Player Matchup

Medusa
Medusa
ELIUX11-_-
Medusa
Level 122
God Stats
5W - 8L
1,365 SR
Queue Stats
219W - 240L
1,355 Elo+
Party 1
Skadi
Skadi
JadCLuz
Skadi
Level 39
God Stats
3W - 1L
1,514 SR
Queue Stats
97W - 107L
1,424 Elo+
Party 1
King Arthur
King Arthur
ONI Demonic
King Arthur
Level 128
God Stats
32W - 27L
1,508 SR
Queue Stats
194W - 214L
1,380 Elo+
Solo
Bacchus
Bacchus
Sleeepppyyy
Bacchus
Level 123
God Stats
2W - 0L
1,574 SR
Queue Stats
66W - 47L
1,537 Elo+
Solo
Vamana
Vamana
zerograv446896
Vamana
Level 49
God Stats
3W - 5L
1,484 SR
Queue Stats
59W - 78L
1,399 Elo+
Solo
Team Averages
Level 92
1,489 SR
1,419 Elo+

VS

Team Averages
Level 96
1,407 SR
1,428 Elo+
Baron Samedi
Baron Samedi
DiadsHutdogs
Baron Samedi
Level 64
God Stats
1W - 7L
1,345 SR
Queue Stats
165W - 146L
1,468 Elo+
Solo
Kali
Kali
Neosalt96
Kali
Level 124
God Stats
15W - 12L
1,593 SR
Queue Stats
150W - 146L
1,432 Elo+
Solo
Ymir
Ymir
REDNINJA1920
Ymir
Level 147
God Stats
0W - 4L
1,286 SR
Queue Stats
82W - 82L
1,486 Elo+
Solo
Skadi
Skadi
RainbowActor837
Skadi
Level 109
God Stats
10W - 14L
1,425 SR
Queue Stats
373W - 414L
1,383 Elo+
Solo
Ao Kuang
Ao Kuang
Rex_Gamer501
Ao Kuang
Level 36
God Stats
1W - 5L
1,386 SR
Queue Stats
6W - 10L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ELIUX11-_-
Medusa
20
8 / 4 / 6
15,866
547
21,725
20,974
10,218
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Skadi
JadCLuz
Skadi
19
3 / 8 / 4
14,050
484
16,781
23,545
10,618
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
ONI Demonic
King Arthur
20
4 / 6 / 4
14,764
509
11,173
25,626
13,522
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Sleeepppyyy
Bacchus
14
1 / 3 / 0
11,965
413
4,066
9,768
6,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
5 / 3 / 9
15,907
549
16,357
34,291
32,464
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DiadsHutdogs
Baron Samedi
20
9 / 6 / 8
14,982
517
23,750
22,401
14,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kali
20
4 / 6 / 4
13,997
483
13,588
30,615
27,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
2 / 3 / 12
13,280
458
11,290
25,547
25,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 6 / 3
13,768
475
15,078
22,289
10,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Rex_Gamer501
Ao Kuang
10
2 / 0 / 0
9,572
330
2,803
4,936
1,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
51
21
Kills
24
24
Deaths
21
23
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DiadsHutdogs
Baron Samedi
9
6
8
2.17
W
Medusa
ELIUX11-_-
Medusa
8
4
6
2.75
W
Skadi
JadCLuz
Skadi
3
8
4
0.63
L
Kali
4
6
4
1
W
King Arthur
ONI Demonic
King Arthur
4
6
4
1
L
2
3
12
2.67
L
7
6
3
1.42
L
Ao Kuang
Rex_Gamer501
Ao Kuang
2
0
0
2
W
Bacchus
Sleeepppyyy
Bacchus
1
3
0
0.33
W
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,102
Damage
66,509
114,204
Taken
105,788
73,273
Mitigated
79,567
22,952
Healing
33,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DiadsHutdogs
Baron Samedi
23,750
2,395
1,857
5,380
22,401
14,165
2,091
0
22,401
127,365
0
W
Medusa
ELIUX11-_-
Medusa
21,725
8,341
0
4,796
20,974
10,218
5,164
6,467
14,507
0
121,719
W
Skadi
JadCLuz
Skadi
16,781
7,017
0
3,365
23,545
10,618
5,866
10,248
13,297
0
122,597
L
Kali
13,588
5,450
0
8,848
30,615
27,021
496
1,980
28,529
0
125,416
W
King Arthur
ONI Demonic
King Arthur
11,173
1,301
0
6,765
25,626
13,522
193
9,012
15,957
0
108,704
L
11,290
1,609
768
8,574
25,547
25,810
520
0
24,685
61,487
5,709
L
15,078
6,452
0
5,186
22,289
10,865
1,113
0
22,289
0
113,025
L
Ao Kuang
Rex_Gamer501
Ao Kuang
2,803
703
0
3,282
4,936
1,706
0
1,740
2,956
28,531
0
W
Bacchus
Sleeepppyyy
Bacchus
4,066
464
0
2,267
9,768
6,451
605
3,654
6,114
42,829
0
W
16,357
8,313
0
5,759
34,291
32,464
4,335
10,331
23,960
0
146,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,552
Gold Earned
65,599
708
Minions Killed
626
0
Camps Cleared
0
2,317,578
Distance Traveled
2,124,989
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
14,982
517
173
6
0
482,198
1
W
Medusa
15,866
547
140
5
0
504,703
1
W
Skadi
14,050
484
151
5
0
490,773
7
L
Kali
13,997
483
157
5
0
561,752
5
W
King Arthur
14,764
509
143
5
0
450,659
1
L
Ymir
13,280
458
101
3
0
455,078
2
L
Skadi
13,768
475
143
5
0
490,991
2
L
Ao Kuang
9,572
330
52
2
0
134,970
2
W
Bacchus
11,965
413
85
3
0
263,709
1
W
Vamana
15,907
549
189
7
0
607,734
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role