Player Matchup

Odin
Odin
AresJunior91
Odin
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 28L
1,633 Elo+
Party 2
Izanami
Izanami
Ghost Rider5538
Izanami
Level 106
God Stats
12W - 9L
1,525 SR
Queue Stats
302W - 302L
1,393 Elo+
Party 1
Gilgamesh
Gilgamesh
Ickebins_FKOFF
Gilgamesh
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 41L
1,633 Elo+
Party 2
Cerberus
Cerberus
YoungCrown45
Cerberus
Level 25
God Stats
9W - 11L
1,445 SR
Queue Stats
43W - 49L
1,360 Elo+
Party 1
Xing Tian
Xing Tian
ZZ9626
Xing Tian
Level 109
God Stats
17W - 23L
1,479 SR
Queue Stats
425W - 402L
1,455 Elo+
Party 1
Team Averages
Level 60
1,490 SR
1,495 Elo+

VS

Team Averages
Level 96
1,524 SR
1,385 Elo+
Horus
Horus
BDP3MONEYY83
Horus
Level 127
God Stats
1W - 3L
1,449 SR
Queue Stats
75W - 58L
1,416 Elo+
Solo
Danzaburou
Danzaburou
Gill01ICEMAN
Danzaburou
Level 153
God Stats
2W - 3L
1,366 SR
Queue Stats
101W - 93L
1,464 Elo+
Solo
Baba Yaga
Baba Yaga
LIGHT1UPGRADE
Baba Yaga
Level 99
God Stats
5W - 4L
1,593 SR
Queue Stats
301W - 297L
1,296 Elo+
Solo
Ymir
Ymir
iDontGreen43
Ymir
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 70L
1,367 Elo+
Party 3
Ao Kuang
Ao Kuang
xXF34R_REAP3ERxX
Ao Kuang
Level 54
God Stats
6W - 11L
1,713 SR
Queue Stats
77W - 95L
1,379 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 3
8,297
395
2,583
12,237
9,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
6 / 2 / 5
12,373
589
16,884
16,811
7,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Ickebins_FKOFF
Gilgamesh
15
2 / 6 / 6
9,802
467
6,859
23,364
15,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
YoungCrown45
Cerberus
15
4 / 3 / 9
10,284
490
5,053
17,681
19,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xing Tian
ZZ9626
Xing Tian
18
7 / 2 / 8
11,401
543
22,474
18,778
11,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
8,542
407
8,143
17,173
6,644
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Gill01ICEMAN
Danzaburou
19
6 / 3 / 3
12,840
611
14,330
19,086
8,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
LIGHT1UPGRADE
Baba Yaga
18
5 / 3 / 4
12,444
593
21,781
12,799
5,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 4 / 2
9,713
463
5,039
16,973
12,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
4 / 4 / 4
10,648
507
9,057
18,608
8,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
31
19
Kills
16
17
Deaths
19
31
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
4
3
0.38
L
1
5
2
0.4
W
6
2
5
4.25
L
Danzaburou
Gill01ICEMAN
Danzaburou
6
3
3
2.5
W
Gilgamesh
Ickebins_FKOFF
Gilgamesh
2
6
6
0.83
L
Baba Yaga
LIGHT1UPGRADE
Baba Yaga
5
3
4
2.33
W
Cerberus
YoungCrown45
Cerberus
4
3
9
2.83
W
Xing Tian
ZZ9626
Xing Tian
7
2
8
5.5
L
0
4
2
0.25
L
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,853
Damage
58,350
88,871
Taken
84,639
62,893
Mitigated
41,620
20,366
Healing
23,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,583
480
0
1,537
12,237
9,113
0
1,972
10,265
0
30,996
L
8,143
3,249
258
1,427
17,173
6,644
477
5,551
11,622
0
49,306
W
16,884
10,279
0
8,648
16,811
7,222
792
6,123
10,688
0
131,593
L
Danzaburou
Gill01ICEMAN
Danzaburou
14,330
7,592
0
9,996
19,086
8,124
3,013
6,249
12,377
0
117,707
W
Gilgamesh
Ickebins_FKOFF
Gilgamesh
6,859
2,604
0
2,301
23,364
15,959
841
7,521
15,843
0
82,421
L
Baba Yaga
LIGHT1UPGRADE
Baba Yaga
21,781
2,028
0
2,478
12,799
5,619
0
5,390
7,360
96,664
0
W
Cerberus
YoungCrown45
Cerberus
5,053
540
0
5,199
17,681
19,406
0
9,780
7,901
18,147
0
W
Xing Tian
ZZ9626
Xing Tian
22,474
1,915
0
2,681
18,778
11,193
0
9,966
8,812
103,966
0
L
5,039
1,186
0
2,434
16,973
12,960
608
3,967
13,006
46,352
0
L
9,057
3,147
178
6,464
18,608
8,273
674
7,336
11,234
54,001
10,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,157
Gold Earned
54,187
568
Minions Killed
589
0
Camps Cleared
0
1,941,978
Distance Traveled
1,843,020
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,297
395
48
2
0
346,952
0
L
Horus
8,542
407
79
4
0
374,576
0
W
Izanami
12,373
589
220
10
0
379,148
6
L
Danzaburou
12,840
611
174
8
0
351,239
3
W
Gilgamesh
9,802
467
123
6
0
383,295
0
L
Baba Yaga
12,444
593
155
7
0
366,475
5
W
Cerberus
10,284
490
39
2
0
404,441
0
W
Xing Tian
11,401
543
138
7
0
428,142
5
L
Ymir
9,713
463
86
4
0
352,982
3
L
Ao Kuang
10,648
507
95
5
0
397,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role