Player Matchup

Amaterasu
Amaterasu
Block79
Amaterasu
Level 127
God Stats
4W - 5L
1,473 SR
Queue Stats
35W - 48L
1,386 Elo+
Party 1
Arachne
Arachne
Dumnavan
Arachne
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 32L
1,445 Elo+
Party 2
Bacchus
Bacchus
Krrohns
Bacchus
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 5L
1,293 Elo+
Party 2
Discordia
Discordia
Lacunalnc
Discordia
Level 39
God Stats
5W - 5L
1,310 SR
Queue Stats
39W - 56L
1,331 Elo+
Party 1
Hachiman
Hachiman
Ridiaga
Hachiman
Level 132
God Stats
1W - 1L
1,815 SR
Queue Stats
5W - 9L
1,389 Elo+
Party 2
Team Averages
Level 73
1,519 SR
1,369 Elo+

VS

Team Averages
Level 84
1,399 SR
1,413 Elo+
Janus
Janus
HawkeyeCDH
Janus
Level 32
God Stats
3W - 4L
1,223 SR
Queue Stats
16W - 31L
1,339 Elo+
Solo
Tsukuyomi
Tsukuyomi
KooliSenpai
Tsukuyomi
Level 116
God Stats
1W - 2L
1,554 SR
Queue Stats
23W - 26L
1,504 Elo+
Party 3
Cerberus
Cerberus
OrcaGoneFishing
Cerberus
Level 122
God Stats
0W - 1L
1,354 SR
Queue Stats
9W - 15L
1,421 Elo+
Party 3
Hou Yi
Hou Yi
RoyalxStryder
Hou Yi
Level 125
God Stats
0W - 2L
1,510 SR
Queue Stats
20W - 20L
1,521 Elo+
Party 3
Mulan
Mulan
ThorsThaTroll
Mulan
Level 23
God Stats
0W - 2L
1,354 SR
Queue Stats
1W - 6L
1,279 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Block79
Amaterasu
19
6 / 0 / 0
11,606
683
7,641
9,700
8,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
Dumnavan
Arachne
16
6 / 1 / 2
9,554
562
8,625
12,887
6,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Krrohns
Bacchus
13
2 / 1 / 5
8,635
508
7,820
8,741
10,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
Lacunalnc
Discordia
15
1 / 1 / 3
8,823
519
7,161
6,536
2,822
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hachiman
Ridiaga
Hachiman
14
4 / 1 / 5
8,719
513
12,654
8,667
3,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
0 / 5 / 2
7,641
449
5,357
10,089
4,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
KooliSenpai
Tsukuyomi
12
3 / 4 / 1
7,612
448
8,320
14,079
5,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
11
1 / 2 / 1
7,484
440
3,551
14,731
13,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 4 / 1
6,749
397
6,397
12,680
5,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
0 / 4 / 0
6,761
398
926
9,554
4,680
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
19
Kills
4
4
Deaths
19
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Block79
Amaterasu
6
0
0
6
W
Arachne
Dumnavan
Arachne
6
1
2
7
L
Janus
0
5
2
0.2
L
Tsukuyomi
KooliSenpai
Tsukuyomi
3
4
1
0.88
W
Bacchus
Krrohns
Bacchus
2
1
5
4.5
W
Discordia
Lacunalnc
Discordia
1
1
3
2.5
L
Cerberus
1
2
1
0.75
W
Hachiman
Ridiaga
Hachiman
4
1
5
6.5
L
0
4
1
0.13
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,901
Damage
24,551
46,531
Taken
61,133
31,135
Mitigated
32,873
17,889
Healing
16,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Block79
Amaterasu
7,641
3,737
0
6,366
9,700
8,587
2,484
0
9,700
0
103,228
W
Arachne
Dumnavan
Arachne
8,625
4,741
0
3,338
12,887
6,141
0
2,498
10,389
0
69,524
L
Janus
5,357
396
0
862
10,089
4,458
1,049
4,497
5,592
57,252
0
L
Tsukuyomi
KooliSenpai
Tsukuyomi
8,320
2,264
0
4,763
14,079
5,561
0
1,653
12,426
0
48,068
W
Bacchus
Krrohns
Bacchus
7,820
1,595
0
1,969
8,741
10,393
224
1,976
6,765
22,577
0
W
Discordia
Lacunalnc
Discordia
7,161
925
0
1,582
6,536
2,822
885
3,061
3,475
78,727
0
L
Cerberus
3,551
301
217
3,891
14,731
13,117
86
5,628
9,103
23,523
0
W
Hachiman
Ridiaga
Hachiman
12,654
8,562
0
4,634
8,667
3,192
869
1,373
7,294
33
76,710
L
6,397
2,536
370
4,624
12,680
5,057
68
3,236
9,444
0
52,206
L
926
300
0
1,566
9,554
4,680
0
0
9,554
0
27,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,337
Gold Earned
36,247
575
Minions Killed
377
0
Camps Cleared
0
1,621,169
Distance Traveled
1,537,926
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,606
683
202
12
0
367,046
2
W
Arachne
9,554
562
111
7
0
345,404
2
L
Janus
7,641
449
103
6
0
275,467
7
L
Tsukuyomi
7,612
448
78
5
0
354,254
4
W
Bacchus
8,635
508
22
1
0
320,894
3
W
Discordia
8,823
519
113
7
0
302,536
0
L
Cerberus
7,484
440
50
3
0
312,650
1
W
Hachiman
8,719
513
127
7
0
285,289
3
L
Hou Yi
6,749
397
87
5
0
279,468
3
L
Mulan
6,761
398
59
3
0
316,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role