Player Matchup

Mulan
Mulan
Masters
 
Mulan
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Diamond I
ColdStorag3
Chernobog
Diamond I
Level 160
God Stats
1W - 1L
1,799 SR
Queue Stats
194W - 151L
2,600 MMR
Party 1
Thoth
Thoth
Diamond I
Jàyden
Thoth
Diamond I
Level 159
God Stats
51W - 33L
1,711 SR
Queue Stats
375W - 354L
2,500 MMR
Solo
Awilix
Awilix
Grandmaster
Somtex
Awilix
Grandmaster
Level 157
God Stats
0W - 5L
1,156 SR
Queue Stats
241W - 150L
3,437 MMR
Solo
Achilles
Achilles
Masters
Tepelman
Achilles
Masters
Level 160
God Stats
0W - 1L
1,809 SR
Queue Stats
322W - 279L
2,766 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 159
1,595 SR
2,561 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 152
1,543 SR
2,802 MMR
Rama
Rama
Masters
Aisart
Rama
Masters
Level 160
God Stats
43W - 32L
1,665 SR
Queue Stats
437W - 404L
2,998 MMR
Party 2
Ratatoskr
Ratatoskr
Diamond I
GlockInMyLap
Ratatoskr
Diamond I
Level 123
God Stats
4W - 3L
1,653 SR
Queue Stats
83W - 68L
2,463 MMR
Solo
Merlin
Merlin
Masters
Hestia1
Merlin
Masters
Level 159
God Stats
1W - 3L
1,178 SR
Queue Stats
188W - 162L
2,815 MMR
Solo
King Arthur
King Arthur
Masters
Personalised
King Arthur
Masters
Level 159
God Stats
22W - 20L
1,702 SR
Queue Stats
284W - 217L
3,156 MMR
Party 2
Tyr
Tyr
Masters
reazone
Tyr
Masters
Level 159
God Stats
13W - 10L
1,519 SR
Queue Stats
170W - 151L
2,577 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
1 / 9 / 5
9,129
365
15,640
31,524
42,915
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chernobog
ColdStorag3
Chernobog
20
4 / 3 / 3
12,622
505
20,257
25,341
11,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thoth
Jàyden
Thoth
17
1 / 5 / 2
10,918
437
9,956
16,783
6,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Somtex
Awilix
18
3 / 6 / 4
11,001
440
14,526
25,092
11,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Tepelman
Achilles
19
4 / 5 / 0
12,434
497
16,004
31,489
44,934
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bans
GaneshaCamazotzThor

VS

Bans
KaliChronosHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Aisart
Rama
20
8 / 4 / 7
14,791
592
29,902
26,080
12,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Ratatoskr
GlockInMyLap
Ratatoskr
18
3 / 3 / 16
13,435
537
15,823
25,525
32,165
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
Hestia1
Merlin
20
5 / 1 / 8
15,625
625
19,489
16,489
8,771
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
Personalised
King Arthur
20
6 / 1 / 5
15,728
629
19,660
24,130
34,723
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tyr
20
6 / 4 / 8
13,858
554
16,171
26,626
21,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
72
13
Kills
28
28
Deaths
13
14
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
9
5
0.39
W
Rama
Aisart
Rama
8
4
7
2.88
L
Chernobog
ColdStorag3
Chernobog
4
3
3
1.83
W
Ratatoskr
GlockInMyLap
Ratatoskr
3
3
16
3.67
W
Merlin
Hestia1
Merlin
5
1
8
9
L
Thoth
Jàyden
Thoth
1
5
2
0.4
W
King Arthur
Personalised
King Arthur
6
1
5
8.5
L
Awilix
Somtex
Awilix
3
6
4
0.83
L
Achilles
Tepelman
Achilles
4
5
0
0.8
W
Tyr
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,383
Damage
101,045
130,229
Taken
118,850
117,032
Mitigated
109,787
27,246
Healing
47,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
15,640
1,526
234
4,300
31,524
42,915
91
3,168
28,356
39
49,448
W
Rama
Aisart
Rama
29,902
21,409
0
13,159
26,080
12,503
9,310
2,021
24,059
0
152,043
L
Chernobog
ColdStorag3
Chernobog
20,257
12,455
0
11,692
25,341
11,618
0
2,886
22,455
0
123,300
W
Ratatoskr
GlockInMyLap
Ratatoskr
15,823
3,589
0
9,389
25,525
32,165
1,109
3,808
21,717
0
53,385
W
Merlin
Hestia1
Merlin
19,489
1,361
679
6,266
16,489
8,771
0
3,860
12,629
163,896
0
L
Thoth
Jàyden
Thoth
9,956
251
0
3,568
16,783
6,545
1,040
6,067
10,716
105,679
920
W
King Arthur
Personalised
King Arthur
19,660
2,533
0
7,033
24,130
34,723
368
1,880
22,250
143
140,711
L
Awilix
Somtex
Awilix
14,526
4,865
0
1,607
25,092
11,020
0
3,758
21,334
0
113,071
L
Achilles
Tepelman
Achilles
16,004
2,920
0
5,845
31,489
44,934
0
4,434
27,055
14,582
99,393
W
Tyr
16,171
3,166
0
11,423
26,626
21,625
1,267
3,939
22,105
0
109,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,104
Gold Earned
73,437
746
Minions Killed
871
0
Camps Cleared
0
2,224,924
Distance Traveled
2,546,979
34
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,129
365
38
2
0
421,189
9
W
Rama
14,791
592
203
8
0
424,159
7
L
Chernobog
12,622
505
182
7
0
456,320
9
W
Ratatoskr
13,435
537
56
2
0
565,738
12
W
Merlin
15,625
625
251
10
0
466,319
5
L
Thoth
10,918
437
181
7
0
413,573
8
W
King Arthur
15,728
629
231
9
0
545,786
9
L
Awilix
11,001
440
154
6
0
512,105
5
L
Achilles
12,434
497
191
8
0
421,737
3
W
Tyr
13,858
554
130
5
0
544,977
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role