Player Matchup

Odin
Odin
Alexandersson314
Odin
Level 94
God Stats
54W - 35L
1,633 SR
Queue Stats
224W - 222L
1,522 Elo+
Solo
Artemis
Artemis
AlienwareNico
Artemis
Level 97
God Stats
71W - 73L
1,476 SR
Queue Stats
381W - 455L
1,408 Elo+
Solo
Geb
Geb
ShawnySheen9000
Geb
Level 95
God Stats
53W - 37L
1,580 SR
Queue Stats
228W - 238L
1,503 Elo+
Solo
Vulcan
Vulcan
Sugma6490
Vulcan
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thor
Thor
ThomasLDA
Thor
Level 124
God Stats
42W - 22L
1,738 SR
Queue Stats
312W - 287L
1,463 Elo+
Solo
Team Averages
Level 85
1,585 SR
1,479 Elo+

VS

Team Averages
Level 111
1,460 SR
1,478 Elo+
Shiva
Shiva
CristianSlim
Shiva
Level 160
God Stats
58W - 60L
1,422 SR
Queue Stats
251W - 277L
1,510 Elo+
Solo
Hades
Hades
CuhzLightyear
Hades
Level 109
God Stats
2W - 1L
1,561 SR
Queue Stats
73W - 78L
1,532 Elo+
Solo
Chaac
Chaac
DiegoAntt
Chaac
Level 119
God Stats
6W - 5L
1,542 SR
Queue Stats
162W - 181L
1,438 Elo+
Solo
Sol
Sol
LaVolpeRiyo117
Sol
Level 160
God Stats
1W - 2L
1,505 SR
Queue Stats
127W - 161L
1,401 Elo+
Solo
Mercury
Mercury
sleeezyBlezzy
Mercury
Level 5
God Stats
0W - 4L
1,272 SR
Queue Stats
5W - 11L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 7
7,717
772
11,103
7,758
6,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
13
2 / 4 / 9
7,519
752
8,364
11,230
4,758
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

14
1 / 0 / 8
7,626
763
6,277
7,883
6,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
Sugma6490
Vulcan
17
4 / 0 / 6
9,218
922
8,308
4,420
2,107
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thor
14
3 / 0 / 6
7,588
759
8,198
9,850
3,984
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 3
6,425
643
5,607
11,435
5,589
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 4 / 1
6,869
687
8,629
11,934
7,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
DiegoAntt
Chaac
14
2 / 1 / 2
7,367
737
10,781
14,802
11,206
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
0 / 5 / 1
7,041
704
5,969
9,112
4,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
9
0 / 1 / 1
5,823
582
501
1,367
457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
15
Kills
4
4
Deaths
15
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
0
7
8.5
W
Artemis
2
4
9
1.63
L
0
4
3
0.38
L
2
4
1
0.63
L
Chaac
DiegoAntt
Chaac
2
1
2
3
L
0
5
1
0.1
W
1
0
8
5
W
Vulcan
Sugma6490
Vulcan
4
0
6
7
W
Thor
3
0
6
6
L
Mercury
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,250
Damage
31,487
41,141
Taken
48,650
24,239
Mitigated
29,684
8,632
Healing
12,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,103
1,155
0
630
7,758
6,804
214
2,037
5,721
0
19,410
W
Artemis
8,364
5,354
0
2,581
11,230
4,758
24
4,325
6,905
0
23,775
L
5,607
1,070
252
3,339
11,435
5,589
0
4,246
7,098
0
15,512
L
8,629
523
610
1,723
11,934
7,989
0
2,778
8,831
19,874
0
L
Chaac
DiegoAntt
Chaac
10,781
1,361
0
4,424
14,802
11,206
0
5,061
9,404
0
31,669
L
5,969
1,119
0
1,461
9,112
4,443
41
2,086
6,888
27,323
1,227
W
6,277
733
277
2,709
7,883
6,586
324
2,923
4,960
13,975
0
W
Vulcan
Sugma6490
Vulcan
8,308
2,587
0
250
4,420
2,107
1,978
963
3,457
44,958
0
W
Thor
8,198
1,423
0
2,185
9,850
3,984
0
4,205
5,645
0
25,096
L
Mercury
501
379
0
194
1,367
457
0
414
953
0
884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,668
Gold Earned
33,525
210
Minions Killed
177
0
Camps Cleared
0
1,017,876
Distance Traveled
804,889
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,717
772
20
2
0
232,848
0
W
Artemis
7,519
752
38
4
0
177,166
0
L
Shiva
6,425
643
25
3
0
181,036
0
L
Hades
6,869
687
40
4
0
188,283
2
L
Chaac
7,367
737
55
6
0
218,116
0
L
Sol
7,041
704
57
6
0
180,893
3
W
Geb
7,626
763
8
1
0
200,049
0
W
Vulcan
9,218
922
107
11
0
199,925
0
W
Thor
7,588
759
37
4
0
207,888
7
L
Mercury
5,823
582
0
0
0
36,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role