Player Matchup

Ganesha
Ganesha
Bronze I
Majestad2899
Ganesha
Bronze I
Level 96
God Stats
3W - 4L
1,640 SR
Queue Stats
14W - 27L
1,240 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
Slayerking34
Zhong Kui
Bronze III
Level 61
God Stats
0W - 2L
1,262 SR
Queue Stats
1W - 7L
1,556 MMR
Party 1
Odin
Odin
Silver IV
swaggermuffin123
Odin
Silver IV
Level 87
God Stats
0W - 6L
1,551 SR
Queue Stats
4W - 12L
1,399 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 81
1,484 SR
1,398 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,707 SR
1,582 MMR
Artemis
Artemis
Silver I
Matvte-2001
Artemis
Silver I
Level 142
God Stats
19W - 4L
1,585 SR
Queue Stats
21W - 4L
1,615 MMR
Party 2
Ah Puch
Ah Puch
Silver I
Pone_Huevo_Perro
Ah Puch
Silver I
Level 135
God Stats
2W - 1L
1,819 SR
Queue Stats
21W - 4L
1,615 MMR
Party 2
Bacchus
Bacchus
Silver II
U-Z-I-24
Bacchus
Silver II
Level 129
God Stats
18W - 4L
1,715 SR
Queue Stats
20W - 4L
1,515 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Majestad2899
Ganesha
14
0 / 3 / 3
9,784
699
3,459
14,758
16,443
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
Slayerking34
Zhong Kui
14
0 / 5 / 2
8,842
632
5,192
13,699
11,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 0 / 0
9,737
696
7,168
14,382
13,685
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
PersephoneAchillesAphroditeTyrAtlas

VS

Bans
ShivaGilgameshKumbhakarnaHadesMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Matvte-2001
Artemis
16
5 / 2 / 3
10,715
765
12,523
9,703
5,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 0 / 6
10,481
749
16,372
5,378
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
U-Z-I-24
Bacchus
15
1 / 1 / 7
9,484
677
7,552
10,823
14,424
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
3
Kills
8
8
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Majestad2899
Ganesha
0
3
3
0.5
W
Artemis
Matvte-2001
Artemis
5
2
3
3.25
W
2
0
6
5
L
Zhong Kui
Slayerking34
Zhong Kui
0
5
2
0.2
W
Bacchus
U-Z-I-24
Bacchus
1
1
7
4.5
L
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,819
Damage
36,447
42,839
Taken
25,904
41,319
Mitigated
22,271
5,797
Healing
8,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Majestad2899
Ganesha
3,459
149
0
2,957
14,758
16,443
0
8,219
6,539
22,461
0
W
Artemis
Matvte-2001
Artemis
12,523
6,076
0
3,753
9,703
5,348
2,359
2,920
6,783
0
52,355
W
16,372
835
234
3,213
5,378
2,499
603
1,769
3,609
74,979
0
L
Zhong Kui
Slayerking34
Zhong Kui
5,192
53
0
1,866
13,699
11,191
0
8,146
5,553
35,598
0
W
Bacchus
U-Z-I-24
Bacchus
7,552
829
0
1,206
10,823
14,424
128
4,058
6,765
20,937
0
L
7,168
300
0
974
14,382
13,685
0
7,608
6,774
0
25,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,363
Gold Earned
30,680
143
Minions Killed
218
0
Camps Cleared
0
784,103
Distance Traveled
783,159
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,784
699
13
1
0
244,975
0
W
Artemis
10,715
765
75
5
0
229,324
3
W
Ah Puch
10,481
749
126
9
0
266,852
4
L
Zhong Kui
8,842
632
78
6
0
239,371
0
W
Bacchus
9,484
677
17
1
0
286,983
2
L
Odin
9,737
696
52
4
0
299,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role