Player Matchup

Cupid
Cupid
Bengydude
Cupid
Level 138
God Stats
33W - 16L
1,799 SR
Queue Stats
329W - 266L
1,617 Elo+
Party 2
Discordia
Discordia
Bloody__Otter
Discordia
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,736 Elo+
Solo
Kuzenbo
Kuzenbo
KillKoma
Kuzenbo
Level 135
God Stats
1W - 6L
1,312 SR
Queue Stats
230W - 191L
1,549 Elo+
Party 2
Nox
Nox
MegaPegasu
Nox
Level 115
God Stats
7W - 8L
1,586 SR
Queue Stats
134W - 109L
1,552 Elo+
Party 2
King Arthur
King Arthur
Vvicked19
King Arthur
Level 127
God Stats
0W - 3L
1,727 SR
Queue Stats
185W - 198L
1,441 Elo+
Solo
Team Averages
Level 104
1,585 SR
1,579 Elo+

VS

Team Averages
Level 129
1,643 SR
1,482 Elo+
Nike
Nike
Benji TheLoyal
Nike
Level 127
God Stats
3W - 0L
1,725 SR
Queue Stats
34W - 41L
1,426 Elo+
Party 3
Nemesis
Nemesis
DiesVeryMuch
Nemesis
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 116L
1,533 Elo+
Party 1
Ra
Ra
LocoRana
Ra
Level 120
God Stats
1W - 1L
1,859 SR
Queue Stats
23W - 32L
1,401 Elo+
Party 3
Atlas
Atlas
ViperVenom300
Atlas
Level 115
God Stats
31W - 26L
1,532 SR
Queue Stats
193W - 186L
1,544 Elo+
Solo
Rama
Rama
ace0770
Rama
Level 143
God Stats
1W - 0L
1,597 SR
Queue Stats
223W - 207L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Bengydude
Cupid
18
0 / 2 / 8
9,996
769
18,840
17,368
9,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Bloody__Otter
Discordia
16
3 / 7 / 4
9,470
728
10,072
13,708
5,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
KillKoma
Kuzenbo
14
1 / 5 / 6
9,129
702
8,431
18,736
30,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
8 / 3 / 4
10,628
818
8,782
10,913
5,449
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
Vvicked19
King Arthur
15
2 / 8 / 5
8,796
677
11,020
20,350
18,429
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 10
9,983
768
11,480
16,083
15,058
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nemesis
DiesVeryMuch
Nemesis
16
5 / 3 / 13
9,847
757
11,454
15,146
9,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
5 / 2 / 12
10,428
802
9,486
11,009
6,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 5 / 14
9,557
735
12,339
18,847
19,272
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
ace0770
Rama
19
6 / 1 / 13
10,684
822
23,380
15,525
8,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
87
14
Kills
25
25
Deaths
14
27
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Cupid
Bengydude
Cupid
0
2
8
2
W
6
3
10
3.67
L
Discordia
Bloody__Otter
Discordia
3
7
4
0.71
W
Nemesis
DiesVeryMuch
Nemesis
5
3
13
3.83
L
Kuzenbo
KillKoma
Kuzenbo
1
5
6
0.8
W
5
2
12
5.5
L
8
3
4
3.33
W
3
5
14
2
L
King Arthur
Vvicked19
King Arthur
2
8
5
0.56
W
Rama
ace0770
Rama
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,145
Damage
68,139
81,075
Taken
76,610
68,798
Mitigated
58,381
17,876
Healing
21,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Bengydude
Cupid
18,840
9,289
1,775
10,261
17,368
9,032
898
4,754
12,188
21
69,748
W
11,480
1,815
459
1,090
16,083
15,058
552
5,629
10,454
0
28,441
L
Discordia
Bloody__Otter
Discordia
10,072
330
180
1,287
13,708
5,838
330
2,244
11,013
35,842
0
W
Nemesis
DiesVeryMuch
Nemesis
11,454
4,585
0
2,235
15,146
9,414
90
5,470
9,676
0
22,553
L
Kuzenbo
KillKoma
Kuzenbo
8,431
2,465
0
1,852
18,736
30,050
0
5,306
12,988
15,907
0
W
9,486
1,164
3,859
4,374
11,009
6,168
1,274
5,710
5,299
46,345
0
L
8,782
1,104
0
1,400
10,913
5,449
0
3,146
7,309
24,856
0
W
12,339
3,578
298
1,226
18,847
19,272
394
6,401
12,446
26,167
0
L
King Arthur
Vvicked19
King Arthur
11,020
853
0
1,121
20,350
18,429
96
4,977
14,771
0
22,892
W
Rama
ace0770
Rama
23,380
20,195
0
7,606
15,525
8,469
49
4,096
11,429
0
61,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,019
Gold Earned
50,499
257
Minions Killed
281
0
Camps Cleared
0
1,261,429
Distance Traveled
1,297,557
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,996
769
110
8
0
254,739
3
W
Nike
9,983
768
45
3
0
270,416
0
L
Discordia
9,470
728
58
4
0
248,509
1
W
Nemesis
9,847
757
16
1
0
255,187
4
L
Kuzenbo
9,129
702
13
1
0
245,200
3
W
Ra
10,428
802
90
7
0
258,931
3
L
Nox
10,628
818
48
4
0
270,849
2
W
Atlas
9,557
735
40
3
0
240,299
0
L
King Arthur
8,796
677
28
2
0
242,132
2
W
Rama
10,684
822
90
7
0
272,724
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role