Player Matchup

Fenrir
Fenrir
MisterTamtam
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 34L
1,406 Elo+
Party 2
Merlin
Merlin
Moebowski
Merlin
Level 69
God Stats
21W - 25L
1,511 SR
Queue Stats
221W - 278L
1,446 Elo+
Party 2
Achilles
Achilles
PhiL070
Achilles
Level 66
God Stats
7W - 6L
1,620 SR
Queue Stats
159W - 203L
1,439 Elo+
Party 2
Team Averages
Level 54
1,543 SR
1,430 Elo+

VS

Team Averages
Level 91
1,502 SR
1,369 Elo+
Heimdallr
Heimdallr
Brinopro59
Heimdallr
Level 74
God Stats
1W - 2L
1,702 SR
Queue Stats
40W - 63L
1,363 Elo+
Party 1
Yu Huang
Yu Huang
CarlosCatedra
Yu Huang
Level 117
God Stats
1W - 1L
1,553 SR
Queue Stats
50W - 93L
1,344 Elo+
Party 1
Cerberus
Cerberus
Totovics
Cerberus
Level 82
God Stats
4W - 9L
1,252 SR
Queue Stats
506W - 651L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
0 / 1 / 5
9,509
731
4,824
17,554
17,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Moebowski
Merlin
15
0 / 1 / 5
9,010
693
12,009
6,470
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
PhiL070
Achilles
15
6 / 1 / 0
9,954
766
9,342
12,360
13,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Brinopro59
Heimdallr
13
1 / 4 / 1
8,195
630
9,262
11,113
5,437
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
CarlosCatedra
Yu Huang
15
1 / 2 / 2
8,895
684
10,571
8,447
4,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
Totovics
Cerberus
14
1 / 0 / 2
9,497
731
5,567
12,809
16,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
6
Kills
3
3
Deaths
6
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Brinopro59
Heimdallr
1
4
1
0.38
L
Yu Huang
CarlosCatedra
Yu Huang
1
2
2
1
W
Fenrir
0
1
5
2.5
W
Merlin
Moebowski
Merlin
0
1
5
2.5
W
Achilles
PhiL070
Achilles
6
1
0
6
L
Cerberus
Totovics
Cerberus
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,175
Damage
25,400
36,384
Taken
32,369
34,052
Mitigated
25,820
9,818
Healing
4,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Brinopro59
Heimdallr
9,262
3,977
0
713
11,113
5,437
272
3,136
7,687
0
34,942
L
Yu Huang
CarlosCatedra
Yu Huang
10,571
459
0
0
8,447
4,164
116
3,948
4,272
37,731
0
W
Fenrir
4,824
396
340
5,384
17,554
17,838
31
8,018
9,531
0
9,933
W
Merlin
Moebowski
Merlin
12,009
391
270
2,062
6,470
2,774
193
3,390
3,080
61,890
0
W
Achilles
PhiL070
Achilles
9,342
1,164
0
1,762
12,360
13,440
0
4,753
7,607
0
36,696
L
Cerberus
Totovics
Cerberus
5,567
284
0
4,081
12,809
16,219
0
4,971
7,431
32,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,473
Gold Earned
26,587
180
Minions Killed
184
0
Camps Cleared
0
880,046
Distance Traveled
739,419
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,195
630
54
4
0
240,259
4
L
Yu Huang
8,895
684
65
5
0
248,652
1
W
Fenrir
9,509
731
10
1
0
306,602
0
W
Merlin
9,010
693
117
9
0
248,028
1
W
Achilles
9,954
766
53
4
0
325,416
2
L
Cerberus
9,497
731
65
5
0
250,508
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role