Player Matchup

Thanatos
Thanatos
Fuse a qt
Thanatos
Level 21
God Stats
4W - 5L
1,486 SR
Queue Stats
36W - 25L
1,302 Elo+
Party 2
Cerberus
Cerberus
IsolocooperI
Cerberus
Level 42
God Stats
16W - 6L
1,576 SR
Queue Stats
64W - 48L
1,398 Elo+
Party 2
Hera
Hera
Weepyystream
Hera
Level 38
God Stats
4W - 2L
1,476 SR
Queue Stats
26W - 29L
1,393 Elo+
Party 2
Team Averages
Level 34
1,513 SR
1,364 Elo+

VS

Team Averages
Level 50
1,473 SR
1,252 Elo+
Cerberus
Cerberus
FTH_The2TapGod
Cerberus
Level 26
God Stats
4W - 3L
1,750 SR
Queue Stats
8W - 17L
1,261 Elo+
Party 1
Anubis
Anubis
FthFallenOG
Anubis
Level 86
God Stats
9W - 12L
1,442 SR
Queue Stats
315W - 465L
1,296 Elo+
Party 1
Sol
Sol
mistexp
Sol
Level 39
God Stats
0W - 1L
1,227 SR
Queue Stats
0W - 6L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Fuse a qt
Thanatos
12
2 / 0 / 10
7,737
774
6,609
7,513
3,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cerberus
IsolocooperI
Cerberus
12
4 / 0 / 6
8,384
838
4,696
8,908
7,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
7 / 0 / 4
8,331
833
9,532
4,142
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
0 / 1 / 0
6,463
646
2,701
6,483
3,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
7
0 / 8 / 0
5,738
574
1,485
10,486
3,959
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sol
11
0 / 4 / 0
6,563
656
6,709
10,811
4,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
13
Kills
0
0
Deaths
13
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
1
0
0
L
Anubis
0
8
0
0
W
Thanatos
Fuse a qt
Thanatos
2
0
10
7
W
Cerberus
IsolocooperI
Cerberus
4
0
6
7
W
7
0
4
9
L
Sol
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,837
Damage
10,895
20,563
Taken
27,780
13,298
Mitigated
11,786
9,201
Healing
3,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
2,701
354
0
1,243
6,483
3,720
0
3,501
2,982
10,006
0
L
Anubis
1,485
91
0
609
10,486
3,959
0
4,458
6,028
6,876
0
W
Thanatos
Fuse a qt
Thanatos
6,609
1,404
0
5,950
7,513
3,838
1,476
2,996
4,517
0
28,521
W
Cerberus
IsolocooperI
Cerberus
4,696
354
0
1,571
8,908
7,720
800
5,828
3,080
14,028
0
W
9,532
1,944
0
1,680
4,142
1,740
540
2,142
2,000
34,623
0
L
Sol
6,709
2,738
0
1,724
10,811
4,107
0
6,275
4,536
29,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,452
Gold Earned
18,764
118
Minions Killed
74
0
Camps Cleared
0
581,705
Distance Traveled
475,445
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,463
646
20
2
0
190,451
0
L
Anubis
5,738
574
9
1
0
131,323
0
W
Thanatos
7,737
774
40
4
0
202,406
1
W
Cerberus
8,384
838
27
3
0
179,751
1
W
Hera
8,331
833
51
5
0
199,548
0
L
Sol
6,563
656
45
5
0
153,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role