Player Matchup

Thor
Thor
 
Thor
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
PapaBridge
Sol
Level 36
God Stats
0W - 3L
1,232 SR
Queue Stats
4W - 12L
1,250 Elo+
Party 1
Hades
Hades
Swiftzyeet
Hades
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,231 Elo+
Party 1
Atlas
Atlas
migs016
Atlas
Level 29
God Stats
8W - 5L
1,702 SR
Queue Stats
71W - 94L
1,413 Elo+
Party 3
Charybdis
Charybdis
rogey889
Charybdis
Level 65
God Stats
9W - 13L
1,588 SR
Queue Stats
164W - 179L
1,467 Elo+
Party 3
Team Averages
Level 40
1,504 SR
1,372 Elo+

VS

Team Averages
Level 47
1,362 SR
1,453 Elo+
Chaac
Chaac
ARTURO4
Chaac
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Maui
Maui
Ercabezon
Maui
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,580 Elo+
Party 2
Sol
Sol
NoeahBBK
Sol
Level 45
God Stats
2W - 3L
1,236 SR
Queue Stats
33W - 42L
1,415 Elo+
Solo
Nemesis
Nemesis
TobiaspeXD
Nemesis
Level 47
God Stats
3W - 3L
1,310 SR
Queue Stats
48W - 45L
1,440 Elo+
Solo
Discordia
Discordia
gponce321
Discordia
Level 55
God Stats
1W - 1L
1,262 SR
Queue Stats
3W - 7L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
0 / 2 / 0
5,513
424
2,544
10,037
3,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 4 / 1
6,105
470
5,221
9,600
3,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hades
10
0 / 4 / 1
5,913
455
2,841
10,446
4,809
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Atlas
migs016
Atlas
9
1 / 3 / 0
5,888
453
3,898
9,598
5,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
rogey889
Charybdis
10
0 / 4 / 0
5,674
436
4,628
10,268
3,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ARTURO4
Chaac
13
4 / 0 / 2
7,778
598
8,761
10,146
7,310
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Maui
10
1 / 0 / 6
6,698
515
3,557
9,392
7,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 0 / 4
6,650
512
8,666
6,550
2,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
TobiaspeXD
Nemesis
13
3 / 1 / 4
7,703
593
5,192
9,380
3,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
gponce321
Discordia
12
6 / 0 / 2
8,147
627
8,012
3,311
1,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
1
Kills
17
17
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
2
0
0
W
Chaac
ARTURO4
Chaac
4
0
2
5
W
Maui
1
0
6
4
W
3
0
4
5
L
0
4
1
0.13
L
Hades
0
4
1
0.13
W
Nemesis
TobiaspeXD
Nemesis
3
1
4
5
W
Discordia
gponce321
Discordia
6
0
2
7
L
Atlas
migs016
Atlas
1
3
0
0.33
L
Charybdis
rogey889
Charybdis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,132
Damage
34,188
49,949
Taken
38,779
20,710
Mitigated
22,586
16,756
Healing
14,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,544
555
0
3,414
10,037
3,732
0
1,111
8,926
0
33,962
W
Chaac
ARTURO4
Chaac
8,761
1,084
0
4,347
10,146
7,310
763
4,464
5,682
0
44,421
W
Maui
3,557
947
0
2,010
9,392
7,543
277
2,102
7,290
15,799
0
W
8,666
4,813
0
4,585
6,550
2,583
1,199
1,196
5,354
43,223
8,278
L
5,221
1,519
0
3,475
9,600
3,060
0
1,132
8,468
40,397
0
L
Hades
2,841
937
0
4,460
10,446
4,809
238
5,773
4,673
36,387
0
W
Nemesis
TobiaspeXD
Nemesis
5,192
2,806
0
1,153
9,380
3,946
0
2,310
7,070
0
62,181
W
Discordia
gponce321
Discordia
8,012
447
0
2,331
3,311
1,204
464
1,289
2,022
47,801
0
L
Atlas
migs016
Atlas
3,898
1,493
0
1,936
9,598
5,245
0
6,198
3,400
16,985
3,278
L
Charybdis
rogey889
Charybdis
4,628
2,454
0
3,471
10,268
3,864
0
5,372
4,896
0
39,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,093
Gold Earned
36,976
303
Minions Killed
371
0
Camps Cleared
0
1,157,133
Distance Traveled
1,269,422
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,513
424
58
4
0
225,931
0
W
Chaac
7,778
598
74
6
0
248,267
2
W
Maui
6,698
515
28
2
0
264,838
4
W
Sol
6,650
512
86
7
0
211,330
2
L
Sol
6,105
470
80
6
0
234,501
0
L
Hades
5,913
455
70
5
0
212,510
2
W
Nemesis
7,703
593
103
8
0
296,581
1
W
Discordia
8,147
627
80
6
0
248,406
2
L
Atlas
5,888
453
23
2
0
265,282
2
L
Charybdis
5,674
436
72
6
0
218,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role