Player Matchup

Horus
Horus
IllNetherllI
Horus
Level 69
God Stats
7W - 8L
1,543 SR
Queue Stats
254W - 315L
1,371 Elo+
Party 2
Persephone
Persephone
SweetBunnyHoney
Persephone
Level 101
God Stats
3W - 4L
1,310 SR
Queue Stats
206W - 245L
1,348 Elo+
Party 2
Serqet
Serqet
xAphrodite420x
Serqet
Level 38
God Stats
0W - 1L
1,728 SR
Queue Stats
14W - 20L
1,485 Elo+
Solo
Team Averages
Level 69
1,527 SR
1,401 Elo+

VS

Team Averages
Level 90
1,417 SR
1,427 Elo+
Jormungandr
Jormungandr
Dolo_DatPressure
Jormungandr
Level 104
God Stats
4W - 9L
1,274 SR
Queue Stats
812W - 826L
1,427 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
McBuff
Morgan Le Fay
Level 73
God Stats
3W - 6L
1,440 SR
Queue Stats
291W - 336L
1,467 Elo+
Solo
Fenrir
Fenrir
UnsnaggedWall48
Fenrir
Level 93
God Stats
1W - 0L
1,536 SR
Queue Stats
153W - 201L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 6
7,842
603
8,019
14,528
9,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
SweetBunnyHoney
Persephone
15
5 / 4 / 3
10,650
819
9,679
11,279
4,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 3 / 5
9,664
743
6,613
11,553
6,551
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dolo_DatPressure
Jormungandr
15
4 / 1 / 7
9,579
737
10,158
14,616
12,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
McBuff
Morgan Le Fay
16
8 / 3 / 2
10,079
775
13,697
10,088
4,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 5 / 10
9,290
715
8,559
13,891
5,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
9
Kills
13
13
Deaths
9
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Dolo_DatPressure
Jormungandr
4
1
7
7.5
L
0
6
6
0.5
W
Morgan Le Fay
McBuff
Morgan Le Fay
8
3
2
3
L
Persephone
SweetBunnyHoney
Persephone
5
4
3
1.63
W
1
5
10
1.2
L
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,311
Damage
32,414
37,360
Taken
38,595
20,735
Mitigated
22,319
6,434
Healing
4,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Dolo_DatPressure
Jormungandr
10,158
2,401
0
0
14,616
12,277
238
3,154
11,026
41,627
0
L
8,019
2,367
829
2,154
14,528
9,370
0
10,231
4,297
0
16,335
W
Morgan Le Fay
McBuff
Morgan Le Fay
13,697
2,390
0
3,086
10,088
4,593
1,045
3,566
6,385
34,646
0
L
Persephone
SweetBunnyHoney
Persephone
9,679
777
0
1,403
11,279
4,814
0
7,141
4,134
37,129
0
W
8,559
2,356
0
1,700
13,891
5,449
0
3,018
10,316
0
40,027
L
6,613
768
113
1,935
11,553
6,551
0
6,491
5,062
0
26,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,156
Gold Earned
28,948
122
Minions Killed
175
0
Camps Cleared
0
677,176
Distance Traveled
675,774
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,579
737
56
4
0
233,953
0
L
Horus
7,842
603
14
1
0
203,063
2
W
Morgan Le Fay
10,079
775
57
4
0
225,844
1
L
Persephone
10,650
819
75
6
0
232,265
3
W
Fenrir
9,290
715
62
5
0
215,977
0
L
Serqet
9,664
743
33
3
0
241,848
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role