Player Matchup

Baron Samedi
Baron Samedi
Alex-73I
Baron Samedi
Level 87
God Stats
5W - 4L
1,619 SR
Queue Stats
111W - 171L
1,442 Elo+
Party 2
Susano
Susano
SombraOnline_00
Susano
Level 66
God Stats
2W - 1L
1,655 SR
Queue Stats
120W - 166L
1,428 Elo+
Party 2
Tiamat
Tiamat
danigmez888
Tiamat
Level 85
God Stats
5W - 6L
1,544 SR
Queue Stats
71W - 113L
1,395 Elo+
Party 2
Team Averages
Level 79
1,606 SR
1,422 Elo+

VS

Team Averages
Level 37
1,383 SR
1,416 Elo+
Osiris
Osiris
 
Osiris
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
LiquidKraken2101
Izanami
Level 38
God Stats
5W - 11L
1,395 SR
Queue Stats
14W - 13L
1,455 Elo+
Party 1
Nu Wa
Nu Wa
flores2101
Nu Wa
Level 45
God Stats
0W - 2L
1,254 SR
Queue Stats
20W - 31L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alex-73I
Baron Samedi
13
4 / 1 / 7
7,984
798
10,699
7,507
3,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 0 / 8
7,792
779
6,359
7,358
2,837
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
14
10 / 0 / 5
9,065
907
13,139
7,583
4,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
9
1 / 5 / 0
6,359
636
2,730
11,180
5,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 7 / 1
6,079
608
4,774
11,815
3,770
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
11
0 / 5 / 1
6,125
613
4,301
10,113
3,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
17
Kills
1
1
Deaths
17
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
5
0
0.2
W
Baron Samedi
Alex-73I
Baron Samedi
4
1
7
7.5
L
0
7
1
0.07
W
3
0
8
7
W
Tiamat
10
0
5
12.5
L
Nu Wa
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,197
Damage
11,805
22,448
Taken
33,108
11,611
Mitigated
13,196
8,572
Healing
950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
2,730
1,142
0
570
11,180
5,836
0
8,811
2,369
0
4,188
W
Baron Samedi
Alex-73I
Baron Samedi
10,699
1,277
994
2,499
7,507
3,952
1,255
1,201
6,306
30,758
0
L
4,774
3,638
0
380
11,815
3,770
0
7,260
4,555
0
18,663
W
6,359
789
0
1,282
7,358
2,837
205
1,426
5,932
0
27,378
W
Tiamat
13,139
914
168
3,629
7,583
4,822
0
1,783
5,800
45,109
0
L
Nu Wa
4,301
1,084
0
0
10,113
3,590
8
7,779
2,334
21,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,841
Gold Earned
18,563
160
Minions Killed
71
0
Camps Cleared
0
581,046
Distance Traveled
456,688
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,359
636
3
0
0
150,487
4
W
Baron Samedi
7,984
798
39
4
0
167,669
2
L
Izanami
6,079
608
24
2
0
154,036
4
W
Susano
7,792
779
43
4
0
213,956
3
W
Tiamat
9,065
907
78
8
0
199,421
1
L
Nu Wa
6,125
613
44
4
0
152,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role