Player Matchup

Danzaburou
Danzaburou
Fatal97230
Danzaburou
Level 95
God Stats
2W - 5L
1,432 SR
Queue Stats
318W - 360L
1,385 Elo+
Party 4
Bacchus
Bacchus
LORD_CHUNGUS451
Bacchus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 74L
1,092 Elo+
Party 2
Scylla
Scylla
Liam_Ohara_
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,040 Elo+
Party 2
Amaterasu
Amaterasu
djamah10
Amaterasu
Level 71
God Stats
13W - 10L
1,543 SR
Queue Stats
110W - 156L
1,393 Elo+
Party 4
Pele
Pele
haydentman
Pele
Level 109
God Stats
1W - 3L
1,541 SR
Queue Stats
77W - 71L
1,398 Elo+
Party 2
Team Averages
Level 64
1,503 SR
1,262 Elo+

VS

Team Averages
Level 61
1,464 SR
1,250 Elo+
Thanatos
Thanatos
BonzaiiVae
Thanatos
Level 31
God Stats
3W - 3L
1,375 SR
Queue Stats
15W - 24L
1,242 Elo+
Party 3
Nike
Nike
EmeraldDragons
Nike
Level 43
God Stats
10W - 12L
1,405 SR
Queue Stats
67W - 87L
1,306 Elo+
Party 1
Geb
Geb
MerguezT90
Geb
Level 105
God Stats
1W - 0L
1,732 SR
Queue Stats
11W - 13L
1,298 Elo+
Party 3
Ullr
Ullr
Tagir2B
Ullr
Level 35
God Stats
6W - 4L
1,595 SR
Queue Stats
77W - 91L
1,326 Elo+
Party 1
Scylla
Scylla
xGravity_SpeedzZ
Scylla
Level 89
God Stats
4W - 2L
1,211 SR
Queue Stats
15W - 27L
1,077 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fatal97230
Danzaburou
12
1 / 2 / 1
7,499
469
5,534
12,377
5,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 2
7,937
496
4,684
10,491
11,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Scylla
8
0 / 3 / 1
5,952
372
1,447
5,352
2,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
djamah10
Amaterasu
15
2 / 5 / 0
9,186
574
5,333
12,891
8,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
3 / 2 / 2
9,020
564
8,144
15,635
6,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BonzaiiVae
Thanatos
13
2 / 3 / 5
8,131
508
6,019
10,354
4,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
5 / 2 / 2
9,473
592
9,194
12,583
8,819
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

14
3 / 1 / 1
8,633
540
6,745
11,052
10,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ullr
Tagir2B
Ullr
8
0 / 1 / 0
6,076
380
2,459
4,261
1,516
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

13
3 / 1 / 4
8,449
528
10,587
8,416
3,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
7
Kills
13
13
Deaths
8
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BonzaiiVae
Thanatos
2
3
5
1.5
W
5
2
2
3
L
Danzaburou
Fatal97230
Danzaburou
1
2
1
0.75
L
1
1
2
2
L
Scylla
0
3
1
0.17
W
3
1
1
3.5
W
Ullr
Tagir2B
Ullr
0
1
0
0
L
Amaterasu
djamah10
Amaterasu
2
5
0
0.4
L
3
2
2
2
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,142
Damage
35,004
56,746
Taken
46,666
33,494
Mitigated
28,741
19,860
Healing
18,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BonzaiiVae
Thanatos
6,019
1,503
0
7,159
10,354
4,975
1,427
830
9,524
0
47,169
W
9,194
2,475
0
4,506
12,583
8,819
940
147
12,436
0
64,535
L
Danzaburou
Fatal97230
Danzaburou
5,534
2,587
0
6,610
12,377
5,174
1,976
5,570
6,807
0
55,319
L
4,684
612
0
3,033
10,491
11,337
0
4,478
6,013
25,131
0
L
Scylla
1,447
271
0
0
5,352
2,276
0
4,155
1,197
16,805
0
W
6,745
583
457
3,352
11,052
10,409
0
2,174
8,878
35,197
0
W
Ullr
Tagir2B
Ullr
2,459
555
0
848
4,261
1,516
0
1,166
3,095
0
27,874
L
Amaterasu
djamah10
Amaterasu
5,333
2,410
0
3,451
12,891
8,339
660
0
12,891
0
66,466
L
8,144
2,592
0
6,766
15,635
6,368
121
3,129
12,506
0
71,847
W
10,587
1,002
0
2,105
8,416
3,022
2,068
1,814
6,602
59,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,594
Gold Earned
40,762
418
Minions Killed
380
0
Camps Cleared
0
1,409,934
Distance Traveled
1,446,839
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,131
508
79
5
0
338,117
1
W
Nike
9,473
592
98
6
0
318,622
0
L
Danzaburou
7,499
469
86
5
0
274,688
5
L
Bacchus
7,937
496
47
3
0
323,392
1
L
Scylla
5,952
372
28
2
0
181,995
0
W
Geb
8,633
540
51
3
0
311,584
1
W
Ullr
6,076
380
57
4
0
167,639
0
L
Amaterasu
9,186
574
141
9
0
287,797
0
L
Pele
9,020
564
116
7
0
342,062
0
W
Scylla
8,449
528
95
6
0
310,877
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role