Player Matchup

Anubis
Anubis
Boomeri
Anubis
Level 29
God Stats
3W - 1L
1,778 SR
Queue Stats
37W - 34L
1,426 Elo+
Party 1
Ares
Ares
Neontumppi
Ares
Level 36
God Stats
4W - 6L
1,233 SR
Queue Stats
40W - 34L
1,466 Elo+
Party 1
Artemis
Artemis
monkejenmonke
Artemis
Level 36
God Stats
3W - 1L
1,623 SR
Queue Stats
41W - 36L
1,472 Elo+
Party 1
Chaac
Chaac
tuikka
Chaac
Level 34
God Stats
2W - 3L
1,358 SR
Queue Stats
33W - 36L
1,425 Elo+
Party 1
Nemesis
Nemesis
淡定boy
Nemesis
Level 47
God Stats
2W - 1L
1,716 SR
Queue Stats
84W - 84L
1,452 Elo+
Solo
Team Averages
Level 36
1,542 SR
1,448 Elo+

VS

Team Averages
Level 52
1,461 SR
1,443 Elo+
Cerberus
Cerberus
Hanz666
Cerberus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 43L
1,396 Elo+
Party 2
Medusa
Medusa
Mefios
Medusa
Level 39
God Stats
6W - 7L
1,366 SR
Queue Stats
22W - 19L
1,510 Elo+
Solo
Camazotz
Camazotz
Weslex1
Camazotz
Level 42
God Stats
1W - 3L
1,500 SR
Queue Stats
42W - 58L
1,404 Elo+
Solo
Scylla
Scylla
kulin123
Scylla
Level 64
God Stats
2W - 3L
1,438 SR
Queue Stats
33W - 42L
1,460 Elo+
Party 2
Hercules
Hercules
matkil12
Hercules
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 13L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Boomeri
Anubis
17
5 / 6 / 5
11,471
546
20,728
21,462
12,062
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
4 / 3 / 7
10,820
515
10,047
18,832
20,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
19
5 / 0 / 4
12,385
590
15,394
11,664
5,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
tuikka
Chaac
17
1 / 3 / 9
11,094
528
14,527
23,042
17,812
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nemesis
淡定boy
Nemesis
18
5 / 0 / 1
11,652
555
13,156
17,878
8,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Hanz666
Cerberus
13
1 / 4 / 5
9,022
430
11,794
23,262
21,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Mefios
Medusa
17
1 / 3 / 2
10,512
501
7,978
11,038
4,829
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Camazotz
Weslex1
Camazotz
17
5 / 4 / 5
10,495
500
12,566
24,746
8,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
kulin123
Scylla
15
3 / 7 / 2
9,467
451
9,762
14,716
5,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hercules
matkil12
Hercules
16
2 / 2 / 2
10,216
486
14,824
23,287
28,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
28
20
Kills
12
12
Deaths
20
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anubis
Boomeri
Anubis
5
6
5
1.25
L
Cerberus
Hanz666
Cerberus
1
4
5
0.88
L
Medusa
Mefios
Medusa
1
3
2
0.67
W
4
3
7
2.5
L
Camazotz
Weslex1
Camazotz
5
4
5
1.88
L
Scylla
kulin123
Scylla
3
7
2
0.57
L
Hercules
matkil12
Hercules
2
2
2
1.5
W
Artemis
5
0
4
7
W
Chaac
tuikka
Chaac
1
3
9
1.83
W
Nemesis
淡定boy
Nemesis
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,852
Damage
56,924
92,878
Taken
97,049
64,688
Mitigated
69,005
30,383
Healing
28,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Boomeri
Anubis
20,728
1,191
0
10,277
21,462
12,062
1,792
7,074
14,339
96,178
0
L
Cerberus
Hanz666
Cerberus
11,794
660
657
8,143
23,262
21,803
142
8,591
14,671
41,936
0
L
Medusa
Mefios
Medusa
7,978
2,691
0
3,718
11,038
4,829
1,146
887
10,151
0
94,340
W
10,047
420
610
4,936
18,832
20,225
1,027
7,224
11,254
33,693
1,470
L
Camazotz
Weslex1
Camazotz
12,566
4,177
0
6,721
24,746
8,703
693
9,220
15,526
0
93,133
L
Scylla
kulin123
Scylla
9,762
523
0
1,224
14,716
5,015
340
6,580
8,136
58,280
0
L
Hercules
matkil12
Hercules
14,824
4,908
0
8,312
23,287
28,655
175
5,308
17,979
0
61,583
W
Artemis
15,394
8,913
0
7,625
11,664
5,909
5,160
1,714
9,950
0
114,727
W
Chaac
tuikka
Chaac
14,527
3,710
0
5,376
23,042
17,812
1,314
4,389
17,787
0
78,111
W
Nemesis
淡定boy
Nemesis
13,156
7,156
0
1,559
17,878
8,680
0
1,715
16,065
0
127,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,422
Gold Earned
49,712
658
Minions Killed
619
0
Camps Cleared
0
2,012,538
Distance Traveled
2,021,232
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,471
546
146
7
0
337,495
3
L
Cerberus
9,022
430
89
4
0
399,199
8
L
Medusa
10,512
501
155
7
0
424,394
4
W
Ares
10,820
515
40
2
0
401,077
0
L
Camazotz
10,495
500
124
6
0
448,918
1
L
Scylla
9,467
451
119
6
0
378,187
2
L
Hercules
10,216
486
132
6
0
370,534
7
W
Artemis
12,385
590
182
9
0
381,808
6
W
Chaac
11,094
528
137
7
0
409,690
5
W
Nemesis
11,652
555
153
7
0
482,468
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role