Player Matchup

Achilles
Achilles
NobodyTNP
Achilles
Level 58
God Stats
0W - 4L
1,540 SR
Queue Stats
113W - 133L
1,401 Elo+
Party 4
Kukulkan
Kukulkan
SashaFeroz
Kukulkan
Level 66
God Stats
62W - 68L
1,434 SR
Queue Stats
70W - 91L
1,387 Elo+
Party 3
Cthulhu
Cthulhu
XLJSS07X
Cthulhu
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 74L
1,349 Elo+
Party 3
Thanatos
Thanatos
d2ans
Thanatos
Level 37
God Stats
1W - 6L
1,359 SR
Queue Stats
53W - 67L
1,424 Elo+
Party 4
Medusa
Medusa
motolucs
Medusa
Level 16
God Stats
5W - 13L
1,282 SR
Queue Stats
42W - 61L
1,325 Elo+
Party 3
Team Averages
Level 43
1,423 SR
1,377 Elo+

VS

Team Averages
Level 59
1,522 SR
1,430 Elo+
Hades
Hades
 
Hades
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Bnt136
Cerberus
Level 63
God Stats
2W - 1L
1,440 SR
Queue Stats
35W - 35L
1,447 Elo+
Party 1
Bakasura
Bakasura
OverDrive0228
Bakasura
Level 52
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 72L
1,391 Elo+
Party 2
Vamana
Vamana
ThyN3on
Vamana
Level 23
God Stats
2W - 1L
1,358 SR
Queue Stats
85W - 84L
1,385 Elo+
Party 2
Cupid
Cupid
Weisling
Cupid
Level 49
God Stats
2W - 0L
1,812 SR
Queue Stats
60W - 67L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
NobodyTNP
Achilles
15
0 / 2 / 2
9,189
418
11,125
16,355
18,623
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
SashaFeroz
Kukulkan
14
2 / 6 / 2
9,343
425
12,669
10,966
3,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
XLJSS07X
Cthulhu
14
1 / 3 / 4
9,354
425
13,205
19,458
18,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
d2ans
Thanatos
15
4 / 9 / 1
9,823
447
10,995
20,200
9,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
motolucs
Medusa
10
0 / 4 / 0
6,764
307
3,596
11,655
3,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
17
8 / 1 / 3
11,387
518
14,355
16,083
9,333
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
Bnt136
Cerberus
16
2 / 2 / 10
10,625
483
7,692
18,221
19,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
OverDrive0228
Bakasura
16
5 / 3 / 3
10,802
491
7,801
20,178
7,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
ThyN3on
Vamana
17
2 / 0 / 3
10,775
490
7,545
14,881
10,624
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
Weisling
Cupid
18
7 / 1 / 4
11,684
531
17,920
18,552
8,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
7
Kills
24
24
Deaths
7
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
8
1
3
9.5
W
Cerberus
Bnt136
Cerberus
2
2
10
3.5
L
Achilles
NobodyTNP
Achilles
0
2
2
0.5
W
Bakasura
OverDrive0228
Bakasura
5
3
3
2.17
L
Kukulkan
SashaFeroz
Kukulkan
2
6
2
0.5
W
Vamana
ThyN3on
Vamana
2
0
3
3.5
W
Cupid
Weisling
Cupid
7
1
4
9
L
Cthulhu
XLJSS07X
Cthulhu
1
3
4
1
L
Thanatos
d2ans
Thanatos
4
9
1
0.5
L
Medusa
motolucs
Medusa
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,590
Damage
55,313
78,634
Taken
87,915
54,549
Mitigated
56,689
24,897
Healing
34,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
14,355
1,022
525
8,216
16,083
9,333
1,461
4,987
10,783
93,165
0
W
Cerberus
Bnt136
Cerberus
7,692
1,084
0
3,602
18,221
19,993
327
7,871
10,350
34,946
5,284
L
Achilles
NobodyTNP
Achilles
11,125
1,432
59
4,085
16,355
18,623
0
3,751
12,204
0
59,966
W
Bakasura
OverDrive0228
Bakasura
7,801
5,519
0
4,873
20,178
7,901
264
1,163
19,015
0
75,911
L
Kukulkan
SashaFeroz
Kukulkan
12,669
191
180
1,993
10,966
3,951
0
4,346
6,609
55,695
0
W
Vamana
ThyN3on
Vamana
7,545
3,137
0
3,427
14,881
10,624
900
1,609
13,272
0
65,745
W
Cupid
Weisling
Cupid
17,920
11,490
963
13,147
18,552
8,838
3,676
9,807
8,745
0
104,744
L
Cthulhu
XLJSS07X
Cthulhu
13,205
521
369
3,603
19,458
18,710
0
5,524
13,934
61,428
1,033
L
Thanatos
d2ans
Thanatos
10,995
4,150
0
12,748
20,200
9,562
143
4,715
15,181
0
64,738
L
Medusa
motolucs
Medusa
3,596
1,433
0
1,860
11,655
3,703
0
3,344
8,080
0
30,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,473
Gold Earned
55,273
422
Minions Killed
676
0
Camps Cleared
0
1,795,676
Distance Traveled
2,213,714
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,387
518
156
7
0
437,180
2
W
Cerberus
10,625
483
91
4
0
441,106
3
L
Achilles
9,189
418
113
5
0
409,216
3
W
Bakasura
10,802
491
130
6
0
475,796
4
L
Kukulkan
9,343
425
78
4
0
243,001
0
W
Vamana
10,775
490
115
5
0
448,563
4
W
Cupid
11,684
531
184
8
0
411,069
7
L
Cthulhu
9,354
425
102
5
0
395,013
1
L
Thanatos
9,823
447
83
4
0
415,990
3
L
Medusa
6,764
307
46
2
0
332,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role