Player Matchup

Nemesis
Nemesis
Bottled Yeet
Nemesis
Level 126
God Stats
1W - 1L
1,613 SR
Queue Stats
198W - 185L
1,538 Elo+
Party 1
Skadi
Skadi
Dla
Skadi
Level 132
God Stats
22W - 18L
1,526 SR
Queue Stats
941W - 1,043L
1,438 Elo+
Party 1
King Arthur
King Arthur
J3didiah_89
King Arthur
Level 124
God Stats
1W - 4L
1,163 SR
Queue Stats
158W - 169L
1,465 Elo+
Solo
Geb
Geb
Wh15k3yM3rcy
Geb
Level 101
God Stats
3W - 2L
1,819 SR
Queue Stats
178W - 195L
1,493 Elo+
Party 1
Izanami
Izanami
xDemon III
Izanami
Level 63
God Stats
13W - 13L
1,476 SR
Queue Stats
227W - 236L
1,391 Elo+
Party 1
Team Averages
Level 109
1,519 SR
1,465 Elo+

VS

Team Averages
Level 100
1,553 SR
1,486 Elo+
Chronos
Chronos
 
Chronos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
PBMDraco
Mulan
Level 108
God Stats
0W - 3L
1,470 SR
Queue Stats
6W - 9L
1,556 Elo+
Solo
Anubis
Anubis
UntamedHousepet
Anubis
Level 72
God Stats
64W - 60L
1,570 SR
Queue Stats
321W - 337L
1,471 Elo+
Solo
Bakasura
Bakasura
averagejanitor
Bakasura
Level 85
God Stats
12W - 4L
1,735 SR
Queue Stats
233W - 234L
1,466 Elo+
Solo
Artemis
Artemis
stoneytony97
Artemis
Level 104
God Stats
4W - 5L
1,489 SR
Queue Stats
411W - 413L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bottled Yeet
Nemesis
16
4 / 2 / 3
9,569
598
9,694
15,006
6,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Skadi
Dla
Skadi
16
12 / 2 / 1
10,315
645
16,498
11,307
3,323
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
J3didiah_89
King Arthur
12
0 / 5 / 2
7,855
491
5,715
14,348
10,399
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 3 / 6
7,781
486
5,557
17,208
14,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
xDemon III
Izanami
13
2 / 4 / 5
8,019
501
9,065
14,877
5,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
1 / 5 / 6
7,928
496
11,484
15,207
5,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
PBMDraco
Mulan
13
6 / 4 / 3
7,666
479
10,177
16,735
13,676
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 8 / 5
8,038
502
6,565
12,376
4,547
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
16
4 / 0 / 3
9,668
604
7,551
13,849
7,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
stoneytony97
Artemis
11
3 / 2 / 1
7,492
468
7,683
7,172
3,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
34
19
Kills
16
16
Deaths
19
17
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
5
6
0.8
W
Nemesis
Bottled Yeet
Nemesis
4
2
3
2.75
W
Skadi
Dla
Skadi
12
2
1
6.25
W
King Arthur
J3didiah_89
King Arthur
0
5
2
0.2
L
Mulan
PBMDraco
Mulan
6
4
3
1.88
L
2
8
5
0.56
W
1
3
6
1.33
L
Bakasura
4
0
3
5.5
L
Artemis
stoneytony97
Artemis
3
2
1
1.75
W
Izanami
xDemon III
Izanami
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,529
Damage
43,460
72,746
Taken
65,339
40,094
Mitigated
35,015
18,052
Healing
19,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
11,484
3,294
0
4,670
15,207
5,453
828
2,068
13,139
65,308
2,818
W
Nemesis
Bottled Yeet
Nemesis
9,694
3,633
0
5,674
15,006
6,122
763
1,575
12,571
29
82,759
W
Skadi
Dla
Skadi
16,498
8,761
0
843
11,307
3,323
2,039
4,702
6,340
0
74,959
W
King Arthur
J3didiah_89
King Arthur
5,715
626
0
2,345
14,348
10,399
161
1,467
12,623
0
43,268
L
Mulan
PBMDraco
Mulan
10,177
2,630
496
3,411
16,735
13,676
0
2,155
14,580
0
37,952
L
6,565
215
0
2,702
12,376
4,547
0
0
12,376
40,370
0
W
5,557
198
465
2,750
17,208
14,810
0
3,699
13,509
26,788
2,654
L
Bakasura
7,551
4,723
0
7,511
13,849
7,960
0
221
13,628
0
49,012
L
Artemis
stoneytony97
Artemis
7,683
4,378
0
635
7,172
3,379
860
259
6,913
0
42,756
W
Izanami
xDemon III
Izanami
9,065
5,580
0
5,975
14,877
5,440
153
6,123
8,754
0
62,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,539
Gold Earned
40,792
481
Minions Killed
410
0
Camps Cleared
0
1,543,238
Distance Traveled
1,394,984
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,928
496
106
7
0
280,955
1
W
Nemesis
9,569
598
137
9
0
401,524
1
W
Skadi
10,315
645
128
8
0
288,122
0
W
King Arthur
7,855
491
81
5
0
279,829
0
L
Mulan
7,666
479
50
3
0
283,511
2
L
Anubis
8,038
502
71
4
0
242,126
2
W
Geb
7,781
486
35
2
0
297,619
1
L
Bakasura
9,668
604
114
7
0
367,899
6
L
Artemis
7,492
468
69
4
0
220,493
0
W
Izanami
8,019
501
100
6
0
276,144
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role