Player Matchup

He Bo
He Bo
DarkGrimSlave
He Bo
Level 80
God Stats
3W - 2L
1,425 SR
Queue Stats
522W - 560L
1,412 Elo+
Party 1
Cernunnos
Cernunnos
GrimSavage223
Cernunnos
Level 29
God Stats
32W - 20L
1,473 SR
Queue Stats
57W - 80L
1,344 Elo+
Party 1
Sun Wukong
Sun Wukong
xUndead-Clipz_x3
Sun Wukong
Level 65
God Stats
8W - 4L
1,478 SR
Queue Stats
261W - 286L
1,395 Elo+
Party 1
Team Averages
Level 58
1,459 SR
1,384 Elo+

VS

Team Averages
Level 18
1,370 SR
1,190 Elo+
Cerberus
Cerberus
Fiz galaxy
Cerberus
Level 7
God Stats
2W - 4L
1,403 SR
Queue Stats
5W - 21L
1,208 Elo+
Party 2
Jormungandr
Jormungandr
Saber La Blade2
Jormungandr
Level 44
God Stats
0W - 4L
1,207 SR
Queue Stats
8W - 31L
1,177 Elo+
Party 2
Cthulhu
Cthulhu
SnowySky688020
Cthulhu
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,184 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 15
15,097
755
44,803
14,851
6,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
GrimSavage223
Cernunnos
18
2 / 4 / 19
13,299
665
11,816
15,030
6,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
xUndead-Clipz_x3
Sun Wukong
20
14 / 0 / 9
15,437
772
23,211
22,016
21,050
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fiz galaxy
Cerberus
17
0 / 6 / 3
12,101
605
5,569
32,432
49,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Saber La Blade2
Jormungandr
16
3 / 9 / 2
12,358
618
17,612
29,921
36,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
1 / 9 / 1
12,044
602
9,986
24,987
34,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
10
24
Kills
4
5
Deaths
24
43
Assists
6
Player
Kills
Deaths
Assists
KDA
W
8
1
15
15.5
L
Cerberus
Fiz galaxy
Cerberus
0
6
3
0.25
W
Cernunnos
GrimSavage223
Cernunnos
2
4
19
2.88
L
Jormungandr
Saber La Blade2
Jormungandr
3
9
2
0.44
L
1
9
1
0.17
W
Sun Wukong
xUndead-Clipz_x3
Sun Wukong
14
0
9
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,830
Damage
33,167
51,897
Taken
87,340
34,668
Mitigated
120,800
15,966
Healing
10,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
44,803
3,927
1,213
5,604
14,851
6,669
525
10,417
4,434
106,114
0
L
Cerberus
Fiz galaxy
Cerberus
5,569
395
0
5,738
32,432
49,721
0
18,617
13,815
22,208
0
W
Cernunnos
GrimSavage223
Cernunnos
11,816
7,031
0
3,038
15,030
6,949
747
7,821
7,209
0
38,158
L
Jormungandr
Saber La Blade2
Jormungandr
17,612
6,144
862
1,640
29,921
36,974
0
14,612
15,309
71,109
0
L
9,986
1,189
972
1,067
24,987
34,105
0
11,620
13,367
29,284
0
W
Sun Wukong
xUndead-Clipz_x3
Sun Wukong
23,211
4,354
0
6,111
22,016
21,050
1,568
15,176
6,840
0
63,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,833
Gold Earned
36,503
215
Minions Killed
187
0
Camps Cleared
0
996,885
Distance Traveled
838,723
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
15,097
755
112
6
0
328,298
5
L
Cerberus
12,101
605
43
2
0
283,936
0
W
Cernunnos
13,299
665
51
3
0
272,773
0
L
Jormungandr
12,358
618
96
5
0
257,997
1
L
Cthulhu
12,044
602
48
2
0
296,790
0
W
Sun Wukong
15,437
772
52
3
0
395,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role