Player Matchup

Aphrodite
Aphrodite
Charles2Gaulle
Aphrodite
Level 149
God Stats
1W - 3L
1,534 SR
Queue Stats
142W - 150L
1,586 Elo+
Solo
Jing Wei
Jing Wei
SplicketySploop
Jing Wei
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,495 Elo+
Solo
Zeus
Zeus
T_zaraki_T
Zeus
Level 159
God Stats
10W - 7L
1,589 SR
Queue Stats
746W - 841L
1,550 Elo+
Solo
Hera
Hera
trumpet1
Hera
Level 126
God Stats
2W - 4L
1,416 SR
Queue Stats
280W - 291L
1,593 Elo+
Solo
Ganesha
Ganesha
阿克琉斯
Ganesha
Level 129
God Stats
2W - 1L
1,805 SR
Queue Stats
67W - 65L
1,488 Elo+
Solo
Team Averages
Level 136
1,569 SR
1,543 Elo+

VS

Team Averages
Level 139
1,549 SR
1,529 Elo+
Freya
Freya
 
Freya
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
CountBrownbear
Ah Puch
Level 127
God Stats
4W - 1L
1,647 SR
Queue Stats
85W - 76L
1,549 Elo+
Solo
Set
Set
KenyanBreeder
Set
Level 108
God Stats
4W - 4L
1,598 SR
Queue Stats
364W - 340L
1,562 Elo+
Solo
Yemoja
Yemoja
ciaroVit
Yemoja
Level 155
God Stats
4W - 3L
1,498 SR
Queue Stats
650W - 684L
1,511 Elo+
Solo
Yu Huang
Yu Huang
romu649
Yu Huang
Level 146
God Stats
6W - 0L
1,500 SR
Queue Stats
244W - 217L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Charles2Gaulle
Aphrodite
14
3 / 4 / 1
7,913
791
4,416
9,986
7,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
10
1 / 4 / 0
6,429
643
5,906
6,771
2,550
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 4 / 2
7,141
714
7,448
6,522
3,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hera
15
0 / 2 / 5
7,672
767
10,292
8,683
4,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
阿克琉斯
Ganesha
14
1 / 4 / 5
8,109
811
3,494
13,860
15,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
2 / 3 / 10
8,081
808
7,452
11,175
11,683
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 1 / 9
9,377
938
11,809
8,999
4,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 1 / 3
9,485
949
11,298
9,434
5,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
ciaroVit
Yemoja
12
1 / 1 / 5
7,344
734
1,464
5,043
6,056
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Yu Huang
romu649
Yu Huang
14
3 / 1 / 7
8,493
849
7,226
7,700
4,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
51
6
Kills
17
18
Deaths
7
13
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
2
3
10
2.33
L
Aphrodite
Charles2Gaulle
Aphrodite
3
4
1
0.88
W
4
1
9
8.5
W
7
1
3
8.5
L
Jing Wei
1
4
0
0.25
L
1
4
2
0.5
W
Yemoja
ciaroVit
Yemoja
1
1
5
3.5
W
Yu Huang
romu649
Yu Huang
3
1
7
6.5
L
Hera
0
2
5
1.25
L
Ganesha
阿克琉斯
Ganesha
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,556
Damage
39,249
45,822
Taken
42,351
33,841
Mitigated
32,228
17,111
Healing
24,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
7,452
2,103
70
1,649
11,175
11,683
513
5,403
5,772
11,461
0
L
Aphrodite
Charles2Gaulle
Aphrodite
4,416
158
5,354
3,681
9,986
7,184
168
7,879
2,107
10,205
0
W
11,809
366
0
2,616
8,999
4,536
841
5,941
3,058
23,510
0
W
11,298
4,348
3,643
3,171
9,434
5,837
800
4,164
5,270
0
26,998
L
Jing Wei
5,906
5,250
1,446
1,470
6,771
2,550
0
2,550
4,221
0
10,193
L
7,448
102
369
104
6,522
3,416
0
5,720
802
12,405
0
W
Yemoja
ciaroVit
Yemoja
1,464
355
11,429
1,220
5,043
6,056
594
4,688
355
3,095
0
W
Yu Huang
romu649
Yu Huang
7,226
1,050
225
583
7,700
4,116
1,551
5,454
2,246
20,930
0
L
Hera
10,292
2,383
1,826
1,399
8,683
4,693
395
5,504
3,179
29,218
0
L
Ganesha
阿克琉斯
Ganesha
3,494
621
385
1,077
13,860
15,998
169
6,298
7,562
9,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,264
Gold Earned
42,780
102
Minions Killed
110
0
Camps Cleared
0
914,397
Distance Traveled
904,002
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,081
808
6
1
0
148,955
1
L
Aphrodite
7,913
791
20
2
0
186,333
0
W
Ah Puch
9,377
938
42
4
0
217,501
3
W
Set
9,485
949
23
2
0
204,981
4
L
Jing Wei
6,429
643
6
1
0
151,232
3
L
Zeus
7,141
714
18
2
0
182,801
0
W
Yemoja
7,344
734
2
0
0
166,850
1
W
Yu Huang
8,493
849
37
4
0
165,715
1
L
Hera
7,672
767
55
6
0
193,324
2
L
Ganesha
8,109
811
3
0
0
200,707
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role