Player Matchup

Ishtar
Ishtar
EliteLegacyy
Ishtar
Level 67
God Stats
3W - 3L
1,683 SR
Queue Stats
11W - 15L
1,436 Elo+
Party 2
Janus
Janus
Goadek
Janus
Level 133
God Stats
9W - 18L
1,394 SR
Queue Stats
79W - 103L
1,461 Elo+
Solo
Lancelot
Lancelot
black_decipline
Lancelot
Level 66
God Stats
2W - 1L
1,719 SR
Queue Stats
12W - 17L
1,417 Elo+
Party 2
Xing Tian
Xing Tian
olemanejudgeFeel
Xing Tian
Level 109
God Stats
110W - 128L
1,444 SR
Queue Stats
639W - 911L
1,408 Elo+
Solo
Nu Wa
Nu Wa
raztia20
Nu Wa
Level 62
God Stats
26W - 18L
1,599 SR
Queue Stats
250W - 278L
1,506 Elo+
Solo
Team Averages
Level 87
1,568 SR
1,445 Elo+

VS

Team Averages
Level 122
1,451 SR
1,546 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Sincerely DND
Kuzenbo
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,594 Elo+
Party 1
Janus
Janus
malolympus
Janus
Level 77
God Stats
3W - 3L
1,255 SR
Queue Stats
233W - 213L
1,494 Elo+
Party 1
Serqet
Serqet
xXsSkIllsXx
Serqet
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 35L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
15
1 / 8 / 2
9,376
938
13,441
21,157
8,501
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Janus
Goadek
Janus
15
3 / 4 / 1
10,632
1,063
10,442
9,082
3,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
15
1 / 8 / 5
9,606
961
6,119
14,444
6,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
15
0 / 2 / 2
9,477
948
4,984
12,861
9,003
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Nu Wa
raztia20
Nu Wa
15
1 / 5 / 4
9,741
974
12,383
13,486
5,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

154

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
6 / 0 / 13
11,868
1,187
7,827
9,798
8,240
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hel
 
Hel
17
2 / 0 / 12
9,983
998
5,275
6,837
3,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
17
1 / 2 / 19
11,140
1,114
9,215
15,719
19,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
17
3 / 2 / 16
10,817
1,082
20,084
9,835
5,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
17
15 / 2 / 7
12,765
1,277
23,667
10,818
7,164
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
94
6
Kills
27
27
Deaths
6
14
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
6
0
13
12.5
W
Hel
 
Hel
2
0
12
8
L
Ishtar
1
8
2
0.25
L
Janus
Goadek
Janus
3
4
1
0.88
W
Kuzenbo
1
2
19
5.25
L
Lancelot
1
8
5
0.44
W
Janus
3
2
16
5.5
L
Xing Tian
0
2
2
0.5
L
Nu Wa
raztia20
Nu Wa
1
5
4
0.6
W
Serqet
15
2
7
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,369
Damage
66,068
71,030
Taken
53,007
33,083
Mitigated
43,573
1,574
Healing
16,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
7,827
667
0
2,758
9,798
8,240
0
5,521
4,277
0
26,736
W
Hel
 
Hel
5,275
741
7,442
3,307
6,837
3,327
0
3,387
3,450
17,580
0
L
Ishtar
13,441
8,832
0
648
21,157
8,501
0
11,413
9,464
0
27,037
L
Janus
Goadek
Janus
10,442
171
0
0
9,082
3,688
0
4,009
4,911
36,059
0
W
Kuzenbo
9,215
2,518
0
1,645
15,719
19,819
0
8,576
7,143
21,690
0
L
Lancelot
6,119
292
0
82
14,444
6,444
0
7,562
5,773
0
13,208
W
Janus
20,084
805
0
250
9,835
5,023
0
4,811
5,024
50,403
0
L
Xing Tian
4,984
443
0
154
12,861
9,003
0
5,272
6,821
26,368
0
L
Nu Wa
raztia20
Nu Wa
12,383
2,509
0
690
13,486
5,447
0
6,318
6,928
30,142
0
W
Serqet
23,667
4,765
0
645
10,818
7,164
0
5,514
5,304
0
27,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,832
Gold Earned
56,573
170
Minions Killed
194
5
Camps Cleared
7
896,432
Distance Traveled
1,009,991
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,868
1,187
59
6
2
205,968
0
W
Hel
9,983
998
25
3
1
182,582
0
L
Ishtar
9,376
938
31
3
2
160,071
0
L
Janus
10,632
1,063
64
6
1
182,477
0
W
Kuzenbo
11,140
1,114
26
3
0
207,723
0
L
Lancelot
9,606
961
7
1
2
208,099
0
W
Janus
10,817
1,082
71
7
1
191,983
0
L
Xing Tian
9,477
948
34
3
0
178,125
0
L
Nu Wa
9,741
974
34
3
0
167,660
0
W
Serqet
12,765
1,277
13
1
3
221,735
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role