Player Matchup

Chang'e
Chang'e
AkaruiSan
Chang'e
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,619 Elo+
Party 2
Mulan
Mulan
H4wk7
Mulan
Level 66
God Stats
7W - 2L
1,738 SR
Queue Stats
50W - 54L
1,510 Elo+
Party 2
Sun Wukong
Sun Wukong
SakuTheMedic
Sun Wukong
Level 125
God Stats
9W - 8L
1,572 SR
Queue Stats
145W - 99L
1,643 Elo+
Party 2
Team Averages
Level 116
1,603 SR
1,591 Elo+

VS

Team Averages
Level 83
1,624 SR
1,453 Elo+
Sun Wukong
Sun Wukong
LNSw0w
Sun Wukong
Level 59
God Stats
1W - 1L
1,706 SR
Queue Stats
157W - 226L
1,440 Elo+
Party 1
Janus
Janus
Wandellen
Janus
Level 109
God Stats
4W - 4L
1,531 SR
Queue Stats
160W - 250L
1,447 Elo+
Party 1
Tsukuyomi
Tsukuyomi
nihtrepap
Tsukuyomi
Level 80
God Stats
8W - 6L
1,636 SR
Queue Stats
273W - 409L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AkaruiSan
Chang'e
19
3 / 2 / 9
12,594
700
9,457
14,772
7,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
H4wk7
Mulan
19
5 / 0 / 8
12,928
718
11,845
15,280
21,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sun Wukong
SakuTheMedic
Sun Wukong
19
5 / 0 / 8
12,677
704
17,903
17,013
16,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LNSw0w
Sun Wukong
19
1 / 2 / 1
11,536
641
8,210
18,252
16,031
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Wandellen
Janus
17
0 / 6 / 2
11,065
615
10,464
10,566
4,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
nihtrepap
Tsukuyomi
15
1 / 5 / 1
10,362
576
15,414
13,792
8,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
13
Kills
2
2
Deaths
13
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AkaruiSan
Chang'e
3
2
9
3.75
W
Mulan
H4wk7
Mulan
5
0
8
9
L
Sun Wukong
LNSw0w
Sun Wukong
1
2
1
0.75
W
Sun Wukong
SakuTheMedic
Sun Wukong
5
0
8
9
L
Janus
Wandellen
Janus
0
6
2
0.17
L
Tsukuyomi
nihtrepap
Tsukuyomi
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,205
Damage
34,088
47,065
Taken
42,610
45,274
Mitigated
28,810
26,321
Healing
7,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AkaruiSan
Chang'e
9,457
383
6,272
8,127
14,772
7,720
1,225
3,821
10,552
57,050
0
W
Mulan
H4wk7
Mulan
11,845
1,318
0
3,881
15,280
21,278
610
2,710
12,061
165
46,751
L
Sun Wukong
LNSw0w
Sun Wukong
8,210
1,637
0
4,073
18,252
16,031
0
4,336
12,375
0
53,543
W
Sun Wukong
SakuTheMedic
Sun Wukong
17,903
2,968
0
8,041
17,013
16,276
1,034
4,251
12,364
123
63,999
L
Janus
Wandellen
Janus
10,464
284
0
250
10,566
4,389
0
1,994
7,555
76,761
0
L
Tsukuyomi
nihtrepap
Tsukuyomi
15,414
3,085
0
3,408
13,792
8,390
0
2,979
10,126
260
30,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,199
Gold Earned
32,963
248
Minions Killed
246
0
Camps Cleared
0
1,038,848
Distance Traveled
1,048,627
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,594
700
110
6
0
318,910
1
W
Mulan
12,928
718
86
5
0
355,959
1
L
Sun Wukong
11,536
641
82
5
0
369,888
3
W
Sun Wukong
12,677
704
52
3
0
363,979
4
L
Janus
11,065
615
126
7
0
346,086
4
L
Tsukuyomi
10,362
576
38
2
0
332,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role