Player Matchup

Hades
Hades
 
Hades
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
SalvoyJnr
Neith
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 37L
1,359 Elo+
Party 2
Thanatos
Thanatos
Serjino
Thanatos
Level 39
God Stats
4W - 2L
1,620 SR
Queue Stats
26W - 23L
1,288 Elo+
Party 2
Ymir
Ymir
Stew14
Ymir
Level 16
God Stats
23W - 16L
1,443 SR
Queue Stats
30W - 28L
1,354 Elo+
Party 2
Cthulhu
Cthulhu
satour
Cthulhu
Level 108
God Stats
87W - 83L
1,469 SR
Queue Stats
344W - 370L
1,403 Elo+
Solo
Team Averages
Level 47
1,506 SR
1,381 Elo+

VS

Team Averages
Level 85
1,469 SR
1,375 Elo+
Ishtar
Ishtar
Dmisoa
Ishtar
Level 122
God Stats
11W - 20L
1,327 SR
Queue Stats
200W - 241L
1,436 Elo+
Solo
Baron Samedi
Baron Samedi
EMDYT
Baron Samedi
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,314 Elo+
Party 3
Nemesis
Nemesis
LinuxCC
Nemesis
Level 83
God Stats
7W - 3L
1,575 SR
Queue Stats
74W - 72L
1,413 Elo+
Party 1
Shiva
Shiva
RottenMamatos
Shiva
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,252 Elo+
Party 1
Anubis
Anubis
migueyeah
Anubis
Level 98
God Stats
2W - 5L
1,442 SR
Queue Stats
91W - 94L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
8
0 / 1 / 1
4,576
416
1,517
6,646
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
SalvoyJnr
Neith
10
1 / 1 / 4
5,189
472
5,990
5,988
2,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
Serjino
Thanatos
11
9 / 2 / 1
7,096
645
7,540
11,026
4,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
Stew14
Ymir
9
0 / 0 / 5
5,657
514
2,722
9,654
5,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
satour
Cthulhu
11
1 / 1 / 3
6,029
548
4,959
7,189
4,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Dmisoa
Ishtar
9
0 / 2 / 0
5,185
471
6,102
7,452
2,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
EMDYT
Baron Samedi
9
0 / 2 / 1
5,702
518
5,377
8,528
4,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
LinuxCC
Nemesis
9
0 / 3 / 2
5,547
504
3,734
10,718
3,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
1 / 3 / 0
6,037
549
5,058
10,329
4,488
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
migueyeah
Anubis
12
4 / 1 / 0
7,076
643
5,292
3,875
1,730
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
11
Kills
5
5
Deaths
11
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
0
1
1
0.5
L
Ishtar
Dmisoa
Ishtar
0
2
0
0
L
Baron Samedi
EMDYT
Baron Samedi
0
2
1
0.25
L
Nemesis
LinuxCC
Nemesis
0
3
2
0.33
L
1
3
0
0.33
W
Neith
SalvoyJnr
Neith
1
1
4
3
W
Thanatos
Serjino
Thanatos
9
2
1
4.75
W
Ymir
Stew14
Ymir
0
0
5
2.5
L
Anubis
migueyeah
Anubis
4
1
0
4
W
Cthulhu
satour
Cthulhu
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,728
Damage
25,563
40,503
Taken
40,902
19,409
Mitigated
16,253
19,647
Healing
16,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
1,517
568
73
1,606
6,646
2,329
0
3,046
3,600
16,348
0
L
Ishtar
Dmisoa
Ishtar
6,102
3,515
0
2,072
7,452
2,358
0
909
6,543
0
41,973
L
Baron Samedi
EMDYT
Baron Samedi
5,377
1,131
1,770
3,420
8,528
4,251
0
1,436
7,092
24,304
0
L
Nemesis
LinuxCC
Nemesis
3,734
1,973
0
4,158
10,718
3,426
331
1,828
8,890
0
33,709
L
5,058
1,405
86
3,306
10,329
4,488
0
3,536
6,192
0
32,597
W
Neith
SalvoyJnr
Neith
5,990
2,513
0
2,531
5,988
2,469
176
1,744
4,244
0
41,644
W
Thanatos
Serjino
Thanatos
7,540
2,013
0
8,960
11,026
4,986
220
1,971
9,055
0
44,146
W
Ymir
Stew14
Ymir
2,722
600
0
4,903
9,654
5,218
56
3,848
5,806
19,334
0
L
Anubis
migueyeah
Anubis
5,292
445
0
1,553
3,875
1,730
485
846
2,987
43,956
0
W
Cthulhu
satour
Cthulhu
4,959
861
212
1,362
7,189
4,407
559
60
7,129
35,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,547
Gold Earned
29,547
274
Minions Killed
307
0
Camps Cleared
0
959,929
Distance Traveled
903,428
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
4,576
416
35
3
0
192,681
3
L
Ishtar
5,185
471
75
7
0
172,424
5
L
Baron Samedi
5,702
518
28
3
0
161,193
4
L
Nemesis
5,547
504
65
6
0
200,835
0
L
Shiva
6,037
549
58
5
0
180,080
1
W
Neith
5,189
472
71
6
0
178,888
2
W
Thanatos
7,096
645
77
7
0
205,101
2
W
Ymir
5,657
514
24
2
0
184,692
0
L
Anubis
7,076
643
81
7
0
188,896
5
W
Cthulhu
6,029
548
67
6
0
198,567
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role