Player Matchup

Khepri
Khepri
Gold IV
CARLVII
Khepri
Gold IV
Level 148
God Stats
5W - 1L
1,708 SR
Queue Stats
209W - 213L
1,477 MMR
Solo
Tyr
Tyr
Gold V
Kimchiflavour69
Tyr
Gold V
Level 149
God Stats
2W - 0L
1,545 SR
Queue Stats
26W - 26L
1,499 MMR
Solo
Medusa
Medusa
Gold IV
SnakD
Medusa
Gold IV
Level 157
God Stats
1W - 1L
1,683 SR
Queue Stats
33W - 33L
1,480 MMR
Solo
Da Ji
Da Ji
Gold V
Spandeam
Da Ji
Gold V
Level 155
God Stats
3W - 1L
1,947 SR
Queue Stats
47W - 52L
1,279 MMR
Party 1
Kukulkan
Kukulkan
Gold I
Wannabeeee
Kukulkan
Gold I
Level 151
God Stats
3W - 6L
1,474 SR
Queue Stats
63W - 59L
1,677 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 152
1,671 SR
1,482 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 92
1,571 SR
1,481 MMR
Agni
Agni
Bronze III
AdLAD
Agni
Bronze III
Level 67
God Stats
0W - 2L
1,792 SR
Queue Stats
3W - 5L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze V
Bovarism
Sun Wukong
Bronze V
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 25L
1,499 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
ItzChucky
Kumbhakarna
Gold V
Level 70
God Stats
1W - 4L
1,500 SR
Queue Stats
26W - 30L
1,490 MMR
Solo
Susano
Susano
Platinum V
Karrameli
Susano
Platinum V
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
492W - 501L
1,644 MMR
Party 2
Xbalanque
Xbalanque
Gold V
UltraviolenceAS
Xbalanque
Gold V
Level 66
God Stats
12W - 13L
1,565 SR
Queue Stats
150W - 155L
1,270 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CARLVII
Khepri
17
0 / 1 / 22
13,576
503
7,980
19,635
25,645
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
3 / 1 / 8
16,157
598
20,501
33,825
57,861
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
SnakD
Medusa
20
5 / 1 / 13
16,991
629
26,754
23,815
12,768
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
Spandeam
Da Ji
20
9 / 4 / 11
15,799
585
23,625
27,590
16,901
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Wannabeeee
Kukulkan
20
14 / 3 / 10
17,274
640
32,158
14,233
8,320
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
Morgan Le FayChronosPoseidonBakasura

VS

Bans
IshtarHadesThorKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
AdLAD
Agni
17
0 / 9 / 4
11,078
410
13,601
19,638
9,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
Bovarism
Sun Wukong
20
1 / 2 / 1
13,187
488
22,506
29,542
35,280
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kumbhakarna
ItzChucky
Kumbhakarna
15
1 / 6 / 6
10,236
379
6,157
45,142
41,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
Karrameli
Susano
19
7 / 6 / 2
13,077
484
16,240
25,823
13,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xbalanque
UltraviolenceAS
Xbalanque
20
1 / 8 / 3
13,016
482
19,433
24,088
10,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
26
31
Kills
10
10
Deaths
31
64
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Agni
AdLAD
Agni
0
9
4
0.22
L
Sun Wukong
Bovarism
Sun Wukong
1
2
1
0.75
W
Khepri
CARLVII
Khepri
0
1
22
11
L
Kumbhakarna
ItzChucky
Kumbhakarna
1
6
6
0.67
L
Susano
Karrameli
Susano
7
6
2
1.33
W
3
1
8
7
W
Medusa
SnakD
Medusa
5
1
13
11.5
W
Da Ji
Spandeam
Da Ji
9
4
11
3.63
L
Xbalanque
UltraviolenceAS
Xbalanque
1
8
3
0.31
W
Kukulkan
Wannabeeee
Kukulkan
14
3
10
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,018
Damage
77,937
119,098
Taken
144,233
121,495
Mitigated
110,509
48,963
Healing
41,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
AdLAD
Agni
13,601
710
129
3,051
19,638
9,624
0
8,021
11,617
97,306
0
L
Sun Wukong
Bovarism
Sun Wukong
22,506
4,931
0
13,617
29,542
35,280
0
5,967
22,159
0
136,038
W
Khepri
CARLVII
Khepri
7,980
920
3,159
4,301
19,635
25,645
0
4,197
14,949
23,767
0
L
Kumbhakarna
ItzChucky
Kumbhakarna
6,157
1,005
0
11,499
45,142
41,977
0
16,154
28,874
33,800
0
L
Susano
Karrameli
Susano
16,240
4,538
0
6,386
25,823
13,000
0
5,299
20,409
0
107,683
W
20,501
3,879
0
16,575
33,825
57,861
288
2,698
30,530
254
135,328
W
Medusa
SnakD
Medusa
26,754
14,959
0
17,204
23,815
12,768
6,136
4,358
19,457
32
213,779
W
Da Ji
Spandeam
Da Ji
23,625
8,037
0
3,013
27,590
16,901
156
3,578
24,012
0
156,054
L
Xbalanque
UltraviolenceAS
Xbalanque
19,433
10,822
0
7,057
24,088
10,628
76
4,983
19,105
0
134,740
W
Kukulkan
Wannabeeee
Kukulkan
32,158
2,334
0
4,711
14,233
8,320
3,943
6,362
7,871
195,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,797
Gold Earned
60,594
964
Minions Killed
756
0
Camps Cleared
0
2,690,356
Distance Traveled
2,443,650
41
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,078
410
178
7
0
441,570
0
L
Sun Wukong
13,187
488
211
8
0
498,340
0
W
Khepri
13,576
503
27
1
0
538,989
12
L
Kumbhakarna
10,236
379
41
2
0
464,551
13
L
Susano
13,077
484
126
5
0
563,371
2
W
Tyr
16,157
598
233
9
0
587,792
8
W
Medusa
16,991
629
281
10
0
513,503
8
W
Da Ji
15,799
585
170
6
0
525,516
13
L
Xbalanque
13,016
482
200
7
0
475,818
4
W
Kukulkan
17,274
640
253
9
0
524,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role