Player Matchup

Izanami
Izanami
Frejik
Izanami
Level 45
God Stats
1W - 3L
1,491 SR
Queue Stats
8W - 19L
1,387 Elo+
Solo
Baba Yaga
Baba Yaga
Wvdk
Baba Yaga
Level 144
God Stats
10W - 4L
1,792 SR
Queue Stats
277W - 228L
1,508 Elo+
Party 1
Fafnir
Fafnir
zoroarkPoeToe
Fafnir
Level 160
God Stats
6W - 5L
1,561 SR
Queue Stats
312W - 238L
1,529 Elo+
Party 1
Team Averages
Level 116
1,615 SR
1,475 Elo+

VS

Team Averages
Level 99
1,716 SR
1,672 Elo+
Thor
Thor
Inurki
Thor
Level 157
God Stats
13W - 3L
1,664 SR
Queue Stats
85W - 71L
1,525 Elo+
Solo
Baron Samedi
Baron Samedi
MikeKrüger
Baron Samedi
Level 17
God Stats
2W - 0L
1,833 SR
Queue Stats
56W - 16L
1,747 Elo+
Party 2
Odin
Odin
alterdaus
Odin
Level 124
God Stats
3W - 1L
1,650 SR
Queue Stats
251W - 82L
1,743 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Frejik
Izanami
13
2 / 10 / 2
9,565
683
6,394
16,712
5,731
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
Wvdk
Baba Yaga
15
1 / 6 / 4
9,532
681
10,389
14,687
5,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 4 / 3
10,041
717
8,457
20,894
32,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Inurki
Thor
17
10 / 2 / 7
12,110
865
19,990
14,368
6,998
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
MikeKrüger
Baron Samedi
18
6 / 3 / 12
11,604
829
17,822
15,257
8,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Odin
17
4 / 0 / 13
10,755
768
7,999
15,087
15,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
52
4
Kills
20
20
Deaths
5
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Izanami
Frejik
Izanami
2
10
2
0.3
W
Thor
Inurki
Thor
10
2
7
6.75
W
Baron Samedi
MikeKrüger
Baron Samedi
6
3
12
4
L
Baba Yaga
Wvdk
Baba Yaga
1
6
4
0.5
W
Odin
4
0
13
10.5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,240
Damage
45,811
52,293
Taken
44,712
43,674
Mitigated
30,885
7,441
Healing
15,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Frejik
Izanami
6,394
3,729
0
452
16,712
5,731
0
3,798
12,914
0
31,431
W
Thor
Inurki
Thor
19,990
4,267
0
2,126
14,368
6,998
1,048
5,508
8,860
0
57,039
W
Baron Samedi
MikeKrüger
Baron Samedi
17,822
2,611
4,390
6,851
15,257
8,041
1,025
8,633
6,624
65,571
0
L
Baba Yaga
Wvdk
Baba Yaga
10,389
256
0
1,149
14,687
5,929
0
7,132
7,555
39,026
0
W
Odin
7,999
1,836
0
1,817
15,087
15,846
162
4,795
10,292
102
27,419
L
8,457
2,596
297
5,543
20,894
32,014
0
7,063
13,831
22,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,138
Gold Earned
34,469
128
Minions Killed
198
0
Camps Cleared
0
698,230
Distance Traveled
800,342
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,565
683
45
3
0
184,642
1
W
Thor
12,110
865
65
5
0
275,082
3
W
Baron Samedi
11,604
829
101
7
0
236,923
1
L
Baba Yaga
9,532
681
69
5
0
250,864
0
W
Odin
10,755
768
32
2
0
288,337
0
L
Fafnir
10,041
717
14
1
0
262,724
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role