Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
 
Bakasura
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
AlexNkF
Horus
Level 101
God Stats
2W - 4L
1,449 SR
Queue Stats
119W - 111L
1,532 Elo+
Party 2
Nu Wa
Nu Wa
Sääk
Nu Wa
Level 158
God Stats
21W - 20L
1,631 SR
Queue Stats
435W - 428L
1,515 Elo+
Solo
Team Averages
Level 121
1,516 SR
1,509 Elo+

VS

Team Averages
Level 139
1,484 SR
1,539 Elo+
Ganesha
Ganesha
 
Ganesha
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
RubenTheBest
Aphrodite
Level 160
God Stats
5W - 6L
1,437 SR
Queue Stats
125W - 155L
1,479 Elo+
Solo
Thor
Thor
Zouman1
Thor
Level 105
God Stats
7W - 4L
1,611 SR
Queue Stats
209W - 174L
1,569 Elo+
Solo
Cupid
Cupid
iamthetim88
Cupid
Level 135
God Stats
1W - 2L
1,311 SR
Queue Stats
75W - 63L
1,580 Elo+
Party 1
Mulan
Mulan
Эpекция
Mulan
Level 149
God Stats
34W - 28L
1,559 SR
Queue Stats
379W - 369L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
2 / 2 / 1
5,684
568
3,474
9,199
2,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
 
Bakasura
10
1 / 0 / 0
5,684
568
4,279
8,766
7,378
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
 
Xbalanque
8
2 / 4 / 1
5,177
518
9,818
9,717
2,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
AlexNkF
Horus
8
0 / 3 / 4
5,196
520
2,474
9,238
4,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
Sääk
Nu Wa
9
0 / 3 / 1
5,272
527
3,239
4,832
1,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 2 / 6
6,097
610
2,890
9,648
6,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
RubenTheBest
Aphrodite
12
3 / 0 / 2
6,488
649
3,179
4,322
1,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
Zouman1
Thor
10
2 / 0 / 4
5,989
599
3,835
7,677
2,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
7 / 2 / 0
6,356
636
8,756
9,934
3,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 0
6,057
606
6,125
7,147
4,079
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
5
Kills
12
12
Deaths
5
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
2
1
1.25
L
Bakasura
 
Bakasura
1
0
0
1
L
Xbalanque
 
Xbalanque
2
4
1
0.63
W
Ganesha
 
Ganesha
0
2
6
1.5
L
Horus
AlexNkF
Horus
0
3
4
0.67
W
Aphrodite
RubenTheBest
Aphrodite
3
0
2
4
L
Nu Wa
Sääk
Nu Wa
0
3
1
0.17
W
Thor
Zouman1
Thor
2
0
4
4
W
7
2
0
3.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,284
Damage
24,785
41,752
Taken
38,728
18,166
Mitigated
18,514
14,065
Healing
23,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
3,474
1,618
0
2,513
9,199
2,703
0
1,104
7,985
34,904
0
L
Bakasura
 
Bakasura
4,279
3,054
0
4,383
8,766
7,378
0
0
8,766
0
25,512
L
Xbalanque
 
Xbalanque
9,818
4,559
0
3,272
9,717
2,170
0
1,009
8,708
0
40,634
W
Ganesha
 
Ganesha
2,890
566
211
3,521
9,648
6,415
0
1,461
8,187
13,939
0
L
Horus
AlexNkF
Horus
2,474
1,330
643
2,504
9,238
4,329
0
1,560
7,678
0
11,706
W
Aphrodite
RubenTheBest
Aphrodite
3,179
925
444
3,277
4,322
1,802
0
2,461
1,861
44,588
0
L
Nu Wa
Sääk
Nu Wa
3,239
1,557
0
750
4,832
1,586
7
2,142
2,546
39,485
0
W
Thor
Zouman1
Thor
3,835
1,449
0
3,678
7,677
2,961
0
2,405
4,992
0
39,845
W
8,756
4,593
701
6,483
9,934
3,257
0
635
9,299
0
48,325
W
6,125
1,460
0
4,951
7,147
4,079
0
437
6,071
0
48,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,013
Gold Earned
30,987
287
Minions Killed
344
0
Camps Cleared
0
991,106
Distance Traveled
929,179
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,684
568
63
6
0
223,286
2
L
Bakasura
5,684
568
73
7
0
217,817
0
L
Xbalanque
5,177
518
67
7
0
165,927
0
W
Ganesha
6,097
610
2
0
0
193,001
2
L
Horus
5,196
520
13
1
0
204,621
2
W
Aphrodite
6,488
649
89
9
0
182,540
1
L
Nu Wa
5,272
527
71
7
0
179,455
2
W
Thor
5,989
599
74
7
0
215,218
4
W
Cupid
6,356
636
92
9
0
152,235
1
W
Mulan
6,057
606
87
9
0
186,185
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role