Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
Bnt136
Charybdis
Level 63
God Stats
2W - 3L
1,839 SR
Queue Stats
35W - 35L
1,460 Elo+
Party 1
Hun Batz
Hun Batz
Cold_Winter2288
Hun Batz
Level 99
God Stats
0W - 1L
1,302 SR
Queue Stats
11W - 12L
1,461 Elo+
Party 3
Sobek
Sobek
Weisling
Sobek
Level 49
God Stats
0W - 2L
1,314 SR
Queue Stats
60W - 67L
1,439 Elo+
Party 1
Nike
Nike
sconni
Nike
Level 88
God Stats
14W - 13L
1,472 SR
Queue Stats
240W - 267L
1,419 Elo+
Solo
Team Averages
Level 66
1,485 SR
1,456 Elo+

VS

Team Averages
Level 90
1,554 SR
1,457 Elo+
Anubis
Anubis
BravestWeevil52
Anubis
Level 103
God Stats
3W - 0L
1,419 SR
Queue Stats
62W - 65L
1,406 Elo+
Solo
Bacchus
Bacchus
Frosty775
Bacchus
Level 69
God Stats
18W - 6L
1,726 SR
Queue Stats
58W - 39L
1,562 Elo+
Party 2
Set
Set
Incondibilly
Set
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,332 Elo+
Party 2
Sun Wukong
Sun Wukong
My0hMy
Sun Wukong
Level 123
God Stats
4W - 2L
1,648 SR
Queue Stats
208W - 214L
1,475 Elo+
Party 2
Thanatos
Thanatos
domo dab
Thanatos
Level 127
God Stats
7W - 6L
1,476 SR
Queue Stats
262W - 257L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
1 / 3 / 1
6,817
487
5,890
6,820
2,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
Bnt136
Charybdis
12
1 / 1 / 0
6,845
489
2,481
5,668
1,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
13
1 / 3 / 2
7,307
522
4,344
13,840
4,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Weisling
Sobek
11
0 / 1 / 0
6,506
465
4,277
12,331
12,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nike
sconni
Nike
13
0 / 2 / 0
7,930
566
5,826
14,465
9,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 4
8,273
591
6,908
5,824
3,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
Frosty775
Bacchus
11
1 / 0 / 4
7,418
530
3,906
5,868
5,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 1 / 0
7,751
554
4,978
7,496
3,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sun Wukong
My0hMy
Sun Wukong
14
1 / 0 / 2
8,902
636
10,366
10,104
6,831
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
domo dab
Thanatos
14
5 / 0 / 2
8,787
628
9,553
10,661
5,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
10
10
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
3
1
0.5
L
Charybdis
Bnt136
Charybdis
1
1
0
1
W
2
2
4
2
L
Hun Batz
1
3
2
0.67
W
Bacchus
Frosty775
Bacchus
1
0
4
3
W
1
1
0
1
W
Sun Wukong
My0hMy
Sun Wukong
1
0
2
2
L
Sobek
Weisling
Sobek
0
1
0
0
W
Thanatos
domo dab
Thanatos
5
0
2
6
L
Nike
sconni
Nike
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,818
Damage
35,711
53,124
Taken
39,953
30,729
Mitigated
25,317
21,167
Healing
21,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
5,890
810
0
500
6,820
2,460
0
3,253
3,567
44,525
0
L
Charybdis
Bnt136
Charybdis
2,481
609
0
2,437
5,668
1,641
0
418
5,250
0
44,843
W
6,908
759
0
1,660
5,824
3,162
450
3,610
2,214
64,318
0
L
Hun Batz
4,344
883
0
5,538
13,840
4,865
0
3,053
10,787
0
61,002
W
Bacchus
Frosty775
Bacchus
3,906
435
0
1,712
5,868
5,927
210
2,641
3,227
12,710
0
W
4,978
1,355
0
1,662
7,496
3,860
54
479
7,017
0
69,093
W
Sun Wukong
My0hMy
Sun Wukong
10,366
2,746
0
4,972
10,104
6,831
0
818
9,286
0
80,026
L
Sobek
Weisling
Sobek
4,277
424
0
5,168
12,331
12,116
0
3,118
9,213
21,372
4,933
W
Thanatos
domo dab
Thanatos
9,553
3,577
0
11,914
10,661
5,537
320
1,969
8,692
0
69,235
L
Nike
sconni
Nike
5,826
1,694
0
7,524
14,465
9,647
0
972
13,493
0
70,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,405
Gold Earned
41,131
473
Minions Killed
529
0
Camps Cleared
0
1,430,859
Distance Traveled
1,433,062
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,817
487
91
7
0
257,354
0
L
Charybdis
6,845
489
92
7
0
278,773
6
W
Anubis
8,273
591
127
9
0
236,804
1
L
Hun Batz
7,307
522
95
7
0
327,837
0
W
Bacchus
7,418
530
23
2
0
312,633
0
W
Set
7,751
554
110
8
0
278,431
4
W
Sun Wukong
8,902
636
151
11
0
278,041
3
L
Sobek
6,506
465
43
3
0
300,001
7
W
Thanatos
8,787
628
118
8
0
327,153
2
L
Nike
7,930
566
152
11
0
266,894
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role