Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
KrazyKid814996
Yu Huang
Level 127
God Stats
7W - 7L
1,459 SR
Queue Stats
111W - 89L
1,506 Elo+
Party 2
Vamana
Vamana
Sownman_sam
Vamana
Level 102
God Stats
10W - 5L
1,661 SR
Queue Stats
96W - 56L
1,545 Elo+
Party 2
Team Averages
Level 112
1,540 SR
1,517 Elo+

VS

Team Averages
Level 61
1,373 SR
1,295 Elo+
Eset
Eset
WINNINGsince88
Eset
Level 111
God Stats
5W - 15L
1,537 SR
Queue Stats
17W - 23L
1,472 Elo+
Solo
Neith
Neith
jeffrey_damher18
Neith
Level 5
God Stats
6W - 6L
1,274 SR
Queue Stats
8W - 7L
1,063 Elo+
Party 1
Ymir
Ymir
xEPiCxSir93
Ymir
Level 66
God Stats
38W - 34L
1,308 SR
Queue Stats
68W - 70L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
6 / 0 / 2
8,480
848
9,236
6,879
3,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
12
1 / 0 / 5
7,274
727
4,652
3,035
1,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
12
1 / 0 / 6
7,673
767
4,585
8,502
6,382
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,425
643
5,329
6,051
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 0
6,099
610
2,849
6,519
2,610
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 2 / 0
6,140
614
4,081
10,501
8,171
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
8
Kills
0
0
Deaths
8
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
6
0
2
7
W
Yu Huang
1
0
5
3.5
W
Vamana
1
0
6
4
L
0
3
0
0
L
0
3
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,473
Damage
12,259
18,416
Taken
23,071
11,576
Mitigated
12,751
5,505
Healing
4,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
9,236
5,677
0
1,549
6,879
3,898
464
3,312
3,567
0
30,978
W
Yu Huang
4,652
361
0
35
3,035
1,296
315
1,501
1,534
24,244
0
W
Vamana
4,585
1,340
1,409
2,512
8,502
6,382
231
4,657
3,845
0
16,378
L
5,329
415
121
576
6,051
1,970
0
707
4,765
30,819
0
L
2,849
1,369
0
662
6,519
2,610
864
1,108
4,905
0
10,966
L
4,081
487
304
2,677
10,501
8,171
0
2,878
6,814
15,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,427
Gold Earned
18,664
143
Minions Killed
105
0
Camps Cleared
0
570,120
Distance Traveled
576,888
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,480
848
57
6
0
240,870
5
W
Yu Huang
7,274
727
75
8
0
144,247
0
W
Vamana
7,673
767
11
1
0
185,003
2
L
Eset
6,425
643
62
6
0
183,664
6
L
Neith
6,099
610
21
2
0
188,448
0
L
Ymir
6,140
614
22
2
0
204,776
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role