Player Matchup

Neith
Neith
Gold V
SóSeiJogarSolo
Neith
Gold V
Level 46
God Stats
1W - 0L
1,945 SR
Queue Stats
3W - 0L
1,645 MMR
Party 1
Hera
Hera
Bronze V
X_Gundogan_X
Hera
Bronze V
Level 155
God Stats
1W - 0L
1,472 SR
Queue Stats
1W - 1L
1,441 MMR
Party 1
Bacchus
Bacchus
Bronze V
coloqueiOshape
Bacchus
Bronze V
Level 86
God Stats
1W - 0L
1,771 SR
Queue Stats
9W - 9L
1,573 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 96
1,729 SR
1,553 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,632 SR
1,373 MMR
Arachne
Arachne
Gold III
BENIDRIL1
Arachne
Gold III
Level 101
God Stats
0W - 1L
1,725 SR
Queue Stats
191W - 209L
1,311 MMR
Party 2
Raijin
Raijin
Bronze III
Phantom_King69
Raijin
Bronze III
Level 146
God Stats
0W - 1L
1,615 SR
Queue Stats
0W - 3L
1,437 MMR
Solo
Xing Tian
Xing Tian
Gold V
iWantIgudala
Xing Tian
Gold V
Level 115
God Stats
12W - 12L
1,557 SR
Queue Stats
213W - 241L
1,370 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 5
8,189
910
15,116
9,649
4,230
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
5 / 2 / 5
8,099
900
6,883
4,038
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 1 / 12
7,286
810
6,263
9,004
10,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
AresBaron SamediThothShivaFenrir

VS

Bans
IshtarCupidKukulkanAh Muzen CabMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BENIDRIL1
Arachne
11
2 / 5 / 1
6,805
756
2,777
9,976
5,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
1 / 4 / 2
6,547
727
5,488
9,758
3,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
iWantIgudala
Xing Tian
9
0 / 5 / 3
5,913
657
5,062
14,085
9,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
14
Kills
3
3
Deaths
14
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Arachne
BENIDRIL1
Arachne
2
5
1
0.5
L
1
4
2
0.5
W
8
0
5
10.5
W
5
2
5
3.75
W
1
1
12
7
L
Xing Tian
iWantIgudala
Xing Tian
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,262
Damage
13,327
22,691
Taken
33,819
16,650
Mitigated
17,884
6,850
Healing
3,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BENIDRIL1
Arachne
2,777
1,829
260
1,902
9,976
5,419
0
3,246
6,604
0
9,232
L
5,488
595
0
626
9,758
3,211
0
4,257
5,282
20,798
0
W
15,116
6,210
0
3,564
9,649
4,230
1,899
4,817
4,832
0
40,398
W
6,883
1,969
0
1,063
4,038
1,657
717
2,300
1,738
37,319
0
W
6,263
364
252
1,971
9,004
10,763
404
3,780
5,224
17,653
0
L
Xing Tian
iWantIgudala
Xing Tian
5,062
759
313
879
14,085
9,254
0
4,986
8,763
16,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,574
Gold Earned
19,265
142
Minions Killed
75
0
Camps Cleared
0
523,160
Distance Traveled
475,568
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,805
756
21
2
0
154,360
0
L
Raijin
6,547
727
35
4
0
150,460
2
W
Neith
8,189
910
52
6
0
179,905
2
W
Hera
8,099
900
67
7
0
164,423
2
W
Bacchus
7,286
810
23
3
0
178,832
0
L
Xing Tian
5,913
657
19
2
0
170,748
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role