Player Matchup

Serqet
Serqet
 
Serqet
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Loko36
Ah Muzen Cab
Level 149
God Stats
1W - 2L
1,518 SR
Queue Stats
214W - 232L
1,500 Elo+
Solo
Bellona
Bellona
MELENAS00DRE
Bellona
Level 119
God Stats
3W - 7L
1,389 SR
Queue Stats
221W - 239L
1,422 Elo+
Party 2
Kukulkan
Kukulkan
Ollii
Kukulkan
Level 106
God Stats
20W - 17L
1,520 SR
Queue Stats
122W - 136L
1,475 Elo+
Solo
Team Averages
Level 127
1,485 SR
1,479 Elo+

VS

Team Averages
Level 98
1,444 SR
1,475 Elo+
Anhur
Anhur
Dop33
Anhur
Level 126
God Stats
4W - 5L
1,342 SR
Queue Stats
430W - 449L
1,486 Elo+
Solo
Ymir
Ymir
Raw Roogie
Ymir
Level 67
God Stats
3W - 2L
1,407 SR
Queue Stats
9W - 13L
1,374 Elo+
Party 1
Thanatos
Thanatos
Spruyt
Thanatos
Level 69
God Stats
2W - 3L
1,350 SR
Queue Stats
42W - 48L
1,522 Elo+
Party 1
Hercules
Hercules
alexlence
Hercules
Level 108
God Stats
9W - 13L
1,542 SR
Queue Stats
255W - 231L
1,537 Elo+
Solo
Olorun
Olorun
kimibicho
Olorun
Level 120
God Stats
3W - 2L
1,580 SR
Queue Stats
216W - 208L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
3 / 6 / 2
9,303
443
7,348
18,663
9,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
 
Sylvanus
14
1 / 2 / 4
8,359
398
10,519
18,943
20,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Loko36
Ah Muzen Cab
14
2 / 3 / 1
9,042
431
13,513
10,903
4,376
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
MELENAS00DRE
Bellona
14
0 / 6 / 2
9,404
448
10,012
21,861
24,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Ollii
Kukulkan
16
1 / 5 / 2
9,628
458
17,501
14,002
7,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dop33
Anhur
18
2 / 2 / 2
10,965
522
10,896
18,140
7,505
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 1 / 3
10,359
493
4,650
11,933
11,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Thanatos
Spruyt
Thanatos
16
7 / 3 / 5
10,570
503
12,000
23,512
10,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
alexlence
Hercules
17
6 / 0 / 8
10,920
520
16,481
20,610
25,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
kimibicho
Olorun
17
3 / 1 / 7
11,052
526
14,212
19,264
10,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
7
Kills
21
22
Deaths
7
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
3
6
2
0.67
L
Sylvanus
 
Sylvanus
1
2
4
1.5
W
Anhur
Dop33
Anhur
2
2
2
1.5
L
Ah Muzen Cab
Loko36
Ah Muzen Cab
2
3
1
0.83
L
Bellona
MELENAS00DRE
Bellona
0
6
2
0.17
L
Kukulkan
Ollii
Kukulkan
1
5
2
0.4
W
3
1
3
4.5
W
Thanatos
Spruyt
Thanatos
7
3
5
3.17
W
Hercules
alexlence
Hercules
6
0
8
10
W
Olorun
kimibicho
Olorun
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,893
Damage
58,239
84,372
Taken
93,459
65,259
Mitigated
65,241
24,105
Healing
53,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
7,348
1,387
0
5,298
18,663
9,005
0
3,644
14,855
0
51,584
L
Sylvanus
 
Sylvanus
10,519
4,063
1,471
5,569
18,943
20,183
30
3,609
14,705
39,044
15,283
W
Anhur
Dop33
Anhur
10,896
7,277
0
10,699
18,140
7,505
1,297
3,794
14,346
0
117,519
L
Ah Muzen Cab
Loko36
Ah Muzen Cab
13,513
4,686
488
3,082
10,903
4,376
96
3,375
7,476
0
71,922
L
Bellona
MELENAS00DRE
Bellona
10,012
3,599
0
5,655
21,861
24,326
16
4,069
17,089
0
67,653
L
Kukulkan
Ollii
Kukulkan
17,501
851
0
2,542
14,002
7,369
0
3,336
10,362
95,083
0
W
4,650
625
155
3,602
11,933
11,795
650
3,684
8,183
35,314
2,647
W
Thanatos
Spruyt
Thanatos
12,000
2,693
0
18,432
23,512
10,102
344
7,253
15,650
0
65,309
W
Hercules
alexlence
Hercules
16,481
3,485
0
7,563
20,610
25,297
0
4,506
15,419
49
65,186
W
Olorun
kimibicho
Olorun
14,212
6,834
1,049
11,736
19,264
10,542
496
8,372
10,622
97,329
7,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,736
Gold Earned
53,866
560
Minions Killed
668
0
Camps Cleared
0
1,983,435
Distance Traveled
2,009,237
35
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,303
443
91
4
0
431,929
4
L
Sylvanus
8,359
398
70
3
0
402,384
13
W
Anhur
10,965
522
230
11
0
363,659
0
L
Ah Muzen Cab
9,042
431
111
5
0
317,350
4
L
Bellona
9,404
448
125
6
0
433,535
9
L
Kukulkan
9,628
458
163
8
0
398,237
5
W
Ymir
10,359
493
64
3
0
355,649
2
W
Thanatos
10,570
503
85
4
0
465,582
7
W
Hercules
10,920
520
116
6
0
438,940
1
W
Olorun
11,052
526
173
8
0
385,407
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role