Player Matchup

Apollo
Apollo
FiggBucker
Apollo
Level 55
God Stats
11W - 15L
1,397 SR
Queue Stats
153W - 201L
1,312 Elo+
Solo
Thor
Thor
Kazuto6516
Thor
Level 66
God Stats
0W - 2L
1,419 SR
Queue Stats
153W - 161L
1,346 Elo+
Solo
Shiva
Shiva
Sa1nt s0ld1ers
Shiva
Level 114
God Stats
169W - 169L
1,392 SR
Queue Stats
261W - 279L
1,282 Elo+
Solo
Tiamat
Tiamat
SweetCheetah670
Tiamat
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 165L
1,209 Elo+
Solo
Merlin
Merlin
briis01
Merlin
Level 108
God Stats
324W - 330L
1,415 SR
Queue Stats
378W - 394L
1,301 Elo+
Solo
Team Averages
Level 89
1,425 SR
1,290 Elo+

VS

Team Averages
Level 84
1,357 SR
1,225 Elo+
Pele
Pele
DxxbieUp
Pele
Level 63
God Stats
9W - 10L
1,383 SR
Queue Stats
128W - 190L
1,211 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Jackandsally690
Cu Chulainn
Level 28
God Stats
8W - 22L
1,188 SR
Queue Stats
33W - 87L
1,146 Elo+
Party 1
Ymir
Ymir
Lord_Dank_Sauce
Ymir
Level 65
God Stats
1W - 3L
1,309 SR
Queue Stats
53W - 26L
1,268 Elo+
Solo
Zeus
Zeus
Plainglobe815
Zeus
Level 160
God Stats
5W - 3L
1,550 SR
Queue Stats
413W - 453L
1,302 Elo+
Solo
Danzaburou
Danzaburou
RarePitbull
Danzaburou
Level 104
God Stats
29W - 36L
1,355 SR
Queue Stats
415W - 607L
1,196 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
FiggBucker
Apollo
2
0 / 1 / 0
2,693
539
550
1,638
294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

4
0 / 1 / 0
3,163
633
557
3,814
1,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
3 / 0 / 0
3,899
780
3,293
2,325
1,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

4
0 / 3 / 0
2,966
593
400
3,804
2,236
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
briis01
Merlin
5
0 / 0 / 0
3,034
607
1,062
2,261
432
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
5
1 / 1 / 2
3,745
749
1,524
3,514
974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
Jackandsally690
Cu Chulainn
5
0 / 1 / 0
3,301
660
751
3,395
1,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

5
0 / 0 / 1
3,586
717
587
3,238
1,605
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

7
3 / 1 / 1
4,274
855
3,364
2,307
581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
RarePitbull
Danzaburou
5
1 / 0 / 0
3,503
701
1,785
3,374
837
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
3
Kills
5
5
Deaths
3
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Pele
1
1
2
2
L
Apollo
FiggBucker
Apollo
0
1
0
0
W
Cu Chulainn
Jackandsally690
Cu Chulainn
0
1
0
0
L
0
1
0
0
W
0
0
1
0.5
W
3
1
1
3.5
W
Danzaburou
RarePitbull
Danzaburou
1
0
0
1
L
3
0
0
3
L
0
3
0
0
L
Merlin
briis01
Merlin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,862
Damage
8,011
13,842
Taken
15,828
5,278
Mitigated
5,077
5,291
Healing
4,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
1,524
524
213
1,000
3,514
974
92
240
3,162
0
13,650
L
Apollo
FiggBucker
Apollo
550
371
0
572
1,638
294
0
405
1,233
0
4,354
W
Cu Chulainn
Jackandsally690
Cu Chulainn
751
545
51
867
3,395
1,080
0
0
3,182
0
9,377
L
557
73
0
1,322
3,814
1,204
0
1,140
2,674
0
9,966
W
587
124
0
1,185
3,238
1,605
0
829
2,409
12,280
0
W
3,364
1,184
0
510
2,307
581
0
220
2,052
22,597
0
W
Danzaburou
RarePitbull
Danzaburou
1,785
516
89
970
3,374
837
286
173
3,201
0
14,853
L
3,293
365
0
774
2,325
1,112
0
0
2,325
0
15,256
L
400
240
0
1,202
3,804
2,236
0
2,224
1,580
9,597
0
L
Merlin
briis01
Merlin
1,062
214
46
1,375
2,261
432
0
182
2,079
9,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,755
Gold Earned
18,409
81
Minions Killed
138
0
Camps Cleared
0
361,413
Distance Traveled
480,081
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
3,745
749
27
5
0
107,608
0
L
Apollo
2,693
539
9
2
0
29,057
0
W
Cu Chulainn
3,301
660
24
5
0
93,869
1
L
Thor
3,163
633
23
5
0
80,992
0
W
Ymir
3,586
717
17
3
0
99,896
0
W
Zeus
4,274
855
44
9
0
88,929
0
W
Danzaburou
3,503
701
26
5
0
89,779
1
L
Shiva
3,899
780
20
4
0
104,164
0
L
Tiamat
2,966
593
19
4
0
63,453
0
L
Merlin
3,034
607
10
2
0
83,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role