Player Matchup

Chaac
Chaac
Silver II
FlexLuthorOP
Chaac
Silver II
Level 123
God Stats
0W - 1L
1,609 SR
Queue Stats
7W - 8L
1,462 MMR
Solo
Bakasura
Bakasura
Bronze V
Onmyo Ravens
Bakasura
Bronze V
Level 107
God Stats
0W - 1L
1,438 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Merlin
Merlin
Gold IV
Y0 NAND0
Merlin
Gold IV
Level 160
God Stats
29W - 27L
1,591 SR
Queue Stats
270W - 266L
1,466 MMR
Solo
Chernobog
Chernobog
Gold II
shensremorse
Chernobog
Gold II
Level 69
God Stats
1W - 1L
1,552 SR
Queue Stats
134W - 128L
1,456 MMR
Solo
Kuzenbo
Kuzenbo
Silver V
wrathchild4207
Kuzenbo
Silver V
Level 156
God Stats
3W - 4L
1,422 SR
Queue Stats
3W - 10L
1,317 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 123
1,522 SR
1,440 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,588 SR
1,440 MMR
Ishtar
Ishtar
Gold IV
Dead_Person69
Ishtar
Gold IV
Level 127
God Stats
7W - 2L
1,668 SR
Queue Stats
77W - 74L
1,314 MMR
Party 2
Thanatos
Thanatos
Gold II
LiL_SavageNinoIG
Thanatos
Gold II
Level 89
God Stats
4W - 2L
1,486 SR
Queue Stats
60W - 53L
1,639 MMR
Party 2
Cthulhu
Cthulhu
Gold V
Pulquenator
Cthulhu
Gold V
Level 149
God Stats
7W - 2L
1,626 SR
Queue Stats
37W - 36L
1,471 MMR
Solo
Pele
Pele
Gold III
Veasna_aI
Pele
Gold III
Level 92
God Stats
2W - 0L
1,658 SR
Queue Stats
135W - 132L
1,411 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
petterspace
Zhong Kui
Silver II
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,364 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,844
484
2,698
8,565
5,012
Bakasura
Onmyo Ravens
Bakasura
8
0 / 2 / 0
4,527
453
2,528
7,343
2,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
Y0 NAND0
Merlin
9
0 / 0 / 0
4,978
498
1,689
3,209
1,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
shensremorse
Chernobog
5
0 / 2 / 0
4,015
402
2,700
4,656
1,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 1 / 0
4,485
449
1,820
6,152
4,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Ao KuangBaba YagaBastet

VS

Bans
AresSusanoArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 2
4,916
492
2,719
5,170
1,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 0 / 1
5,241
524
2,012
7,050
2,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Pulquenator
Cthulhu
9
1 / 0 / 1
5,312
531
4,225
5,272
2,956
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pele
12
7 / 0 / 0
7,360
736
8,984
8,674
4,288
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Zhong Kui
petterspace
Zhong Kui
9
0 / 0 / 0
5,496
550
1,776
3,334
2,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
9
9
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
0
4
0
0
W
1
0
1
1.5
L
Bakasura
Onmyo Ravens
Bakasura
0
2
0
0
W
Cthulhu
Pulquenator
Cthulhu
1
0
1
1.5
W
Pele
7
0
0
7
L
Merlin
Y0 NAND0
Merlin
0
0
0
0
W
Zhong Kui
petterspace
Zhong Kui
0
0
0
0
L
Chernobog
shensremorse
Chernobog
0
2
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,435
Damage
19,716
29,925
Taken
29,500
14,237
Mitigated
13,707
9,191
Healing
21,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,719
1,846
0
2,853
5,170
1,547
490
605
4,565
0
30,947
L
2,698
289
0
1,944
8,565
5,012
0
0
8,565
0
31,282
W
2,012
407
0
8,758
7,050
2,589
587
337
6,713
0
31,314
L
Bakasura
Onmyo Ravens
Bakasura
2,528
2,068
0
2,742
7,343
2,598
0
1,189
6,154
0
16,297
W
Cthulhu
Pulquenator
Cthulhu
4,225
988
207
1,828
5,272
2,956
243
1,051
4,221
17,152
3,249
W
Pele
8,984
2,217
0
5,530
8,674
4,288
1,017
0
8,489
0
53,345
L
Merlin
Y0 NAND0
Merlin
1,689
104
0
1,410
3,209
1,077
0
922
2,287
32,786
0
W
Zhong Kui
petterspace
Zhong Kui
1,776
381
0
2,705
3,334
2,327
339
1,516
1,770
32,927
0
L
Chernobog
shensremorse
Chernobog
2,700
1,862
0
1,180
4,656
1,334
0
1,345
3,311
0
14,680
L
1,820
972
184
1,731
6,152
4,216
0
2,270
3,882
17,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,849
Gold Earned
28,325
227
Minions Killed
316
0
Camps Cleared
0
849,587
Distance Traveled
924,177
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
4,916
492
61
6
0
177,254
1
L
Chaac
4,844
484
60
6
0
150,567
2
W
Thanatos
5,241
524
66
7
0
199,052
1
L
Bakasura
4,527
453
48
5
0
213,425
0
W
Cthulhu
5,312
531
27
3
0
183,709
0
W
Pele
7,360
736
93
9
0
222,253
3
L
Merlin
4,978
498
63
6
0
170,478
2
W
Zhong Kui
5,496
550
69
7
0
141,909
3
L
Chernobog
4,015
402
31
3
0
155,472
0
L
Kuzenbo
4,485
449
25
3
0
159,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role