
0
17,304
W
Danzaburou
D0C Luedy
Danzaburou
4,964
3,253
0
1,703
4,703
1,734
0
1,400
3,303
0
27,453
W
Kali
JKal-El
Kali
3,780
2,222
0
2,443
8,983
3,204
15
1,061
7,914
0
34,919
L
519
65
0
862
6,818
2,975
320
2,984
3,834
14,505
0
L
Bacchus
PRLG ySHADOW
Bacchus
3,772
769
0
855
8,369
5,360
0
820
7,549
15,450
0
L
Neith
Pricope12
Neith
2,701
1,127
0
570
3,505
1,422
125
700
2,805
0
25,443
L
Poseidon
PugSayajin
Poseidon
4,454
710
0
240
3,426
1,020
0
1,691
1,735
34,685
0
W
1,520
414
0
2,048
6,625
3,896
0
2,334
4,291
12,464
0
W
4,785
34
0
2,331
3,273
1,053
1,039
387
2,812
33,834
0
W
1,861
40
0
4,195
6,052
2,937
460
3,481
2,571
40,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,141
Gold Earned
27,896
178
Minions Killed
267
0
Camps Cleared
0
904,121
Distance Traveled
922,307
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,105
411
27
3
0
195,840
1
W
Danzaburou
4,782
478
38
4
0
165,411
1
W
Kali
5,980
598
65
7
0
214,751
1
L
Ares
4,846
485
41
4
0
173,808
0
L
Bacchus
4,597
460
15
2
0
208,569
0
L
Neith
4,568
457
40
4
0
156,587
0
L
Poseidon
5,025
503
55
6
0
169,317
2
W
Ymir
5,168
517
17
2
0
179,325
2
W
Ah Puch
6,097
610
61
6
0
175,043
2
W
Anubis
5,869
587
86
9
0
187,777
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role