Player Matchup

Fenrir
Fenrir
AlmiGhtTyKinG133
Fenrir
Level 48
God Stats
1W - 7L
1,262 SR
Queue Stats
77W - 97L
1,311 Elo+
Solo
Anubis
Anubis
FerVJ99
Anubis
Level 66
God Stats
30W - 33L
1,476 SR
Queue Stats
187W - 220L
1,348 Elo+
Solo
Anhur
Anhur
Fugitive90
Anhur
Level 57
God Stats
3W - 3L
1,398 SR
Queue Stats
139W - 148L
1,304 Elo+
Solo
Gilgamesh
Gilgamesh
gambling_panda
Gilgamesh
Level 120
God Stats
1W - 1L
1,768 SR
Queue Stats
159W - 161L
1,358 Elo+
Party 2
Baron Samedi
Baron Samedi
shdwtch
Baron Samedi
Level 156
God Stats
0W - 2L
1,224 SR
Queue Stats
92W - 93L
1,419 Elo+
Party 2
Team Averages
Level 89
1,426 SR
1,348 Elo+

VS

Team Averages
Level 85
1,450 SR
1,402 Elo+
Loki
Loki
JaySwae
Loki
Level 124
God Stats
2W - 2L
1,323 SR
Queue Stats
35W - 39L
1,393 Elo+
Party 1
Serqet
Serqet
Joelleyk
Serqet
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,348 Elo+
Solo
Anubis
Anubis
Mr Mooty7076
Anubis
Level 31
God Stats
1W - 1L
1,234 SR
Queue Stats
11W - 15L
1,311 Elo+
Party 1
Ares
Ares
maverick james0
Ares
Level 106
God Stats
23W - 18L
1,630 SR
Queue Stats
348W - 303L
1,575 Elo+
Party 1
Charybdis
Charybdis
tac0 parad0x
Charybdis
Level 107
God Stats
6W - 3L
1,561 SR
Queue Stats
295W - 278L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,165
440
2,287
11,043
4,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
FerVJ99
Anubis
12
3 / 4 / 0
7,469
534
4,433
8,390
3,942
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
10
0 / 4 / 0
6,061
433
3,202
10,905
3,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
gambling_panda
Gilgamesh
11
0 / 2 / 0
6,252
447
6,198
12,006
8,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
shdwtch
Baron Samedi
10
0 / 4 / 1
6,222
444
1,445
12,605
11,417
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
JaySwae
Loki
13
3 / 0 / 5
7,872
562
5,109
8,517
3,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serqet
Joelleyk
Serqet
13
1 / 0 / 1
7,826
559
4,569
8,794
6,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
12
3 / 3 / 4
7,631
545
3,854
5,838
2,312
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
7 / 0 / 7
8,780
627
9,293
9,663
9,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
tac0 parad0x
Charybdis
13
3 / 1 / 1
8,206
586
7,085
7,538
2,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
4
Kills
17
17
Deaths
4
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Anubis
FerVJ99
Anubis
3
4
0
0.75
L
Anhur
0
4
0
0
W
Loki
JaySwae
Loki
3
0
5
5.5
W
Serqet
Joelleyk
Serqet
1
0
1
1.5
W
Anubis
3
3
4
1.67
L
Gilgamesh
gambling_panda
Gilgamesh
0
2
0
0
W
7
0
7
10.5
L
Baron Samedi
shdwtch
Baron Samedi
0
4
1
0.13
W
Charybdis
tac0 parad0x
Charybdis
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,565
Damage
29,910
54,949
Taken
40,350
31,673
Mitigated
24,736
13,827
Healing
13,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,287
841
0
1,320
11,043
4,206
0
3,687
7,356
0
38,929
L
Anubis
FerVJ99
Anubis
4,433
390
0
2,662
8,390
3,942
478
4,590
3,800
59,141
0
L
Anhur
3,202
1,539
158
3,805
10,905
3,245
0
1,298
9,607
0
37,233
W
Loki
JaySwae
Loki
5,109
1,225
0
1,120
8,517
3,481
764
670
7,847
0
55,820
W
Serqet
Joelleyk
Serqet
4,569
1,246
0
3,946
8,794
6,676
0
415
8,379
0
38,416
W
Anubis
3,854
49
0
1,957
5,838
2,312
823
3,289
2,549
42,053
0
L
Gilgamesh
gambling_panda
Gilgamesh
6,198
2,605
0
3,209
12,006
8,863
0
755
10,805
0
30,807
W
9,293
1,902
0
1,867
9,663
9,558
0
1,585
8,078
25,860
1,542
L
Baron Samedi
shdwtch
Baron Samedi
1,445
314
210
2,463
12,605
11,417
0
2,677
9,739
26,245
0
W
Charybdis
tac0 parad0x
Charybdis
7,085
2,894
0
4,441
7,538
2,709
199
306
7,232
0
58,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,169
Gold Earned
40,315
321
Minions Killed
369
0
Camps Cleared
0
1,188,109
Distance Traveled
1,352,447
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,165
440
67
5
0
280,540
0
L
Anubis
7,469
534
97
7
0
219,505
1
L
Anhur
6,061
433
77
6
0
252,903
3
W
Loki
7,872
562
92
7
0
308,735
5
W
Serqet
7,826
559
80
6
0
291,910
2
W
Anubis
7,631
545
68
5
0
218,355
0
L
Gilgamesh
6,252
447
48
3
0
238,045
1
W
Ares
8,780
627
33
2
0
295,308
5
L
Baron Samedi
6,222
444
32
2
0
197,116
2
W
Charybdis
8,206
586
96
7
0
238,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role