Player Matchup

Cthulhu
Cthulhu
GPA GAMlNG
Cthulhu
Level 82
God Stats
9W - 10L
1,579 SR
Queue Stats
25W - 25L
1,454 Elo+
Party 1
Danzaburou
Danzaburou
LIMESTUFF
Danzaburou
Level 78
God Stats
2W - 2L
1,503 SR
Queue Stats
32W - 35L
1,387 Elo+
Party 1
Anubis
Anubis
Shneckzer83
Anubis
Level 143
God Stats
67W - 62L
1,471 SR
Queue Stats
196W - 228L
1,376 Elo+
Solo
Team Averages
Level 101
1,518 SR
1,405 Elo+

VS

Team Averages
Level 73
1,401 SR
1,388 Elo+
King Arthur
King Arthur
ActingFlipper
King Arthur
Level 90
God Stats
2W - 3L
1,325 SR
Queue Stats
78W - 100L
1,342 Elo+
Party 2
Lancelot
Lancelot
Llamais
Lancelot
Level 40
God Stats
5W - 7L
1,435 SR
Queue Stats
86W - 108L
1,387 Elo+
Party 2
Ra
Ra
lilbigDboy
Ra
Level 90
God Stats
7W - 7L
1,444 SR
Queue Stats
386W - 428L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GPA GAMlNG
Cthulhu
14
3 / 0 / 2
9,384
782
12,625
12,609
10,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
LIMESTUFF
Danzaburou
13
1 / 5 / 3
8,722
727
9,991
13,489
6,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
9
1 / 0 / 3
7,421
618
5,782
4,201
2,028
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ActingFlipper
King Arthur
12
0 / 2 / 5
7,617
635
6,031
14,156
12,827
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
Llamais
Lancelot
14
3 / 2 / 2
8,540
712
7,507
14,375
10,556
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 1 / 3
8,984
749
11,024
7,395
3,480
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
15
5
Kills
5
5
Deaths
5
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ActingFlipper
King Arthur
0
2
5
1.25
L
Cthulhu
GPA GAMlNG
Cthulhu
3
0
2
4
L
Danzaburou
LIMESTUFF
Danzaburou
1
5
3
0.5
W
Lancelot
Llamais
Lancelot
3
2
2
2
L
Anubis
1
0
3
2.5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,398
Damage
24,562
30,299
Taken
35,926
18,350
Mitigated
26,863
9,238
Healing
11,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ActingFlipper
King Arthur
6,031
1,125
481
3,191
14,156
12,827
75
6,164
7,992
0
15,131
L
Cthulhu
GPA GAMlNG
Cthulhu
12,625
1,225
2,177
3,098
12,609
10,253
0
4,159
8,450
31,292
0
L
Danzaburou
LIMESTUFF
Danzaburou
9,991
5,268
0
2,227
13,489
6,069
248
5,192
8,297
0
38,157
W
Lancelot
Llamais
Lancelot
7,507
1,231
0
4,184
14,375
10,556
0
8,288
6,087
0
27,238
L
Anubis
5,782
164
0
1,736
4,201
2,028
0
1,859
2,342
23,835
0
W
11,024
1,303
1,540
2,120
7,395
3,480
848
4,024
3,371
53,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,527
Gold Earned
25,141
147
Minions Killed
157
0
Camps Cleared
0
579,266
Distance Traveled
689,987
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,617
635
13
1
0
229,361
2
L
Cthulhu
9,384
782
41
3
0
265,520
2
L
Danzaburou
8,722
727
60
5
0
207,749
2
W
Lancelot
8,540
712
28
2
0
243,847
3
L
Anubis
7,421
618
46
4
0
105,997
2
W
Ra
8,984
749
116
10
0
216,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role