Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
HELLAsourD
Ah Puch
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 17L
1,327 Elo+
Solo
Hercules
Hercules
Mexicutioner164
Hercules
Level 43
God Stats
1W - 1L
1,169 SR
Queue Stats
202W - 236L
1,450 Elo+
Solo
Hachiman
Hachiman
elprimo20
Hachiman
Level 141
God Stats
8W - 6L
1,541 SR
Queue Stats
410W - 420L
1,466 Elo+
Solo
Team Averages
Level 114
1,442 SR
1,449 Elo+

VS

Team Averages
Level 65
1,460 SR
1,458 Elo+
Atlas
Atlas
JohnnyJet11
Atlas
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Chiron
Chiron
SlickJoey541457
Chiron
Level 121
God Stats
1W - 1L
1,704 SR
Queue Stats
179W - 198L
1,517 Elo+
Solo
He Bo
He Bo
djx_1996
He Bo
Level 107
God Stats
0W - 3L
1,162 SR
Queue Stats
122W - 172L
1,356 Elo+
Solo
Susano
Susano
kanekij26
Susano
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
light2145455
Bakasura
Level 66
God Stats
1W - 3L
1,433 SR
Queue Stats
113W - 116L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
19
8 / 4 / 13
11,801
843
20,254
16,887
11,960
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
 
Kukulkan
19
6 / 4 / 12
11,677
834
17,695
10,411
5,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
HELLAsourD
Ah Puch
19
5 / 2 / 13
11,374
812
12,537
13,911
6,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
2
0 / 0 / 0
4,290
306
0
0
0
Hachiman
elprimo20
Hachiman
19
6 / 5 / 11
11,224
802
16,227
16,174
7,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 10
11,908
851
15,271
21,921
25,693
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
4 / 4 / 5
11,163
797
12,124
14,667
6,743
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mace

Mace

+10
Physical Power

He Bo
djx_1996
He Bo
15
2 / 5 / 6
9,255
661
5,323
11,139
4,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
kanekij26
Susano
13
0 / 6 / 4
8,744
625
2,647
10,253
4,171
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bakasura
light2145455
Bakasura
16
5 / 7 / 2
10,170
726
8,905
18,752
11,083
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
42
25
Kills
15
15
Deaths
26
49
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
8
4
13
3.63
W
Kukulkan
 
Kukulkan
6
4
12
3
W
Ah Puch
HELLAsourD
Ah Puch
5
2
13
5.75
L
4
4
10
2.25
W
Hercules
0
0
0
0
L
4
4
5
1.63
L
He Bo
djx_1996
He Bo
2
5
6
1
W
Hachiman
elprimo20
Hachiman
6
5
11
2.3
L
Susano
kanekij26
Susano
0
6
4
0.33
L
Bakasura
light2145455
Bakasura
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,713
Damage
44,270
57,383
Taken
76,732
31,274
Mitigated
52,117
23,658
Healing
19,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
20,254
3,283
0
5,667
16,887
11,960
2,047
5,804
11,028
0
38,676
W
Kukulkan
 
Kukulkan
17,695
673
897
1,323
10,411
5,415
742
4,308
6,103
30,422
0
W
Ah Puch
HELLAsourD
Ah Puch
12,537
794
264
7,684
13,911
6,520
655
4,073
9,721
32,169
0
L
15,271
4,706
1,685
3,898
21,921
25,693
690
8,743
13,178
35,062
0
W
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
12,124
3,948
1,722
3,605
14,667
6,743
483
5,108
9,559
0
37,017
L
He Bo
djx_1996
He Bo
5,323
336
1,890
1,590
11,139
4,427
713
4,377
6,762
10,914
0
W
Hachiman
elprimo20
Hachiman
16,227
7,147
2,316
5,507
16,174
7,379
3,642
6,409
9,675
0
33,821
L
Susano
kanekij26
Susano
2,647
361
0
19
10,253
4,171
0
4,386
5,867
0
7,027
L
Bakasura
light2145455
Bakasura
8,905
4,902
1,976
3,501
18,752
11,083
882
7,618
11,134
0
11,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,366
Gold Earned
51,240
155
Minions Killed
150
0
Camps Cleared
0
1,059,997
Distance Traveled
1,180,567
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,801
843
20
1
0
285,331
2
W
Kukulkan
11,677
834
49
4
0
250,550
2
W
Ah Puch
11,374
812
48
3
0
280,103
0
L
Atlas
11,908
851
35
3
0
274,058
1
W
Hercules
4,290
306
0
0
0
0
0
L
Chiron
11,163
797
66
5
0
282,754
0
L
He Bo
9,255
661
23
2
0
163,755
3
W
Hachiman
11,224
802
38
3
0
244,013
2
L
Susano
8,744
625
10
1
0
192,714
0
L
Bakasura
10,170
726
16
1
0
267,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role