Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
MrCheesyDelight
Ra
Level 157
God Stats
2W - 2L
1,183 SR
Queue Stats
31W - 56L
1,336 Elo+
Party 1
Neith
Neith
Rawzy OT
Neith
Level 100
God Stats
4W - 3L
1,420 SR
Queue Stats
36W - 41L
1,353 Elo+
Party 1
Set
Set
xXIncandescent
Set
Level 67
God Stats
3W - 3L
1,482 SR
Queue Stats
37W - 46L
1,325 Elo+
Solo
Team Averages
Level 106
1,417 SR
1,403 Elo+

VS

Team Averages
Level 101
1,445 SR
1,402 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Arman2bleaa
Merlin
Level 108
God Stats
6W - 10L
1,385 SR
Queue Stats
25W - 35L
1,332 Elo+
Solo
Neith
Neith
Moonlit_Hombre
Neith
Level 97
God Stats
2W - 3L
1,581 SR
Queue Stats
96W - 92L
1,427 Elo+
Solo
Izanami
Izanami
Tianshi07
Izanami
Level 109
God Stats
97W - 87L
1,486 SR
Queue Stats
514W - 509L
1,393 Elo+
Solo
Kuzenbo
Kuzenbo
psychobane5848
Kuzenbo
Level 69
God Stats
0W - 3L
1,273 SR
Queue Stats
162W - 172L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
2 / 0 / 1
6,434
585
3,523
4,380
3,376
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ah Puch
 
Ah Puch
11
2 / 0 / 0
6,399
582
3,471
4,634
1,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 0 / 2
6,845
622
2,697
5,758
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Rawzy OT
Neith
10
1 / 1 / 3
6,022
547
4,301
5,989
2,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 2 / 1
5,254
478
1,039
6,759
2,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
2 / 1 / 1
5,963
542
1,892
8,586
2,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
8
0 / 1 / 0
4,813
438
1,578
3,342
1,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 1
5,062
460
3,659
4,735
2,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Tianshi07
Izanami
7
1 / 1 / 0
5,183
471
1,342
2,883
1,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 1 / 1
4,600
418
3,022
8,164
6,268
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
6
Kills
3
3
Deaths
6
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
0
1
2.5
W
Ah Puch
 
Ah Puch
2
0
0
2
L
Ao Kuang
 
Ao Kuang
2
1
1
2.5
L
Merlin
0
1
0
0
L
0
2
1
0.25
W
1
0
2
2
W
Neith
Rawzy OT
Neith
1
1
3
2.5
L
Izanami
Tianshi07
Izanami
1
1
0
1
L
0
1
1
0.5
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,031
Damage
11,493
27,520
Taken
27,710
12,435
Mitigated
13,881
12,119
Healing
9,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,523
695
684
2,222
4,380
3,376
420
1,457
2,919
16,738
0
W
Ah Puch
 
Ah Puch
3,471
44
0
3,186
4,634
1,441
1,081
91
4,508
40,972
0
L
Ao Kuang
 
Ao Kuang
1,892
359
0
5,901
8,586
2,920
0
2,099
6,452
26,637
3,192
L
Merlin
1,578
139
0
435
3,342
1,219
96
1,218
2,124
24,330
0
L
3,659
1,351
0
1,262
4,735
2,035
0
2,219
2,439
0
27,611
W
2,697
326
395
3,007
5,758
2,120
338
1,691
3,377
51,927
522
W
Neith
Rawzy OT
Neith
4,301
1,298
152
2,343
5,989
2,520
756
2,604
3,385
0
45,560
L
Izanami
Tianshi07
Izanami
1,342
725
0
997
2,883
1,439
84
2,102
748
0
22,937
L
3,022
1,219
66
1,001
8,164
6,268
0
2,033
6,131
17,570
0
W
1,039
587
0
130
6,759
2,978
0
236
6,245
0
24,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,954
Gold Earned
25,621
326
Minions Killed
233
0
Camps Cleared
0
1,056,536
Distance Traveled
855,111
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,434
585
22
2
0
199,381
0
W
Ah Puch
6,399
582
71
6
0
225,737
0
L
Ao Kuang
5,963
542
68
6
0
243,549
1
L
Merlin
4,813
438
42
4
0
123,639
1
L
Neith
5,062
460
59
5
0
188,674
0
W
Ra
6,845
622
102
9
0
239,137
2
W
Neith
6,022
547
80
7
0
185,382
3
L
Izanami
5,183
471
46
4
0
103,649
2
L
Kuzenbo
4,600
418
18
2
0
195,600
2
W
Set
5,254
478
51
5
0
206,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role