Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Danakill
Mercury
Level 124
God Stats
17W - 13L
1,512 SR
Queue Stats
70W - 70L
1,496 Elo+
Solo
Ishtar
Ishtar
DondyA10
Ishtar
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 11L
1,510 Elo+
Party 2
Terra
Terra
STARENt2
Terra
Level 67
God Stats
0W - 4L
1,201 SR
Queue Stats
124W - 137L
1,424 Elo+
Solo
Janus
Janus
azvit
Janus
Level 78
God Stats
0W - 1L
1,547 SR
Queue Stats
129W - 158L
1,442 Elo+
Solo
Team Averages
Level 71
1,452 SR
1,474 Elo+

VS

Team Averages
Level 104
1,508 SR
1,451 Elo+
Khepri
Khepri
 
Khepri
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Ak1mbo
Neith
Level 108
God Stats
9W - 6L
1,582 SR
Queue Stats
187W - 200L
1,444 Elo+
Party 1
Fenrir
Fenrir
M1K3LZ
Fenrir
Level 106
God Stats
2W - 1L
1,404 SR
Queue Stats
99W - 86L
1,464 Elo+
Solo
Poseidon
Poseidon
a8039
Poseidon
Level 28
God Stats
25W - 18L
1,543 SR
Queue Stats
70W - 91L
1,419 Elo+
Party 1
Vamana
Vamana
iQueuе
Vamana
Level 142
God Stats
13W - 9L
1,511 SR
Queue Stats
251W - 280L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
1 / 4 / 1
7,498
536
7,452
10,213
4,097
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
Danakill
Mercury
12
1 / 6 / 4
7,248
518
5,439
13,917
4,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
DondyA10
Ishtar
10
0 / 7 / 0
5,852
418
4,515
15,262
4,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Terra
STARENt2
Terra
8
0 / 4 / 1
6,009
429
3,234
12,386
5,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Janus
azvit
Janus
13
4 / 4 / 1
7,915
565
8,601
7,746
2,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
3 / 0 / 9
8,004
572
4,962
10,504
9,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Ak1mbo
Neith
15
11 / 1 / 6
9,315
665
18,910
12,860
7,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
M1K3LZ
Fenrir
13
7 / 1 / 3
8,203
586
4,621
11,405
5,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
a8039
Poseidon
13
0 / 2 / 3
7,661
547
5,202
6,073
2,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
iQueuе
Vamana
14
4 / 2 / 3
8,202
586
8,630
11,549
13,251
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
6
Kills
25
25
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
4
1
0.38
W
Khepri
 
Khepri
3
0
9
7.5
W
Neith
Ak1mbo
Neith
11
1
6
14
L
Mercury
Danakill
Mercury
1
6
4
0.5
L
Ishtar
DondyA10
Ishtar
0
7
0
0
W
Fenrir
M1K3LZ
Fenrir
7
1
3
8.5
L
Terra
STARENt2
Terra
0
4
1
0.13
W
Poseidon
a8039
Poseidon
0
2
3
0.75
L
Janus
azvit
Janus
4
4
1
1.13
W
Vamana
iQueuе
Vamana
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,241
Damage
42,325
59,524
Taken
52,391
21,734
Mitigated
37,778
12,072
Healing
18,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
7,452
2,932
0
1,960
10,213
4,097
769
106
10,107
0
52,480
W
Khepri
 
Khepri
4,962
898
439
3,807
10,504
9,624
57
2,625
7,879
23,892
2,268
W
Neith
Ak1mbo
Neith
18,910
11,454
0
7,735
12,860
7,288
3,014
3,078
9,782
0
75,994
L
Mercury
Danakill
Mercury
5,439
3,171
0
780
13,917
4,720
0
1,608
12,309
0
47,313
L
Ishtar
DondyA10
Ishtar
4,515
2,627
0
3,259
15,262
4,720
0
2,288
12,974
0
34,340
W
Fenrir
M1K3LZ
Fenrir
4,621
1,625
0
1,982
11,405
5,066
490
2,764
8,641
0
43,446
L
Terra
STARENt2
Terra
3,234
476
1,780
3,728
12,386
5,269
0
3,319
9,067
13,498
0
W
Poseidon
a8039
Poseidon
5,202
489
0
1,100
6,073
2,549
450
2,311
3,762
56,819
0
L
Janus
azvit
Janus
8,601
741
0
565
7,746
2,928
0
2,359
5,387
49,252
0
W
Vamana
iQueuе
Vamana
8,630
4,797
0
3,741
11,549
13,251
1,344
1,057
10,492
0
49,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,522
Gold Earned
41,385
327
Minions Killed
443
0
Camps Cleared
0
1,227,218
Distance Traveled
1,381,521
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,498
536
88
6
0
245,312
0
W
Khepri
8,004
572
31
2
0
276,018
11
W
Neith
9,315
665
114
8
0
246,292
0
L
Mercury
7,248
518
81
6
0
298,195
4
L
Ishtar
5,852
418
58
4
0
225,942
1
W
Fenrir
8,203
586
80
6
0
303,523
0
L
Terra
6,009
429
14
1
0
190,712
0
W
Poseidon
7,661
547
118
8
0
297,283
3
L
Janus
7,915
565
86
6
0
267,057
3
W
Vamana
8,202
586
100
7
0
258,405
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role