Player Matchup

Tiamat
Tiamat
ARTURO4
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 2
Maui
Maui
Ercabezon
Maui
Level 61
God Stats
0W - 2L
1,727 SR
Queue Stats
11W - 8L
1,595 Elo+
Party 2
Ishtar
Ishtar
gponce321
Ishtar
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,569 Elo+
Party 2
Team Averages
Level 48
1,576 SR
1,555 Elo+

VS

Team Averages
Level 115
1,702 SR
1,696 Elo+
Guan Yu
Guan Yu
CammTheGemini
Guan Yu
Level 155
God Stats
38W - 14L
1,832 SR
Queue Stats
1,367W - 742L
1,832 Elo+
Party 1
Achilles
Achilles
Irreleph4nt
Achilles
Level 109
God Stats
10W - 4L
1,988 SR
Queue Stats
381W - 241L
1,783 Elo+
Party 1
Yu Huang
Yu Huang
bearskinrubber
Yu Huang
Level 81
God Stats
3W - 1L
1,285 SR
Queue Stats
334W - 360L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ARTURO4
Tiamat
13
1 / 9 / 1
8,742
624
10,624
17,106
10,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Maui
14
1 / 4 / 1
9,236
660
4,755
19,186
18,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ishtar
gponce321
Ishtar
10
0 / 12 / 1
7,554
540
6,650
17,673
4,849
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
16
9 / 0 / 13
12,054
861
14,216
19,959
26,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Achilles
Irreleph4nt
Achilles
16
13 / 0 / 6
11,507
822
18,692
17,826
16,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
14
3 / 2 / 15
10,056
718
13,717
9,374
4,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
59
2
Kills
25
25
Deaths
2
3
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Tiamat
ARTURO4
Tiamat
1
9
1
0.17
W
Guan Yu
9
0
13
15.5
L
Maui
1
4
1
0.38
W
Achilles
Irreleph4nt
Achilles
13
0
6
16
W
Yu Huang
3
2
15
5.25
L
Ishtar
gponce321
Ishtar
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,029
Damage
46,625
53,965
Taken
47,159
33,586
Mitigated
47,866
7,204
Healing
21,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
ARTURO4
Tiamat
10,624
1,164
141
2,610
17,106
10,132
38
4,091
12,678
27,899
0
W
Guan Yu
14,216
2,184
2,199
11,834
19,959
26,830
852
5,291
14,479
0
48,586
L
Maui
4,755
1,092
0
3,910
19,186
18,605
0
6,437
12,191
15,753
0
W
Achilles
Irreleph4nt
Achilles
18,692
4,366
0
5,622
17,826
16,557
1,004
4,917
12,909
0
43,636
W
Yu Huang
13,717
213
0
1,925
9,374
4,479
753
5,284
4,090
37,795
0
L
Ishtar
gponce321
Ishtar
6,650
4,278
0
543
17,673
4,849
0
3,224
14,124
0
14,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,532
Gold Earned
33,617
73
Minions Killed
130
0
Camps Cleared
0
693,003
Distance Traveled
852,044
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,742
624
31
2
0
222,285
1
W
Guan Yu
12,054
861
41
3
0
299,618
4
L
Maui
9,236
660
20
1
0
261,390
3
W
Achilles
11,507
822
39
3
0
292,521
3
W
Yu Huang
10,056
718
50
4
0
259,905
0
L
Ishtar
7,554
540
22
2
0
209,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role