Player Matchup

Lancelot
Lancelot
Diamond II
 
Lancelot
Diamond II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Masters
Frijolandante
Chronos
Masters
Level 160
God Stats
5W - 6L
1,757 SR
Queue Stats
302W - 279L
2,599 MMR
Solo
Nike
Nike
Platinum III
ImInMyBag
Nike
Platinum III
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
706W - 720L
1,752 MMR
Solo
Hachiman
Hachiman
Bronze III
Joshuasnowsgod11
Hachiman
Bronze III
Level 154
God Stats
0W - 2L
1,378 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Cerberus
Cerberus
Gold II
rohski
Cerberus
Gold II
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
442W - 434L
1,598 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 152
1,527 SR
1,790 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 109
1,572 SR
1,752 MMR
Agni
Agni
Masters
 
Agni
Masters
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Bronze V
CYJINGG
Mercury
Bronze V
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,454 MMR
Solo
Achilles
Achilles
Bronze V
ChiefyGrande
Achilles
Bronze V
Level 144
God Stats
1W - 0L
1,557 SR
Queue Stats
5W - 7L
1,452 MMR
Solo
Cernunnos
Cernunnos
Diamond IV
TenderToeNails
Cernunnos
Diamond IV
Level 145
God Stats
48W - 45L
1,610 SR
Queue Stats
1,043W - 1,056L
1,983 MMR
Solo
Sol
Sol
Masters
Αlalu
Sol
Masters
Level 102
God Stats
6W - 4L
1,692 SR
Queue Stats
319W - 326L
2,372 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
3 / 4 / 1
6,730
518
5,348
11,965
4,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chronos
11
0 / 2 / 1
6,320
486
4,417
8,791
3,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nike
10
1 / 5 / 1
6,256
481
5,193
13,397
9,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
1 / 3 / 0
5,977
460
2,183
7,602
2,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cerberus
rohski
Cerberus
13
1 / 2 / 1
7,288
561
6,182
12,915
10,459
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
GebHorusArtio

VS

Bans
SetThorNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
2 / 1 / 8
7,794
600
12,053
5,752
2,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
CYJINGG
Mercury
14
2 / 0 / 5
8,173
629
3,275
7,779
3,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
ChiefyGrande
Achilles
12
1 / 3 / 2
6,841
526
5,870
10,354
11,280
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
TenderToeNails
Cernunnos
12
3 / 2 / 7
8,009
616
6,720
13,460
10,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sol
Αlalu
Sol
15
7 / 0 / 3
9,134
703
9,922
7,985
3,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
6
Kills
15
16
Deaths
6
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
3
4
1
0.88
W
Agni
 
Agni
2
1
8
6
W
Mercury
CYJINGG
Mercury
2
0
5
4.5
W
Achilles
ChiefyGrande
Achilles
1
3
2
0.67
L
Chronos
0
2
1
0.25
L
Nike
1
5
1
0.3
L
1
3
0
0.33
W
Cernunnos
TenderToeNails
Cernunnos
3
2
7
3.25
L
Cerberus
rohski
Cerberus
1
2
1
0.75
W
Sol
Αlalu
Sol
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,323
Damage
37,840
54,670
Taken
45,330
30,387
Mitigated
30,647
11,982
Healing
13,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
5,348
1,019
0
375
11,965
4,505
0
5,742
6,223
0
39,158
W
Agni
 
Agni
12,053
1,954
162
1,536
5,752
2,229
336
450
5,302
64,602
0
W
Mercury
CYJINGG
Mercury
3,275
1,242
0
250
7,779
3,120
0
751
7,028
0
66,744
W
Achilles
ChiefyGrande
Achilles
5,870
1,762
0
1,823
10,354
11,280
0
5,813
4,541
0
34,258
L
Chronos
4,417
1,991
0
1,115
8,791
3,275
0
4,778
4,013
58,346
0
L
Nike
5,193
349
0
2,225
13,397
9,911
0
6,386
7,011
0
21,316
L
2,183
1,165
0
2,464
7,602
2,237
0
3,559
4,043
0
27,978
W
Cernunnos
TenderToeNails
Cernunnos
6,720
2,747
1,708
3,691
13,460
10,624
0
3,219
10,241
0
25,406
L
Cerberus
rohski
Cerberus
6,182
685
0
5,803
12,915
10,459
0
633
12,282
57,489
0
W
Sol
Αlalu
Sol
9,922
5,286
0
4,498
7,985
3,394
4,848
681
7,304
69,180
11,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,571
Gold Earned
39,951
420
Minions Killed
435
0
Camps Cleared
0
1,252,290
Distance Traveled
1,344,113
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,730
518
73
6
0
292,456
2
W
Agni
7,794
600
120
9
0
278,103
2
W
Mercury
8,173
629
109
8
0
327,415
2
W
Achilles
6,841
526
47
4
0
245,109
3
L
Chronos
6,320
486
118
9
0
267,903
0
L
Nike
6,256
481
29
2
0
236,393
0
L
Hachiman
5,977
460
53
4
0
206,829
1
W
Cernunnos
8,009
616
29
2
0
237,709
7
L
Cerberus
7,288
561
147
11
0
248,709
2
W
Sol
9,134
703
130
10
0
255,777
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role