Player Matchup

Neith
Neith
Anidalee
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 26L
1,500 Elo+
Party 1
Mulan
Mulan
Depsian
Mulan
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Hervelton
Hun Batz
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 79L
1,434 Elo+
Solo
Achilles
Achilles
Loaaddiinngg
Achilles
Level 55
God Stats
17W - 13L
1,681 SR
Queue Stats
33W - 32L
1,435 Elo+
Solo
Ra
Ra
ηοηε
Ra
Level 160
God Stats
2W - 3L
1,278 SR
Queue Stats
48W - 53L
1,284 Elo+
Party 1
Team Averages
Level 69
1,492 SR
1,431 Elo+

VS

Team Averages
Level 42
1,540 SR
1,425 Elo+
Tsukuyomi
Tsukuyomi
FleX-LiPeSz
Tsukuyomi
Level 61
God Stats
1W - 2L
1,728 SR
Queue Stats
170W - 207L
1,317 Elo+
Party 2
Hera
Hera
FlexTeteuzin
Hera
Level 28
God Stats
18W - 21L
1,456 SR
Queue Stats
77W - 105L
1,328 Elo+
Party 2
Cthulhu
Cthulhu
Henrique1711498
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
Vamp4Wille
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Charybdis
Charybdis
ilhacomauzaimer
Charybdis
Level 107
God Stats
19W - 19L
1,517 SR
Queue Stats
507W - 557L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Anidalee
Neith
9
2 / 2 / 2
5,587
508
6,147
5,682
2,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Depsian
Mulan
8
0 / 1 / 4
5,399
491
1,641
7,128
3,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hun Batz
Hervelton
Hun Batz
9
2 / 2 / 1
5,536
503
2,723
6,695
2,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Achilles
Loaaddiinngg
Achilles
10
1 / 0 / 0
5,896
536
2,757
4,709
3,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
5 / 0 / 4
6,829
621
5,791
4,719
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FleX-LiPeSz
Tsukuyomi
8
1 / 3 / 0
5,033
458
1,231
8,211
2,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 1 / 1
5,104
464
2,547
4,157
1,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
0 / 1 / 1
4,851
441
1,837
5,882
3,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Vamp4Wille
Fenrir
7
2 / 2 / 2
5,099
464
2,894
7,147
4,093
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
ilhacomauzaimer
Charybdis
7
1 / 3 / 0
4,817
438
5,419
9,504
3,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
10
Kills
5
5
Deaths
10
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
Anidalee
Neith
2
2
2
1.5
W
Mulan
Depsian
Mulan
0
1
4
2
L
Tsukuyomi
FleX-LiPeSz
Tsukuyomi
1
3
0
0.33
L
1
1
1
1.5
L
0
1
1
0.5
W
Hun Batz
Hervelton
Hun Batz
2
2
1
1.25
W
Achilles
Loaaddiinngg
Achilles
1
0
0
1
L
Fenrir
Vamp4Wille
Fenrir
2
2
2
1.5
L
Charybdis
ilhacomauzaimer
Charybdis
1
3
0
0.33
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,059
Damage
13,928
28,933
Taken
34,901
13,025
Mitigated
14,539
8,570
Healing
8,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Anidalee
Neith
6,147
3,463
0
1,095
5,682
2,258
0
728
4,954
0
30,041
W
Mulan
Depsian
Mulan
1,641
184
0
2,280
7,128
3,248
0
1,376
5,752
0
16,373
L
Tsukuyomi
FleX-LiPeSz
Tsukuyomi
1,231
284
0
2,425
8,211
2,871
0
1,778
6,391
0
21,319
L
2,547
324
0
410
4,157
1,518
0
1,297
2,816
25,989
0
L
1,837
384
0
798
5,882
3,055
0
40
5,709
15,752
0
W
Hun Batz
Hervelton
Hun Batz
2,723
994
54
1,685
6,695
2,258
0
669
6,026
0
19,459
W
Achilles
Loaaddiinngg
Achilles
2,757
304
0
790
4,709
3,444
421
217
4,492
0
29,208
L
Fenrir
Vamp4Wille
Fenrir
2,894
822
0
655
7,147
4,093
0
1,355
5,602
0
16,323
L
Charybdis
ilhacomauzaimer
Charybdis
5,419
2,766
0
4,689
9,504
3,002
0
1,321
8,183
0
34,932
W
5,791
1,013
565
2,101
4,719
1,817
342
1,394
3,325
46,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,247
Gold Earned
24,904
259
Minions Killed
189
0
Camps Cleared
0
1,086,427
Distance Traveled
997,651
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,587
508
52
5
0
195,924
0
W
Mulan
5,399
491
26
2
0
178,418
0
L
Tsukuyomi
5,033
458
53
5
0
209,266
3
L
Hera
5,104
464
38
3
0
201,741
2
L
Cthulhu
4,851
441
19
2
0
203,888
0
W
Hun Batz
5,536
503
43
4
0
222,943
0
W
Achilles
5,896
536
51
5
0
244,999
2
L
Fenrir
5,099
464
29
3
0
209,258
1
L
Charybdis
4,817
438
50
5
0
173,498
5
W
Ra
6,829
621
87
8
0
244,143
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role