Player Matchup

Atlas
Atlas
Darkmoon_Brandon
Atlas
Level 127
God Stats
0W - 1L
1,792 SR
Queue Stats
73W - 74L
1,524 Elo+
Party 2
Kukulkan
Kukulkan
G0D-X-C0MPLEX
Kukulkan
Level 118
God Stats
8W - 11L
1,456 SR
Queue Stats
322W - 466L
1,394 Elo+
Solo
Rama
Rama
GorlokTheOrc
Rama
Level 146
God Stats
0W - 3L
1,327 SR
Queue Stats
235W - 271L
1,499 Elo+
Party 2
Team Averages
Level 130
1,525 SR
1,472 Elo+

VS

Team Averages
Level 50
1,693 SR
1,718 Elo+
Fenrir
Fenrir
BlkAriel
Fenrir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 1L
1,800 Elo+
Party 1
Tyr
Tyr
DoomSlayer6933
Tyr
Level 7
God Stats
2W - 0L
1,706 SR
Queue Stats
12W - 3L
1,677 Elo+
Party 1
Bastet
Bastet
xr20
Bastet
Level 127
God Stats
5W - 0L
1,874 SR
Queue Stats
325W - 119L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
7,926
721
4,323
9,524
10,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
G0D-X-C0MPLEX
Kukulkan
12
0 / 3 / 1
7,326
666
5,976
8,156
3,182
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 1 / 0
6,950
632
3,289
9,501
3,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BlkAriel
Fenrir
12
1 / 1 / 5
7,673
698
8,214
9,723
6,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 0 / 1
8,003
728
3,797
7,184
7,465
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
xr20
Bastet
14
2 / 0 / 1
7,788
708
9,740
6,563
2,906
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
6
6
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BlkAriel
Fenrir
1
1
5
3.5
L
1
2
0
0.5
W
3
0
1
3.5
L
Kukulkan
G0D-X-C0MPLEX
Kukulkan
0
3
1
0.17
L
0
1
0
0
W
Bastet
xr20
Bastet
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,588
Damage
21,751
27,181
Taken
23,470
17,572
Mitigated
16,987
4,081
Healing
7,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BlkAriel
Fenrir
8,214
1,826
0
3,396
9,723
6,616
0
4,036
5,687
0
33,008
L
4,323
1,155
0
1,368
9,524
10,966
0
12
9,348
15,741
0
W
3,797
847
0
2,347
7,184
7,465
0
3,688
3,496
0
15,167
L
Kukulkan
G0D-X-C0MPLEX
Kukulkan
5,976
251
0
0
8,156
3,182
0
0
7,994
28,690
0
L
3,289
2,923
0
2,713
9,501
3,424
0
70
9,169
0
22,128
W
Bastet
xr20
Bastet
9,740
2,263
0
2,254
6,563
2,906
0
2,702
3,861
0
37,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,202
Gold Earned
23,464
134
Minions Killed
136
0
Camps Cleared
0
583,729
Distance Traveled
691,086
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,673
698
44
4
0
236,128
1
L
Atlas
7,926
721
22
2
0
206,221
3
W
Tyr
8,003
728
24
2
0
225,119
1
L
Kukulkan
7,326
666
60
5
0
190,495
2
L
Rama
6,950
632
52
5
0
187,013
1
W
Bastet
7,788
708
68
6
0
229,839
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role