Player Matchup

Horus
Horus
ElysianRealm
Horus
Level 157
God Stats
2W - 0L
1,758 SR
Queue Stats
110W - 77L
1,520 Elo+
Party 4
Anhur
Anhur
LordCrack02
Anhur
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,505 Elo+
Party 2
Jormungandr
Jormungandr
YoseobNike
Jormungandr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 77L
1,520 Elo+
Party 4
Cthulhu
Cthulhu
blakeblakeblake_
Cthulhu
Level 127
God Stats
2W - 0L
1,701 SR
Queue Stats
66W - 65L
1,506 Elo+
Party 2
Ah Puch
Ah Puch
roseforhall
Ah Puch
Level 118
God Stats
5W - 4L
1,426 SR
Queue Stats
305W - 329L
1,461 Elo+
Solo
Team Averages
Level 89
1,577 SR
1,503 Elo+

VS

Team Averages
Level 85
1,410 SR
1,574 Elo+
He Bo
He Bo
GigaChad4Head
He Bo
Level 25
God Stats
0W - 2L
1,257 SR
Queue Stats
39W - 27L
1,636 Elo+
Party 1
Chang'e
Chang'e
Kill3rMan1ac
Chang'e
Level 160
God Stats
2W - 2L
1,601 SR
Queue Stats
116W - 113L
1,624 Elo+
Party 1
Heimdallr
Heimdallr
MitoMaluko
Heimdallr
Level 144
God Stats
0W - 1L
1,386 SR
Queue Stats
21W - 20L
1,544 Elo+
Solo
Eset
Eset
ThE MiLkNaUt
Eset
Level 82
God Stats
1W - 3L
1,305 SR
Queue Stats
234W - 260L
1,509 Elo+
Party 3
Janus
Janus
The Panda 11492
Janus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 13
8,272
827
5,003
12,179
14,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 4 / 10
8,946
895
8,557
10,349
4,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
YoseobNike
Jormungandr
15
6 / 3 / 12
9,340
934
7,655
11,425
12,905
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
7 / 2 / 12
9,159
916
13,491
18,054
13,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Puch
roseforhall
Ah Puch
15
2 / 3 / 13
8,620
862
15,464
8,668
4,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 7
7,626
763
10,213
9,009
3,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Kill3rMan1ac
Chang'e
16
7 / 2 / 6
8,541
854
9,039
12,798
9,091
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
MitoMaluko
Heimdallr
15
4 / 3 / 10
8,299
830
12,661
12,000
6,568
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 5 / 6
6,981
698
6,564
9,612
4,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 6 / 5
7,226
723
5,812
10,401
5,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
50
20
Kills
16
16
Deaths
21
60
Assists
34
Player
Kills
Deaths
Assists
KDA
W
2
4
13
2.13
L
3
5
7
1.3
L
Chang'e
Kill3rMan1ac
Chang'e
7
2
6
5
W
3
4
10
2
L
Heimdallr
MitoMaluko
Heimdallr
4
3
10
3
L
1
5
6
0.8
L
1
6
5
0.58
W
Jormungandr
YoseobNike
Jormungandr
6
3
12
4
W
7
2
12
6.5
W
Ah Puch
roseforhall
Ah Puch
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,170
Damage
44,289
60,675
Taken
53,820
49,567
Mitigated
29,759
25,840
Healing
17,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,003
2,637
4,036
3,265
12,179
14,413
24
6,424
5,755
0
5,870
L
10,213
326
591
488
9,009
3,981
0
5,488
3,521
15,152
0
L
Chang'e
Kill3rMan1ac
Chang'e
9,039
619
4,450
5,106
12,798
9,091
0
7,978
4,820
15,814
0
W
8,557
2,416
2,047
2,119
10,349
4,806
1,828
7,288
3,059
0
18,650
L
Heimdallr
MitoMaluko
Heimdallr
12,661
5,720
420
2,716
12,000
6,568
0
8,421
3,579
0
24,644
L
6,564
614
1,355
1,374
9,612
4,994
0
6,915
2,697
14,281
0
L
5,812
263
0
505
10,401
5,125
0
7,808
2,593
11,685
0
W
Jormungandr
YoseobNike
Jormungandr
7,655
2,059
749
451
11,425
12,905
612
5,241
6,184
11,827
0
W
13,491
938
2,078
7,234
18,054
13,024
713
6,421
11,629
25,747
0
W
Ah Puch
roseforhall
Ah Puch
15,464
299
2,089
1,772
8,668
4,419
1,160
6,254
2,414
30,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,337
Gold Earned
38,673
98
Minions Killed
115
0
Camps Cleared
0
1,008,091
Distance Traveled
912,690
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,272
827
2
0
0
192,754
2
L
He Bo
7,626
763
22
2
0
192,772
1
L
Chang'e
8,541
854
24
2
0
205,828
4
W
Anhur
8,946
895
35
4
0
223,299
1
L
Heimdallr
8,299
830
35
4
0
177,525
3
L
Eset
6,981
698
17
2
0
171,722
0
L
Janus
7,226
723
17
2
0
164,843
0
W
Jormungandr
9,340
934
9
1
0
166,713
0
W
Cthulhu
9,159
916
23
2
0
236,572
0
W
Ah Puch
8,620
862
29
3
0
188,753
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role