Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
 
Lancelot
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
NefdaR
Scylla
Level 160
God Stats
5W - 7L
1,338 SR
Queue Stats
225W - 233L
1,395 Elo+
Party 2
Yemoja
Yemoja
TheDeaDMan12345
Yemoja
Level 126
God Stats
64W - 46L
1,564 SR
Queue Stats
120W - 119L
1,469 Elo+
Party 2
Medusa
Medusa
warrior3500
Medusa
Level 106
God Stats
7W - 2L
1,659 SR
Queue Stats
43W - 43L
1,480 Elo+
Solo
Team Averages
Level 135
1,512 SR
1,469 Elo+

VS

Team Averages
Level 101
1,599 SR
1,476 Elo+
Chaac
Chaac
Bombalela
Chaac
Level 66
God Stats
3W - 3L
1,587 SR
Queue Stats
10W - 12L
1,465 Elo+
Party 1
Zhong Kui
Zhong Kui
JJOSE1209JJ
Zhong Kui
Level 114
God Stats
7W - 5L
1,590 SR
Queue Stats
274W - 300L
1,490 Elo+
Solo
Kuzenbo
Kuzenbo
Koverslink
Kuzenbo
Level 109
God Stats
0W - 1L
1,742 SR
Queue Stats
93W - 75L
1,462 Elo+
Solo
Vamana
Vamana
abelreyes
Vamana
Level 67
God Stats
3W - 3L
1,346 SR
Queue Stats
43W - 44L
1,502 Elo+
Solo
Artemis
Artemis
cebal
Artemis
Level 148
God Stats
4W - 2L
1,729 SR
Queue Stats
119W - 137L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
2 / 2 / 1
6,263
626
6,641
11,921
5,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Lancelot
 
Lancelot
10
2 / 1 / 0
5,873
587
3,378
8,401
3,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
NefdaR
Scylla
9
1 / 0 / 3
5,700
570
4,600
6,104
1,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 0 / 4
5,866
587
2,346
8,675
3,978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
11
3 / 0 / 0
6,298
630
5,550
6,195
2,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bombalela
Chaac
10
2 / 2 / 0
6,106
611
6,617
9,721
4,844
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
JJOSE1209JJ
Zhong Kui
7
0 / 2 / 0
4,787
479
3,076
6,091
3,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
Koverslink
Kuzenbo
8
0 / 0 / 0
5,088
509
2,228
8,985
6,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vamana
abelreyes
Vamana
8
0 / 1 / 0
5,018
502
2,755
6,818
3,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
cebal
Artemis
8
1 / 3 / 0
5,202
520
5,906
7,637
2,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
8
Kills
3
3
Deaths
8
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
2
2
1
1.25
W
Lancelot
 
Lancelot
2
1
0
2
L
Chaac
Bombalela
Chaac
2
2
0
1
L
Zhong Kui
JJOSE1209JJ
Zhong Kui
0
2
0
0
L
Kuzenbo
Koverslink
Kuzenbo
0
0
0
0
W
Scylla
NefdaR
Scylla
1
0
3
2.5
W
0
0
4
2
L
Vamana
abelreyes
Vamana
0
1
0
0
L
Artemis
cebal
Artemis
1
3
0
0.33
W
Medusa
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,515
Damage
20,582
41,296
Taken
39,252
16,963
Mitigated
20,857
18,264
Healing
13,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
6,641
3,127
0
6,599
11,921
5,668
0
247
11,674
0
42,393
W
Lancelot
 
Lancelot
3,378
1,271
0
498
8,401
3,122
0
624
7,777
0
36,481
L
Chaac
Bombalela
Chaac
6,617
2,256
0
3,839
9,721
4,844
367
0
9,721
0
38,382
L
Zhong Kui
JJOSE1209JJ
Zhong Kui
3,076
465
0
1,631
6,091
3,921
0
3,589
2,502
27,955
0
L
Kuzenbo
Koverslink
Kuzenbo
2,228
864
0
2,475
8,985
6,566
0
1,452
7,533
17,664
0
W
Scylla
NefdaR
Scylla
4,600
659
0
2,020
6,104
1,954
95
2,163
3,941
32,701
0
W
2,346
479
3,094
2,810
8,675
3,978
0
2,307
6,368
19,316
0
L
Vamana
abelreyes
Vamana
2,755
1,176
0
2,190
6,818
3,253
0
488
6,330
0
28,532
L
Artemis
cebal
Artemis
5,906
2,391
0
3,261
7,637
2,273
0
1,417
6,220
0
28,311
W
Medusa
5,550
2,369
455
2,788
6,195
2,241
0
780
5,415
0
48,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,000
Gold Earned
26,201
318
Minions Killed
239
0
Camps Cleared
0
1,033,235
Distance Traveled
950,367
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,263
626
82
8
0
217,166
5
W
Lancelot
5,873
587
64
6
0
249,569
4
L
Chaac
6,106
611
64
6
0
192,920
1
L
Zhong Kui
4,787
479
48
5
0
149,212
0
L
Kuzenbo
5,088
509
28
3
0
203,009
3
W
Scylla
5,700
570
58
6
0
198,296
3
W
Yemoja
5,866
587
20
2
0
196,338
3
L
Vamana
5,018
502
50
5
0
246,213
0
L
Artemis
5,202
520
49
5
0
159,013
3
W
Medusa
6,298
630
94
9
0
171,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role