Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Famoso Shaw
Susano
Level 104
God Stats
76W - 79L
1,469 SR
Queue Stats
179W - 165L
1,393 Elo+
Solo
Cernunnos
Cernunnos
PaulAndMarkRule
Cernunnos
Level 85
God Stats
19W - 15L
1,546 SR
Queue Stats
258W - 300L
1,421 Elo+
Solo
Nemesis
Nemesis
TobiaspeXD
Nemesis
Level 47
God Stats
3W - 3L
1,432 SR
Queue Stats
48W - 45L
1,435 Elo+
Solo
Sun Wukong
Sun Wukong
mateito343
Sun Wukong
Level 87
God Stats
2W - 5L
1,184 SR
Queue Stats
330W - 347L
1,445 Elo+
Solo
Team Averages
Level 81
1,426 SR
1,439 Elo+

VS

Team Averages
Level 99
1,519 SR
1,368 Elo+
Awilix
Awilix
Dilfypapi
Awilix
Level 127
God Stats
21W - 12L
1,660 SR
Queue Stats
399W - 393L
1,423 Elo+
Party 1
Janus
Janus
Heylar
Janus
Level 104
God Stats
18W - 21L
1,485 SR
Queue Stats
84W - 95L
1,416 Elo+
Solo
Odin
Odin
SageTheVillain
Odin
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,222 Elo+
Solo
Hachiman
Hachiman
Sirchickenhawk
Hachiman
Level 106
God Stats
1W - 6L
1,174 SR
Queue Stats
168W - 183L
1,413 Elo+
Solo
Chang'e
Chang'e
likelarry1029
Chang'e
Level 114
God Stats
2W - 2L
1,776 SR
Queue Stats
99W - 112L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
7
1 / 1 / 2
4,889
543
1,948
6,355
4,743
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
10
1 / 0 / 0
5,549
617
2,965
5,423
2,018
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
PaulAndMarkRule
Cernunnos
8
2 / 0 / 1
5,092
566
5,879
6,368
1,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
TobiaspeXD
Nemesis
7
0 / 2 / 1
4,669
519
1,364
6,300
1,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sun Wukong
mateito343
Sun Wukong
11
2 / 0 / 0
6,322
702
3,864
4,627
2,070
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Dilfypapi
Awilix
9
1 / 0 / 2
5,108
568
3,496
6,146
2,009
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
Heylar
Janus
9
2 / 1 / 1
5,493
610
1,436
3,215
952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
0 / 2 / 0
3,813
424
1,767
5,491
2,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
7
0 / 1 / 2
4,233
470
4,058
6,210
1,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
8
0 / 2 / 0
4,506
501
1,406
5,726
2,449
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
8
6
Kills
3
3
Deaths
6
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
1
2
2
L
Awilix
Dilfypapi
Awilix
1
0
2
2
W
Susano
1
0
0
1
L
Janus
Heylar
Janus
2
1
1
2.5
W
Cernunnos
PaulAndMarkRule
Cernunnos
2
0
1
2.5
L
0
2
0
0
L
Hachiman
0
1
2
1
W
Nemesis
TobiaspeXD
Nemesis
0
2
1
0.25
L
Chang'e
0
2
0
0
W
Sun Wukong
mateito343
Sun Wukong
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,020
Damage
12,163
29,073
Taken
26,788
12,606
Mitigated
9,610
10,279
Healing
7,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
1,948
654
465
1,893
6,355
4,743
208
32
6,323
9,974
0
L
Awilix
Dilfypapi
Awilix
3,496
1,614
0
719
6,146
2,009
0
111
6,035
0
35,839
W
Susano
2,965
638
0
2,005
5,423
2,018
0
904
4,519
0
33,654
L
Janus
Heylar
Janus
1,436
39
0
734
3,215
952
0
0
3,215
32,086
0
W
Cernunnos
PaulAndMarkRule
Cernunnos
5,879
3,062
0
3,613
6,368
1,949
782
0
6,368
0
35,454
L
1,767
374
66
1,924
5,491
2,528
0
848
4,643
0
5,678
L
Hachiman
4,058
2,285
0
2,174
6,210
1,672
0
989
5,221
0
23,063
W
Nemesis
TobiaspeXD
Nemesis
1,364
608
0
419
6,300
1,826
0
580
5,720
0
25,538
L
Chang'e
1,406
134
0
2,336
5,726
2,449
0
0
5,726
24,023
0
W
Sun Wukong
mateito343
Sun Wukong
3,864
785
0
1,884
4,627
2,070
0
1,326
3,301
0
39,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,521
Gold Earned
23,153
259
Minions Killed
217
0
Camps Cleared
0
909,004
Distance Traveled
843,043
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
4,889
543
18
2
0
189,028
2
L
Awilix
5,108
568
64
7
0
216,510
1
W
Susano
5,549
617
55
6
0
193,785
3
L
Janus
5,493
610
69
8
0
188,933
6
W
Cernunnos
5,092
566
49
5
0
163,696
2
L
Odin
3,813
424
5
1
0
125,053
1
L
Hachiman
4,233
470
31
3
0
154,460
0
W
Nemesis
4,669
519
54
6
0
214,614
0
L
Chang'e
4,506
501
48
5
0
158,087
0
W
Sun Wukong
6,322
702
83
9
0
147,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role