Player Matchup

Danzaburou
Danzaburou
KITE Kn1ght
Danzaburou
Level 68
God Stats
36W - 46L
1,481 SR
Queue Stats
49W - 73L
1,371 Elo+
Party 2
Chaac
Chaac
Lilhoney03
Chaac
Level 83
God Stats
1W - 0L
1,165 SR
Queue Stats
12W - 16L
1,417 Elo+
Party 2
Zhong Kui
Zhong Kui
WoodyKibbles12
Zhong Kui
Level 48
God Stats
12W - 10L
1,476 SR
Queue Stats
26W - 31L
1,364 Elo+
Party 2
Team Averages
Level 66
1,374 SR
1,384 Elo+

VS

Team Averages
Level 72
1,486 SR
1,353 Elo+
Yemoja
Yemoja
Southside037
Yemoja
Level 107
God Stats
1W - 2L
1,459 SR
Queue Stats
351W - 670L
1,323 Elo+
Solo
Gilgamesh
Gilgamesh
Xucolm
Gilgamesh
Level 106
God Stats
0W - 6L
1,500 SR
Queue Stats
4W - 12L
1,415 Elo+
Party 1
Olorun
Olorun
imjay2
Olorun
Level 3
God Stats
0W - 5L
1,500 SR
Queue Stats
3W - 10L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KITE Kn1ght
Danzaburou
15
7 / 1 / 5
10,527
810
16,442
10,721
5,085
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
16
2 / 1 / 8
9,367
721
14,462
10,407
9,106
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
WoodyKibbles12
Zhong Kui
16
4 / 1 / 6
10,095
777
14,462
10,427
8,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
0 / 3 / 3
8,892
684
6,367
19,953
13,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Xucolm
Gilgamesh
13
0 / 4 / 2
8,715
670
7,340
19,018
19,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
imjay2
Olorun
14
3 / 6 / 0
9,591
738
5,169
12,089
7,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
13
Kills
3
3
Deaths
13
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
KITE Kn1ght
Danzaburou
7
1
5
9.5
W
Chaac
2
1
8
6
L
Yemoja
0
3
3
0.5
W
Zhong Kui
WoodyKibbles12
Zhong Kui
4
1
6
7
L
Gilgamesh
Xucolm
Gilgamesh
0
4
2
0.25
L
Olorun
imjay2
Olorun
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,366
Damage
18,876
31,555
Taken
51,060
22,593
Mitigated
39,437
14,567
Healing
17,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
KITE Kn1ght
Danzaburou
16,442
7,176
268
4,187
10,721
5,085
1,550
3,377
7,344
0
49,035
W
Chaac
14,462
2,509
0
4,994
10,407
9,106
472
3,095
7,312
0
40,900
L
Yemoja
6,367
1,233
1,059
7,309
19,953
13,173
62
5,621
14,332
26,983
0
W
Zhong Kui
WoodyKibbles12
Zhong Kui
14,462
2,694
0
5,118
10,427
8,402
969
4,698
5,729
37,412
0
L
Gilgamesh
Xucolm
Gilgamesh
7,340
1,114
2,644
4,044
19,018
19,183
0
6,272
12,746
113
28,999
L
Olorun
imjay2
Olorun
5,169
3,881
420
1,794
12,089
7,081
60
2,647
9,442
26,219
3,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,989
Gold Earned
27,198
158
Minions Killed
150
0
Camps Cleared
0
725,708
Distance Traveled
589,843
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,527
810
53
4
0
246,682
2
W
Chaac
9,367
721
43
3
0
250,557
3
L
Yemoja
8,892
684
43
3
0
180,681
0
W
Zhong Kui
10,095
777
62
5
0
228,469
1
L
Gilgamesh
8,715
670
38
3
0
247,312
5
L
Olorun
9,591
738
69
5
0
161,850
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role