Player Matchup

Neith
Neith
FixableSplash85
Neith
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,795 Elo+
Party 1
Lancelot
Lancelot
ShmeatRawInCheex
Lancelot
Level 155
God Stats
1W - 2L
1,562 SR
Queue Stats
199W - 181L
1,584 Elo+
Party 1
Apollo
Apollo
Sodenizer
Apollo
Level 143
God Stats
16W - 11L
1,685 SR
Queue Stats
76W - 63L
1,578 Elo+
Party 1
Ymir
Ymir
guatamex1
Ymir
Level 99
God Stats
2W - 1L
1,526 SR
Queue Stats
59W - 64L
1,327 Elo+
Solo
Zhong Kui
Zhong Kui
pitttiger
Zhong Kui
Level 123
God Stats
2W - 1L
1,230 SR
Queue Stats
745W - 793L
1,388 Elo+
Solo
Team Averages
Level 107
1,501 SR
1,534 Elo+

VS

Team Averages
Level 73
1,474 SR
1,465 Elo+
Thor
Thor
Bextheone
Thor
Level 139
God Stats
0W - 1L
1,590 SR
Queue Stats
83W - 57L
1,604 Elo+
Solo
Set
Set
EJWolfpack
Set
Level 73
God Stats
6W - 11L
1,428 SR
Queue Stats
234W - 220L
1,511 Elo+
Solo
Apollo
Apollo
Lt7_lihue
Apollo
Level 27
God Stats
1W - 5L
1,352 SR
Queue Stats
15W - 25L
1,406 Elo+
Party 2
Zeus
Zeus
UhOhIseeU
Zeus
Level 49
God Stats
3W - 2L
1,500 SR
Queue Stats
51W - 56L
1,460 Elo+
Solo
Jormungandr
Jormungandr
ssac2007
Jormungandr
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 60L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 3
6,089
609
3,705
6,557
2,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 0 / 0
6,035
604
2,160
7,126
2,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
Sodenizer
Apollo
12
6 / 0 / 3
7,144
714
6,313
4,430
1,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
9
3 / 0 / 6
6,560
656
3,741
4,938
4,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
pitttiger
Zhong Kui
9
1 / 2 / 4
5,652
565
3,718
8,499
6,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
8
1 / 3 / 0
4,882
488
2,702
9,167
3,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 3 / 0
4,750
475
2,990
6,872
2,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
Lt7_lihue
Apollo
5
0 / 6 / 0
3,771
377
619
5,492
1,199
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
10
1 / 2 / 0
5,743
574
6,726
6,220
2,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
ssac2007
Jormungandr
8
0 / 2 / 0
4,557
456
1,694
4,210
2,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
15
Kills
2
2
Deaths
16
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thor
1
3
0
0.33
L
0
3
0
0
W
2
0
3
3.5
L
Apollo
Lt7_lihue
Apollo
0
6
0
0
W
3
0
0
3
W
Apollo
Sodenizer
Apollo
6
0
3
7.5
L
Zeus
1
2
0
0.5
W
Ymir
3
0
6
6
W
Zhong Kui
pitttiger
Zhong Kui
1
2
4
1.5
L
Jormungandr
ssac2007
Jormungandr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,637
Damage
14,731
31,550
Taken
31,961
17,983
Mitigated
11,791
16,007
Healing
5,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
2,702
905
0
3,002
9,167
3,349
0
1,511
7,656
0
24,304
L
2,990
1,014
0
1,947
6,872
2,598
0
0
6,872
0
23,963
W
3,705
1,616
0
2,803
6,557
2,927
712
0
6,557
0
36,050
L
Apollo
Lt7_lihue
Apollo
619
494
0
0
5,492
1,199
0
1,113
4,379
0
5,001
W
2,160
516
0
4,908
7,126
2,794
0
393
6,733
0
40,983
W
Apollo
Sodenizer
Apollo
6,313
4,915
0
3,344
4,430
1,670
0
624
3,806
0
58,245
L
Zeus
6,726
1,100
0
540
6,220
2,418
0
3,471
2,749
40,652
0
W
Ymir
3,741
1,348
0
2,090
4,938
4,074
0
1,980
2,958
14,754
3,780
W
Zhong Kui
pitttiger
Zhong Kui
3,718
746
0
2,862
8,499
6,518
0
5,423
3,076
27,490
0
L
Jormungandr
ssac2007
Jormungandr
1,694
921
0
266
4,210
2,227
0
1,011
3,199
27,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,480
Gold Earned
23,703
353
Minions Killed
228
0
Camps Cleared
0
969,908
Distance Traveled
858,964
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,882
488
52
5
0
204,073
3
L
Set
4,750
475
44
4
0
166,309
2
W
Neith
6,089
609
75
8
0
181,541
4
L
Apollo
3,771
377
9
1
0
125,623
0
W
Lancelot
6,035
604
91
9
0
251,937
3
W
Apollo
7,144
714
113
11
0
184,593
1
L
Zeus
5,743
574
75
8
0
187,810
4
W
Ymir
6,560
656
27
3
0
187,672
4
W
Zhong Kui
5,652
565
47
5
0
164,165
5
L
Jormungandr
4,557
456
48
5
0
175,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role