Player Matchup

Arachne
Arachne
 
Arachne
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
DxxbieUp
Anubis
Level 63
God Stats
6W - 7L
1,257 SR
Queue Stats
128W - 190L
1,224 Elo+
Party 1
Olorun
Olorun
Jackandsally690
Olorun
Level 28
God Stats
2W - 1L
1,391 SR
Queue Stats
33W - 87L
1,163 Elo+
Party 1
Danzaburou
Danzaburou
RarePitbull
Danzaburou
Level 104
God Stats
29W - 36L
1,372 SR
Queue Stats
415W - 607L
1,209 Elo+
Party 1
Vamana
Vamana
awolfrising35
Vamana
Level 153
God Stats
8W - 19L
1,223 SR
Queue Stats
201W - 211L
1,377 Elo+
Party 2
Team Averages
Level 93
1,349 SR
1,295 Elo+

VS

Team Averages
Level 59
1,435 SR
1,321 Elo+
Charybdis
Charybdis
Gding246
Charybdis
Level 59
God Stats
54W - 32L
1,493 SR
Queue Stats
144W - 132L
1,344 Elo+
Solo
Ares
Ares
Jeph_Tyler
Ares
Level 38
God Stats
1W - 4L
1,279 SR
Queue Stats
18W - 32L
1,293 Elo+
Solo
Merlin
Merlin
KingSirron
Merlin
Level 70
God Stats
1W - 4L
1,698 SR
Queue Stats
59W - 73L
1,295 Elo+
Solo
Susano
Susano
RuLeD_bY_Gabriel
Susano
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,396 Elo+
Solo
Achilles
Achilles
VictorHvv
Achilles
Level 77
God Stats
2W - 2L
1,204 SR
Queue Stats
167W - 165L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
9 / 3 / 6
13,120
596
14,262
22,197
9,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
DxxbieUp
Anubis
20
7 / 3 / 9
13,688
622
27,905
18,034
10,115
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 8 / 2
9,543
434
5,035
15,530
6,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
RarePitbull
Danzaburou
15
3 / 8 / 5
10,774
490
16,407
18,114
7,698
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
5 / 1 / 6
12,911
587
12,207
22,235
20,511
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Gding246
Charybdis
17
6 / 5 / 6
10,510
478
19,812
24,164
9,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 6 / 9
11,590
527
9,174
27,755
31,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
KingSirron
Merlin
19
7 / 5 / 3
10,929
497
16,269
16,242
6,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

1
0 / 1 / 0
5,762
262
352
998
230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Achilles
VictorHvv
Achilles
16
2 / 7 / 5
10,024
456
8,170
25,626
36,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
44
24
Kills
21
23
Deaths
24
28
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
9
3
6
4
W
Anubis
DxxbieUp
Anubis
7
3
9
3.83
L
Charybdis
Gding246
Charybdis
6
5
6
1.8
W
0
8
2
0.13
L
6
6
9
1.75
L
Merlin
KingSirron
Merlin
7
5
3
1.7
W
Danzaburou
RarePitbull
Danzaburou
3
8
5
0.69
L
0
1
0
0
L
Achilles
VictorHvv
Achilles
2
7
5
0.64
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,816
Damage
53,777
96,110
Taken
94,785
54,383
Mitigated
83,825
30,544
Healing
18,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
14,262
12,346
0
8,404
22,197
9,681
3,529
2,562
19,453
0
87,568
W
Anubis
DxxbieUp
Anubis
27,905
2,487
153
10,389
18,034
10,115
3,702
11,303
6,532
109,369
0
L
Charybdis
Gding246
Charybdis
19,812
10,999
0
8,248
24,164
9,383
2,142
7,978
16,186
0
94,430
W
5,035
3,934
543
2,857
15,530
6,378
2,075
3,102
12,376
34,633
0
L
9,174
1,219
1,088
3,480
27,755
31,758
0
8,735
19,020
33,808
0
L
Merlin
KingSirron
Merlin
16,269
855
53
2,162
16,242
6,450
0
9,016
7,226
82,127
0
W
Danzaburou
RarePitbull
Danzaburou
16,407
9,938
0
3,781
18,114
7,698
1,736
5,054
13,060
0
58,218
L
352
280
0
177
998
230
0
0
998
0
1,270
L
Achilles
VictorHvv
Achilles
8,170
1,771
0
3,033
25,626
36,004
19
7,211
18,415
0
58,428
W
12,207
5,816
384
4,033
22,235
20,511
4,890
3,422
18,138
0
89,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,036
Gold Earned
48,815
520
Minions Killed
391
0
Camps Cleared
0
1,868,396
Distance Traveled
1,467,521
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,120
596
109
5
0
421,170
3
W
Anubis
13,688
622
150
7
0
376,072
1
L
Charybdis
10,510
478
150
7
0
350,246
1
W
Olorun
9,543
434
59
3
0
342,873
0
L
Ares
11,590
527
32
1
0
374,590
5
L
Merlin
10,929
497
126
6
0
356,524
0
W
Danzaburou
10,774
490
78
4
0
321,496
0
L
Susano
5,762
262
3
0
0
32,769
0
L
Achilles
10,024
456
80
4
0
353,392
1
W
Vamana
12,911
587
124
6
0
406,785
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role