Player Matchup

Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
AMHhercun
Chang'e
Level 64
God Stats
2W - 2L
1,402 SR
Queue Stats
141W - 163L
1,486 Elo+
Solo
Chiron
Chiron
Piekny
Chiron
Level 129
God Stats
2W - 0L
1,659 SR
Queue Stats
16W - 12L
1,601 Elo+
Solo
Tiamat
Tiamat
阿克琉斯
Tiamat
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 65L
1,459 Elo+
Solo
Team Averages
Level 128
1,512 SR
1,509 Elo+

VS

Team Averages
Level 113
1,455 SR
1,496 Elo+
Janus
Janus
 
Janus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
 
Ra
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Kayax
Anhur
Level 128
God Stats
1W - 5L
1,230 SR
Queue Stats
319W - 349L
1,430 Elo+
Solo
Bakasura
Bakasura
Teninz
Bakasura
Level 119
God Stats
2W - 3L
1,483 SR
Queue Stats
276W - 257L
1,586 Elo+
Party 1
Ymir
Ymir
zOriginalz
Ymir
Level 107
God Stats
16W - 13L
1,563 SR
Queue Stats
330W - 373L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
10 / 2 / 7
9,553
955
17,136
12,128
5,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
 
Nu Wa
15
4 / 0 / 13
8,790
879
9,317
4,974
2,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
AMHhercun
Chang'e
14
1 / 0 / 10
8,075
808
4,874
7,441
2,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Piekny
Chiron
16
5 / 1 / 10
9,008
901
19,885
13,560
6,040
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
13
1 / 2 / 13
8,555
856
6,438
11,838
14,492
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 4 / 1
7,219
722
13,372
9,394
3,408
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ra
 
Ra
14
0 / 3 / 3
6,811
681
5,216
8,675
7,050
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anhur
Kayax
Anhur
11
0 / 2 / 3
6,528
653
6,022
7,060
2,513
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
Teninz
Bakasura
14
2 / 4 / 3
7,386
739
6,614
11,357
7,283
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 8 / 0
6,934
693
6,601
24,798
15,745
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
14
21
Kills
4
5
Deaths
21
53
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
10
2
7
6.75
W
Nu Wa
 
Nu Wa
4
0
13
10.5
L
Janus
 
Janus
1
4
1
0.38
L
Ra
 
Ra
0
3
3
0.5
W
Chang'e
AMHhercun
Chang'e
1
0
10
6
L
Anhur
Kayax
Anhur
0
2
3
0.75
W
Chiron
Piekny
Chiron
5
1
10
10
L
Bakasura
Teninz
Bakasura
2
4
3
0.88
L
1
8
0
0.13
W
Tiamat
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,650
Damage
37,825
49,941
Taken
61,284
31,087
Mitigated
35,999
33,236
Healing
18,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
17,136
3,997
1,867
4,874
12,128
5,296
1,344
6,113
5,795
23,971
0
W
Nu Wa
 
Nu Wa
9,317
4,893
4,937
1,776
4,974
2,410
1,863
2,560
2,374
22,800
0
L
Janus
 
Janus
13,372
773
385
241
9,394
3,408
180
5,950
3,256
28,906
0
L
Ra
 
Ra
5,216
782
6,705
2,799
8,675
7,050
0
5,390
2,882
30,188
0
W
Chang'e
AMHhercun
Chang'e
4,874
699
6,241
3,938
7,441
2,849
1,207
3,922
3,442
18,914
0
L
Anhur
Kayax
Anhur
6,022
1,978
1,238
1,003
7,060
2,513
56
5,038
1,864
0
18,746
W
Chiron
Piekny
Chiron
19,885
6,810
2,263
3,759
13,560
6,040
2,919
8,239
5,039
0
31,132
L
Bakasura
Teninz
Bakasura
6,614
3,986
590
2,278
11,357
7,283
0
5,936
5,263
0
10,044
L
6,601
424
204
3,517
24,798
15,745
0
14,172
10,254
17,402
0
W
Tiamat
6,438
672
1,006
2,575
11,838
14,492
587
4,355
6,636
10,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,981
Gold Earned
34,878
116
Minions Killed
142
0
Camps Cleared
0
974,530
Distance Traveled
849,064
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,553
955
31
3
0
193,794
1
W
Nu Wa
8,790
879
27
3
0
199,160
1
L
Janus
7,219
722
34
3
0
183,551
5
L
Ra
6,811
681
49
5
0
164,260
2
W
Chang'e
8,075
808
29
3
0
194,103
0
L
Anhur
6,528
653
22
2
0
154,285
0
W
Chiron
9,008
901
25
3
0
197,549
0
L
Bakasura
7,386
739
26
3
0
202,000
4
L
Ymir
6,934
693
11
1
0
144,968
0
W
Tiamat
8,555
856
4
0
0
189,924
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role