Player Matchup

He Bo
He Bo
Masters
 
He Bo
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
 
Ah Muzen Cab
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bellona
Bellona
Diamond III
 
Bellona
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Diamond III
LuanChagas
Ymir
Diamond III
Level 158
God Stats
35W - 17L
1,709 SR
Queue Stats
591W - 598L
2,231 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Masters
zSaitama
Morgan Le Fay
Masters
Level 160
God Stats
2W - 0L
1,610 SR
Queue Stats
46W - 31L
2,578 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 160
1,564 SR
1,862 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 152
1,551 SR
2,361 MMR
Ao Kuang
Ao Kuang
Masters
 
Ao Kuang
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hou Yi
Hou Yi
Masters
Jïnggg
Hou Yi
Masters
Level 124
God Stats
3W - 6L
1,508 SR
Queue Stats
83W - 57L
2,730 MMR
Solo
Kuzenbo
Kuzenbo
Diamond IV
Lucаs
Kuzenbo
Diamond IV
Level 157
God Stats
1W - 2L
1,623 SR
Queue Stats
83W - 73L
2,166 MMR
Solo
Set
Set
Diamond IV
Risdlo
Set
Diamond IV
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 18L
2,460 MMR
Party 2
Loki
Loki
Masters
TökioGod
Loki
Masters
Level 160
God Stats
105W - 80L
1,625 SR
Queue Stats
358W - 329L
2,949 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
4 / 1 / 2
8,835
631
8,689
8,148
2,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
 
Ah Muzen Cab
14
2 / 3 / 1
8,552
611
7,549
10,260
4,827
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
 
Bellona
14
0 / 3 / 3
8,277
591
5,029
11,564
6,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 1 / 4
8,587
613
3,452
8,775
6,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
zSaitama
Morgan Le Fay
13
1 / 3 / 3
7,742
553
7,505
9,405
4,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
Da JiThorIshtar

VS

Bans
SusanoRamaRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
7 / 1 / 1
8,537
610
8,260
10,605
4,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hou Yi
Jïnggg
Hou Yi
13
1 / 3 / 3
7,605
543
9,001
11,501
4,396
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
Lucаs
Kuzenbo
7
0 / 0 / 1
5,552
397
1,391
4,390
3,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Set
Risdlo
Set
14
2 / 3 / 2
8,004
572
7,363
11,527
6,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Loki
13
1 / 2 / 4
7,790
556
5,826
12,071
3,937
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
22
9
Kills
11
11
Deaths
9
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
4
1
2
5
W
Ah Muzen Cab
 
Ah Muzen Cab
2
3
1
0.83
W
Bellona
 
Bellona
0
3
3
0.5
L
Ao Kuang
 
Ao Kuang
7
1
1
7.5
L
Hou Yi
Jïnggg
Hou Yi
1
3
3
0.83
W
2
1
4
4
L
Kuzenbo
Lucаs
Kuzenbo
0
0
1
0.5
L
Set
Risdlo
Set
2
3
2
1
L
Loki
1
2
4
1.5
W
Morgan Le Fay
zSaitama
Morgan Le Fay
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,224
Damage
31,841
48,152
Taken
50,094
25,357
Mitigated
22,161
16,443
Healing
18,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
8,689
639
0
4,689
8,148
2,608
0
936
7,138
82,079
190
W
Ah Muzen Cab
 
Ah Muzen Cab
7,549
2,754
0
1,631
10,260
4,827
1,403
3,850
6,362
0
67,420
W
Bellona
 
Bellona
5,029
2,608
0
4,706
11,564
6,744
748
718
10,802
0
63,399
L
Ao Kuang
 
Ao Kuang
8,260
1,761
0
2,527
10,605
4,013
0
4,125
6,480
62,039
0
L
Hou Yi
Jïnggg
Hou Yi
9,001
6,225
0
4,817
11,501
4,396
0
5,096
6,405
0
65,837
W
3,452
1,140
0
2,778
8,775
6,608
0
1,132
7,212
18,390
1,356
L
Kuzenbo
Lucаs
Kuzenbo
1,391
485
0
1,245
4,390
3,136
0
1,519
2,871
12,388
0
L
Set
Risdlo
Set
7,363
2,588
0
4,450
11,527
6,679
0
6,479
5,048
0
63,279
L
Loki
5,826
1,126
0
5,058
12,071
3,937
1,284
2,117
9,954
0
60,228
W
Morgan Le Fay
zSaitama
Morgan Le Fay
7,505
708
0
2,639
9,405
4,570
0
3,015
6,169
56,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,993
Gold Earned
37,488
519
Minions Killed
462
0
Camps Cleared
0
1,434,376
Distance Traveled
1,321,631
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,835
631
128
9
0
325,913
3
W
Ah Muzen Cab
8,552
611
124
9
0
258,583
6
W
Bellona
8,277
591
138
10
0
296,183
1
L
Ao Kuang
8,537
610
108
8
0
332,288
0
L
Hou Yi
7,605
543
115
8
0
241,809
5
W
Ymir
8,587
613
27
2
0
288,063
1
L
Kuzenbo
5,552
397
12
1
0
153,440
3
L
Set
8,004
572
117
8
0
292,778
1
L
Loki
7,790
556
110
8
0
301,316
5
W
Morgan Le Fay
7,742
553
102
7
0
265,634
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role