Player Matchup

Zeus
Zeus
Agag_banThuDe
Zeus
Level 128
God Stats
1W - 8L
1,385 SR
Queue Stats
334W - 338L
1,473 Elo+
Solo
Jormungandr
Jormungandr
ArchmageJTL
Jormungandr
Level 143
God Stats
5W - 5L
1,529 SR
Queue Stats
354W - 367L
1,453 Elo+
Solo
Fenrir
Fenrir
GimboFisher
Fenrir
Level 108
God Stats
0W - 1L
1,312 SR
Queue Stats
0W - 3L
1,290 Elo+
Solo
Charybdis
Charybdis
Known Quack
Charybdis
Level 62
God Stats
2W - 4L
1,542 SR
Queue Stats
100W - 95L
1,510 Elo+
Party 3
King Arthur
King Arthur
lamSteam
King Arthur
Level 78
God Stats
3W - 3L
1,461 SR
Queue Stats
151W - 134L
1,533 Elo+
Party 3
Team Averages
Level 104
1,446 SR
1,452 Elo+

VS

Team Averages
Level 132
1,527 SR
1,506 Elo+
Sylvanus
Sylvanus
ChaosXHellX
Sylvanus
Level 155
God Stats
15W - 12L
1,481 SR
Queue Stats
372W - 395L
1,505 Elo+
Party 2
Nu Wa
Nu Wa
Frost___420___
Nu Wa
Level 129
God Stats
5W - 6L
1,528 SR
Queue Stats
80W - 70L
1,473 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Knight_Brisk
Ah Muzen Cab
Level 142
God Stats
20W - 16L
1,639 SR
Queue Stats
185W - 205L
1,458 Elo+
Party 2
Pele
Pele
NoticeableSenpai
Pele
Level 123
God Stats
4W - 2L
1,500 SR
Queue Stats
197W - 180L
1,490 Elo+
Party 1
Bellona
Bellona
OleDirtyTurtle
Bellona
Level 109
God Stats
28W - 19L
1,487 SR
Queue Stats
280W - 243L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 4
9,414
471
13,925
12,318
4,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
ArchmageJTL
Jormungandr
15
1 / 2 / 7
9,240
462
7,957
18,194
18,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
15
3 / 5 / 3
9,320
466
8,016
19,180
7,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
Known Quack
Charybdis
16
0 / 3 / 1
8,820
441
7,702
19,572
6,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
lamSteam
King Arthur
16
3 / 5 / 2
10,029
501
12,055
19,003
18,095
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ChaosXHellX
Sylvanus
14
0 / 3 / 8
8,653
433
7,040
14,319
12,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 0 / 6
11,086
554
20,457
10,571
4,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
Knight_Brisk
Ah Muzen Cab
19
4 / 1 / 3
11,872
594
14,294
16,431
7,631
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
6 / 5 / 6
11,363
568
12,931
18,587
9,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 2 / 4
10,755
538
9,599
20,515
21,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
45
11
Kills
18
18
Deaths
11
17
Assists
27
Player
Kills
Deaths
Assists
KDA
L
4
3
4
2
L
Jormungandr
ArchmageJTL
Jormungandr
1
2
7
2.25
W
Sylvanus
ChaosXHellX
Sylvanus
0
3
8
1.33
W
5
0
6
8
L
Fenrir
3
5
3
0.9
W
Ah Muzen Cab
Knight_Brisk
Ah Muzen Cab
4
1
3
5.5
L
Charybdis
Known Quack
Charybdis
0
3
1
0.17
W
6
5
6
1.8
W
3
2
4
2.5
L
King Arthur
lamSteam
King Arthur
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,655
Damage
64,321
88,267
Taken
80,423
56,006
Mitigated
55,478
18,322
Healing
30,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,925
574
29
1,761
12,318
4,925
760
5,853
6,465
79,587
0
L
Jormungandr
ArchmageJTL
Jormungandr
7,957
2,074
0
2,627
18,194
18,745
312
8,372
9,822
58,845
0
W
Sylvanus
ChaosXHellX
Sylvanus
7,040
1,781
4,177
4,770
14,319
12,547
290
9,409
4,910
27,128
10,039
W
20,457
5,350
0
1,085
10,571
4,923
1,146
5,107
5,464
106,529
0
L
Fenrir
8,016
1,656
0
2,566
19,180
7,959
0
6,095
13,085
0
74,006
W
Ah Muzen Cab
Knight_Brisk
Ah Muzen Cab
14,294
7,613
0
7,738
16,431
7,631
2,224
1,361
15,070
0
115,512
L
Charybdis
Known Quack
Charybdis
7,702
4,695
0
9,275
19,572
6,282
0
3,087
16,485
0
72,148
W
12,931
2,643
0
8,424
18,587
9,199
0
5,005
13,582
0
106,658
W
9,599
4,134
0
4,752
20,515
21,178
88
3,008
17,140
0
73,579
L
King Arthur
lamSteam
King Arthur
12,055
2,248
0
2,064
19,003
18,095
273
3,944
15,059
0
79,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,823
Gold Earned
53,729
594
Minions Killed
679
0
Camps Cleared
0
1,863,018
Distance Traveled
1,925,184
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,414
471
129
6
0
374,999
2
L
Jormungandr
9,240
462
87
4
0
398,052
7
W
Sylvanus
8,653
433
67
3
0
363,795
5
W
Nu Wa
11,086
554
151
8
0
388,570
1
L
Fenrir
9,320
466
106
5
0
381,212
6
W
Ah Muzen Cab
11,872
594
177
9
0
381,197
3
L
Charybdis
8,820
441
131
7
0
341,188
1
W
Pele
11,363
568
144
7
0
419,852
2
W
Bellona
10,755
538
140
7
0
371,770
4
L
King Arthur
10,029
501
141
7
0
367,567
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role